@rbxts/types 1.0.648 → 1.0.650

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@@ -93,6 +93,7 @@ interface Services {
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  ServerScriptService: ServerScriptService;
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  ServerStorage: ServerStorage;
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  SessionService: SessionService;
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+ ShorelineUpgraderService: ShorelineUpgraderService;
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  SnippetService: SnippetService;
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  SocialService: SocialService;
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  SoundService: SoundService;
@@ -14462,6 +14463,7 @@ interface HttpService extends Instance {
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  * Many web endpoints use JSON, as it is commonly used on the Internet. Visit [JSON.org](http://robloxdev.com/articles/JSON-Storage-Format) to become more familiar with the format.
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  *
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  * This method can be used regardless of whether HTTP Requests are [enabled](https://developer.roblox.com/en-us/api-reference/property/HttpService/HttpEnabled).
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+ * Tags: CustomLuaState
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  */
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  JSONEncode(this: HttpService, input: unknown): string;
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  /**
@@ -16404,16 +16406,18 @@ interface IKControl extends Instance {
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  * @deprecated
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  */
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  readonly _nominal_IKControl: unique symbol;
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- AlignmentOffset: CFrame;
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  ChainRoot: Instance | undefined;
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  Enabled: boolean;
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  EndEffector: Instance | undefined;
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+ EndEffectorOffset: CFrame;
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  Offset: CFrame;
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  Pole: Instance | undefined;
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  Priority: number;
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  Target: Instance | undefined;
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  Type: Enum.IKControlType;
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  Weight: number;
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+ GetChainCount(this: IKControl): number;
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+ GetChainLength(this: IKControl): number;
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  }
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  interface ILegacyStudioBridge extends Instance {
@@ -26242,6 +26246,7 @@ interface Player extends Instance {
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  * * [Workspace.StreamingPauseMode](https://developer.roblox.com/en-us/api-reference/property/Workspace/StreamingPauseMode) which controls the streaming physics pause mode
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  */
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  readonly GameplayPaused: boolean;
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+ HasVerifiedBadge: boolean;
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  /**
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  * The HealthDisplayDistance [Player](https://developer.roblox.com/en-us/api-reference/class/Player) property sets the distance in studs at which this player will see other [Humanoid](https://developer.roblox.com/en-us/api-reference/class/Humanoid)'s health bars. If set to 0, the health bars will not be displayed. This property is set to [StarterPlayer.HealthDisplayDistance](https://developer.roblox.com/en-us/api-reference/property/StarterPlayer/HealthDisplayDistance) by default.
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  *
@@ -29086,6 +29091,17 @@ interface SessionService extends Instance {
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  readonly _nominal_SessionService: unique symbol;
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  }
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+ interface ShorelineUpgraderService extends Instance {
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+ /**
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+ * **DO NOT USE!**
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+ *
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+ * This field exists to force TypeScript to recognize this as a nominal type
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+ * @hidden
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+ * @deprecated
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+ */
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+ readonly _nominal_ShorelineUpgraderService: unique symbol;
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+ }
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+
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  /** The Sky object is an object, when placed inside [Lighting](https://developer.roblox.com/en-us/api-reference/class/Lighting), will change the appearance of the game's sky. This allows for a custom sky to be used as opposed to the Roblox default sky. The Skybox is composed of six sides, much like that of a cube. If the skybox is changed/customised, the Sun and other objects in the sky will remain visible, unless you turn off the Sky object's [Sky.CelestialBodiesShown](https://developer.roblox.com/en-us/api-reference/property/Sky/CelestialBodiesShown) property, which will remove the Sun, Moon, and stars from the sky. The recommended picture dimensions for a Skybox side are 256x256 pixels. By adjusting the [Sky.StarCount](https://developer.roblox.com/en-us/api-reference/property/Sky/StarCount) property of the Sky object, you can change how many stars will appear in the sky at night. */
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  interface Sky extends Instance {
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  /**
@@ -32136,8 +32152,16 @@ interface ChatInputBarConfiguration extends TextChatConfigurations {
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  * Tags: ReadOnly, NotReplicated
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  */
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  readonly AbsoluteSize: Vector2;
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+ BackgroundColor3: Color3;
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+ BackgroundTransparency: number;
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  Enabled: boolean;
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+ FontFace: Font;
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+ PlaceholderColor3: Color3;
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  TargetTextChannel: TextChannel | undefined;
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+ TextColor3: Color3;
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+ TextSize: number;
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+ TextStrokeColor3: Color3;
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+ TextStrokeTransparency: number;
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  }
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  interface ChatWindowConfiguration extends TextChatConfigurations {
@@ -17350,7 +17350,7 @@ declare namespace Enum {
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  export namespace VRSessionState {
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  export interface Idle extends globalThis.EnumItem {
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  Name: "Idle";
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- Value: 0;
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+ Value: 1;
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  EnumType: typeof globalThis.Enum.VRSessionState;
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  }
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@@ -17358,7 +17358,7 @@ declare namespace Enum {
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  export interface Visible extends globalThis.EnumItem {
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  Name: "Visible";
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- Value: 1;
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+ Value: 2;
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  EnumType: typeof globalThis.Enum.VRSessionState;
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  }
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@@ -17366,7 +17366,7 @@ declare namespace Enum {
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  export interface Focused extends globalThis.EnumItem {
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  Name: "Focused";
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- Value: 2;
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+ Value: 3;
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  EnumType: typeof globalThis.Enum.VRSessionState;
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  }
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@@ -17374,7 +17374,7 @@ declare namespace Enum {
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  export interface Undefined extends globalThis.EnumItem {
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  Name: "Undefined";
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- Value: 3;
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+ Value: 0;
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  EnumType: typeof globalThis.Enum.VRSessionState;
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  }
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@@ -2379,7 +2379,9 @@ type AttributeValue =
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  | Color3
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  | Vector2
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  | Vector3
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+ | CFrame
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  | NumberSequence
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  | ColorSequence
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  | NumberRange
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- | Rect;
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+ | Rect
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+ | Font;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rbxts/types",
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- "version": "1.0.648",
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+ "version": "1.0.650",
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  "publishConfig": {
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  "access": "public"
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  },