@rbxts/types 1.0.621 → 1.0.622

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@@ -21069,26 +21069,29 @@ interface MarketplaceService extends Instance {
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  * * [Monetization Guides](https://developer.roblox.com/learn-roblox/monetization), learning materials related to monetizing your game
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  * Tags: Yields
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  */
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+ GetProductInfo(this: MarketplaceService, id: number): AssetProductInfo;
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+ GetProductInfo(this: MarketplaceService, id: number, infoType: CastsToEnum<Enum.InfoType.Asset>): AssetProductInfo;
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+ GetProductInfo(this: MarketplaceService, id: number, infoType: CastsToEnum<Enum.InfoType.Bundle>): BundleInfo;
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  GetProductInfo(
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  this: MarketplaceService,
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- assetId: number,
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- infoType: CastsToEnum<Enum.InfoType.Asset>,
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- ): AssetProductInfo;
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+ id: number,
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+ infoType: CastsToEnum<Enum.InfoType.GamePass>,
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+ ): GamePassProductInfo;
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  GetProductInfo(
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  this: MarketplaceService,
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- assetId: number,
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+ id: number,
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  infoType: CastsToEnum<Enum.InfoType.Product>,
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  ): DeveloperProductInfo;
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  GetProductInfo(
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  this: MarketplaceService,
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- assetId: number,
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- infoType: CastsToEnum<Enum.InfoType.GamePass>,
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- ): AssetProductInfo;
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+ id: number,
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+ infoType: CastsToEnum<Enum.InfoType.Subscription>,
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+ ): SubscriptionProductInfo;
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  GetProductInfo(
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  this: MarketplaceService,
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- assetId: number,
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- infoType: CastsToEnum<Enum.InfoType>,
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- ): AssetProductInfo | DeveloperProductInfo;
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+ id: number,
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+ infoType?: CastsToEnum<Enum.InfoType>,
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+ ): AssetProductInfo | BundleInfo | GamePassProductInfo | DeveloperProductInfo | SubscriptionProductInfo;
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  /**
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  * Tags: Yields
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  */
@@ -148,37 +148,71 @@ interface ReceiptInfo {
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  interface ProductInfo {
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  /** The name shown on the asset's page */
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  Name: string;
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- /** The description as shown on the asset's page
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- * May be `undefined` if the description is empty.
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- */
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+ /** The description as shown on the asset's page; May be `undefined` if the description is empty. */
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  Description: string | undefined;
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  /** The cost of purchasing the asset using Robux */
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- PriceInRobux: number;
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+ PriceInRobux: number | undefined;
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  /** Timestamp of when the asset was created, e.g. `2018-08-01T17:55:11.98Z` */
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  Created: string;
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  /** Timestamp of when the asset was last updated by its creator, e.g. `2018-08-01T17:55:11.98Z` */
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  Updated: string;
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- /** Indicates whether the item is marked as 13+ in catalog */
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- ContentRatingTypeId: number;
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- /** The minimum Builder's Club subscription necessary to purchase the item */
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- MinimumMembershipLevel: number;
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- /** Describes whether the asset can be taken for free */
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- IsPublicDomain: boolean;
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- /** Describes whether the asset is a User Product, Developer Product, or Game Pass */
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- ProductType: "User Product" | "Developer Product" | "Game Pass";
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+ /** Describes whether the asset is purchasable */
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+ IsForSale: boolean;
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+ /** The number of items the asset has been sold */
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+ Sales: number | undefined;
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+ ProductId: number;
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  /** A table of information describing the creator of the asset */
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  Creator: {
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  /** Either `User` or `Group` */
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- CreatorType: "User" | "Group";
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+ CreatorType: "User" | "Group" | undefined;
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  /** The ID of the creator user or group */
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  CreatorTargetId: number;
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  /** The name/username of the creator */
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- Name: string;
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+ Name: string | undefined;
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  };
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- IconImageAssetId: number;
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  TargetId: number;
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  }
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+ interface AssetProductInfo extends ProductInfo {
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+ /** Describes whether the asset is a User Product, Developer Product, or Game Pass */
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+ ProductType: "User Product";
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+ /** If InfoType was Asset, this is the ID of the given asset. */
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+ AssetId: number;
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+ /** The [type of asset](https://developer.roblox.com/articles/Asset-types) (e.g. place, model, shirt). In TypeScript, you should compare this value to a member of the `AssetTypeId` const enum. */
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+ AssetTypeId: AssetTypeId;
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+ /** Describes whether the asset is marked as "new" in the catalog */
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+ IsNew: boolean;
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+ /** Describes whether the asset is a "limited item" that is no longer (if ever) sold */
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+ IsLimited: boolean;
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+ /** Describes whether the asset is a "limited unique" ("Limited U") item that only has a fixed number sold */
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+ IsLimitedUnique: boolean;
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+ /** Describes whether the asset can be taken for free */
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+ IsPublicDomain: boolean;
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+ /** The remaining number of items a limited unique item may be sold */
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+ Remaining: number | undefined;
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+ /** Indicates whether the item is marked as 13+ in catalog */
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+ ContentRatingTypeId: number;
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+ /** The minimum Builder's Club subscription necessary to purchase the item */
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+ MinimumMembershipLevel: number;
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+ }
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+
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+ interface DeveloperProductInfo extends ProductInfo {
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+ /** Describes whether the asset is a User Product, Developer Product, or Game Pass */
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+ ProductType: "Developer Product";
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+ IconImageAssetId: number;
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+ }
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+
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+ interface GamePassProductInfo extends ProductInfo {
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+ /** Describes whether the asset is a User Product, Developer Product, or Game Pass */
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+ ProductType: "Game Pass";
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+ IconImageAssetId: number;
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+ }
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+
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+ interface SubscriptionProductInfo extends ProductInfo {
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+ /** Describes whether the asset is a User Product, Developer Product, or Game Pass */
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+ ProductType: "Subscription";
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+ }
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+
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  interface BadgeInfo {
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  /** The name of the badge. */
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  Name: string;
@@ -287,30 +321,6 @@ declare const enum AssetTypeId {
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  EyeAccessory = 58,
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  }
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- interface AssetProductInfo extends ProductInfo {
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- /** If InfoType was Asset, this is the ID of the given asset. */
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- AssetId: number;
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- /** The [type of asset](https://developer.roblox.com/articles/Asset-types) (e.g. place, model, shirt). In TypeScript, you should compare this value to a member of the `AssetTypeId` const enum. */
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- AssetTypeId: AssetTypeId;
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- /** Describes whether the asset is purchasable */
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- IsForSale: boolean;
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- /** Describes whether the asset is a "limited item" that is no longer (if ever) sold */
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- IsLimited: boolean;
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- /** Describes whether the asset is a "limited unique" ("Limited U") item that only has a fixed number sold */
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- IsLimitedUnique: boolean;
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- /** Describes whether the asset is marked as "new" in the catalog */
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- IsNew: boolean;
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- /** The remaining number of items a limited unique item may be sold */
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- Remaining: number;
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- /** The number of items the asset has been sold */
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- Sales: number;
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- }
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-
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- interface DeveloperProductInfo extends ProductInfo {
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- /** If the InfoType was Product, this is the product's ID */
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- ProductId: number;
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- }
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-
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  interface AgentParameters {
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  /** Humanoid radius. Used to determine the minimum separation from obstacles. */
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  AgentRadius?: number;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rbxts/types",
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- "version": "1.0.621",
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+ "version": "1.0.622",
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  "publishConfig": {
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  "access": "public"
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  },