@rbxts/types 1.0.727 → 1.0.729

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@@ -43,6 +43,7 @@ interface Services {
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  DebuggerUIService: DebuggerUIService;
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  DeviceIdService: DeviceIdService;
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  DraggerService: DraggerService;
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+ EngineAPICloudProcessingService: EngineAPICloudProcessingService;
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  EventIngestService: EventIngestService;
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  ExperienceAuthService: ExperienceAuthService;
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  ExperienceNotificationService: ExperienceNotificationService;
@@ -7816,6 +7817,7 @@ interface HingeConstraint extends Constraint {
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  * The maximum torque a [HingeConstraint](https://developer.roblox.com/en-us/api-reference/class/HingeConstraint) with [HingeConstraint.ActuatorType](https://developer.roblox.com/en-us/api-reference/property/HingeConstraint/ActuatorType) set to [Servo](https://developer.roblox.com/en-us/api-reference/enum/ActuatorType) can apply when trying to reach its desired [HingeConstraint.AngularSpeed](https://developer.roblox.com/en-us/api-reference/property/HingeConstraint/AngularSpeed).
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  */
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  ServoMaxTorque: number;
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+ SoftlockServoUponReachingTarget: boolean;
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  /**
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  * The target angle a [HingeConstraint](https://developer.roblox.com/en-us/api-reference/class/HingeConstraint) will attempt to rotate to if its [HingeConstraint.ActuatorType](https://developer.roblox.com/en-us/api-reference/property/HingeConstraint/ActuatorType) is set to [Servo](https://developer.roblox.com/en-us/api-reference/enum/ActuatorType). Measured in degrees.
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  */
@@ -8206,6 +8208,7 @@ interface SlidingBallConstraint extends Constraint {
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  * The visualized size of the SlidingBallConstraint.
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  */
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  Size: number;
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+ SoftlockServoUponReachingTarget: boolean;
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  /**
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  * The desired speed a [SlidingBallConstraint](https://developer.roblox.com/en-us/api-reference/class/SlidingBallConstraint) with [SlidingBallConstraint.ActuatorType](https://developer.roblox.com/en-us/api-reference/property/SlidingBallConstraint/ActuatorType) set to [ActuatorType](https://developer.roblox.com/en-us/api-reference/enum/ActuatorType) will attempt to maintain while translating towards its [SlidingBallConstraint.TargetPosition](https://developer.roblox.com/en-us/api-reference/property/SlidingBallConstraint/TargetPosition). Measured in studs/second.
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  */
@@ -8293,6 +8296,7 @@ interface CylindricalConstraint extends SlidingBallConstraint {
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  * Maximum torque the servo motor can apply. The units are mass \* studs^2 / second^2. Value in \[0, inf).
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  */
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  ServoMaxTorque: number;
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+ SoftlockAngularServoUponReachingTarget: boolean;
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  /**
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  * Target angle (in degrees) between the reference axis and the secondary axis of Attachment1 around the rotation axis. Value in \[-180, 180\].
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  */
@@ -10378,6 +10382,17 @@ interface DynamicImage extends Instance {
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  WritePixels(this: DynamicImage, position: Vector2, size: Vector2, pixels: Array<any>): void;
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  }
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+ interface EngineAPICloudProcessingService extends Instance {
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+ /**
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+ * **DO NOT USE!**
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+ *
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+ * This field exists to force TypeScript to recognize this as a nominal type
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+ * @hidden
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+ * @deprecated
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+ */
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+ readonly _nominal_EngineAPICloudProcessingService: unique symbol;
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+ }
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+
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  /** A EulerRotation Curve represents a 3D rotation curve, it groups 3 [FloatCurves](https://developer.roblox.com/en-us/api-reference/class/FloatCurve), stored as 3 FloatCurve child instances. The rotation is decomposed in 3 Euler angles channels that can be accessed via [EulerRotationCurve:X](https://developer.roblox.com/en-us/api-reference/function/EulerRotationCurve/X), [EulerRotationCurve:Y](https://developer.roblox.com/en-us/api-reference/function/EulerRotationCurve/Y), [EulerRotationCurve:Z](https://developer.roblox.com/en-us/api-reference/function/EulerRotationCurve/Z) methods. The 3 axes can be sampled simultaneously via the method [EulerRotationCurve:GetAnglesAtTime](https://developer.roblox.com/en-us/api-reference/function/EulerRotationCurve/GetAnglesAtTime) returning the 3 Euler angles as a Vector3. Similarly, [EulerRotationCurve:GetRotationAtTime](https://developer.roblox.com/en-us/api-reference/function/EulerRotationCurve/GetRotationAtTime) samples all channels simultaneously but returns a CFrame rotated by X, Y, and Z according to the specified rotation order. */
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  interface EulerRotationCurve extends Instance {
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  /**
@@ -22600,7 +22615,7 @@ interface MemoryStoreSortedMap extends Instance {
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  *
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  * Tags: Yields
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  */
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- GetRangeAsync(this: MemoryStoreSortedMap, direction: CastsToEnum<Enum.SortDirection>, count: number, exclusiveLowerBound?: string, exclusiveUpperBound?: string): unknown;
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+ GetRangeAsync(this: MemoryStoreSortedMap, direction: CastsToEnum<Enum.SortDirection>, count: number, exclusiveLowerBound: unknown, exclusiveUpperBound: unknown): unknown;
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  /**
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  * Removes the provided key from the sorted map.
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  *
@@ -22614,7 +22629,7 @@ interface MemoryStoreSortedMap extends Instance {
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  *
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  * Tags: Yields
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  */
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- SetAsync(this: MemoryStoreSortedMap, key: string, value: unknown, expiration: number): boolean;
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+ SetAsync(this: MemoryStoreSortedMap, key: string, value: unknown, expiration: number, sortKey: unknown): boolean;
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  /**
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  * Retrieves the value of a key from a sorted map and lets you update it to a new value via a callback function.
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  *
@@ -24990,6 +25005,10 @@ interface TriangleMeshPart extends BasePart {
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  * Tags: NotReplicated
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  */
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  CollisionFidelity: Enum.CollisionFidelity;
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+ /**
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+ * Tags: NotReplicated
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+ */
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+ FluidFidelity: Enum.FluidFidelity;
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  /**
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  * Tags: NotReplicated
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  */
@@ -27345,7 +27364,7 @@ interface PhysicsService extends Instance {
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  * The name of the group
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  * @deprecated Use `GetRegisteredCollisionGroups` instead
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  */
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- GetCollisionGroups(this: PhysicsService): unknown;
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+ GetCollisionGroups(this: PhysicsService): Array<CollisionGroupInfo & { id: number }>;
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  /**
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  * Returns the maximum number of collision groups the engine supports. This value is currently 32.
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  */
@@ -30981,7 +31000,12 @@ interface SocialService extends Instance {
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  */
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  PromptGameInvite(this: SocialService, player: Player, experienceInviteOptions?: ExperienceInviteOptions): void;
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  PromptIrisInvite(this: SocialService, player: Player, tag: string): void;
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+ PromptPhoneBook(this: SocialService, player: Player, tag: string): void;
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  ShowSelfView(this: SocialService, selfViewPosition?: CastsToEnum<Enum.SelfViewPosition>): void;
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+ /**
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+ * Tags: Yields
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+ */
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+ CanSendCallInviteAsync(this: SocialService, player: Player): boolean;
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  /**
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  * **CanSendGameInviteAsync** indicates whether the given [Player](https://developer.roblox.com/en-us/api-reference/class/Player) can invite other players to the current game. If they can, it returns true.
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  *
@@ -30994,6 +31018,7 @@ interface SocialService extends Instance {
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  * Tags: Yields
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  */
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  CanSendIrisInviteAsync(this: SocialService, player: Player): boolean;
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+ readonly CallInviteStateChanged: RBXScriptSignal<(player: Player, inviteState: Enum.InviteState) => void>;
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  /**
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  * This event is a signal invoked when a player has closed the game invite prompt and batches all users and conversation participants into a single array. This prompt can be prompted by the developer or accessed from the SettingsHub menu.
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  *
@@ -31020,6 +31045,8 @@ interface SocialService extends Instance {
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  */
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  readonly GameInvitePromptClosed: RBXScriptSignal<(senderPlayer: Player, recipientIds: Array<number>) => void>;
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  readonly IrisInvitePromptClosed: RBXScriptSignal<(player: Player) => void>;
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+ readonly PhoneBookPromptClosed: RBXScriptSignal<(player: Player) => void>;
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+ OnCallInviteInvoked: (tag: string, callParticipantIds: Array<any>) => Instance;
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  OnIrisInviteInvoked: (tag: string, irisParticipantIds: Array<any>) => Instance;
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  }
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@@ -1506,6 +1506,10 @@ interface TriangleMeshPart extends BasePart {
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  * Tags: NotReplicated
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  */
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  CollisionFidelity: Enum.CollisionFidelity;
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+ /**
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+ * Tags: NotReplicated
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+ */
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+ FluidFidelity: Enum.FluidFidelity;
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  }
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  interface MeshPart extends TriangleMeshPart {