@rbxts/types 1.0.612 → 1.0.613
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- package/include/generated/None.d.ts +3 -3
- package/include/roblox.d.ts +15 -0
- package/package.json +1 -1
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@@ -762,7 +762,7 @@ interface Instance {
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* * [Instance.AttributeChanged](https://developer.roblox.com/en-us/api-reference/event/Instance/AttributeChanged), fires whenever an attribute is changed on the instance
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* * [Instance:GetAttributeChangedSignal](https://developer.roblox.com/en-us/api-reference/function/Instance/GetAttributeChangedSignal), returns an event that fires when the given attribute changes
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*/
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GetAttribute(this: Instance, attribute: string):
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GetAttribute(this: Instance, attribute: string): AttributeValue | undefined;
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/**
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* This function returns an event that behaves exactly like the `Changed` event, except that the event only fires when the given attribute changes. It's generally a good idea to use this method instead of a connection to Changed with a function that checks the attribute name. Subsequent calls to this method on the same object with the same attribute name return the same event.
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*
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@@ -803,7 +803,7 @@ interface Instance {
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* * [Instance.AttributeChanged](https://developer.roblox.com/en-us/api-reference/event/Instance/AttributeChanged), fires whenever an attribute is changed on the instance
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* * [Instance:GetAttributeChangedSignal](https://developer.roblox.com/en-us/api-reference/function/Instance/GetAttributeChangedSignal), returns an event that fires when the given attribute changes
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*/
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GetAttributes(this: Instance):
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GetAttributes(this: Instance): Map<string, AttributeValue>;
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/**
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* Returns an array (a numerically indexed table) containing all of the [Instance](https://developer.roblox.com/en-us/api-reference/class/Instance)'s direct children, or every [Instance](https://developer.roblox.com/en-us/api-reference/class/Instance) whose [Parent](https://developer.roblox.com/en-us/api-reference/property/Instance/Parent) is equal to the object. The array can be iterated upon using either a numeric or generic for-loop:
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*
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@@ -935,7 +935,7 @@ interface Instance {
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* * [Instance.AttributeChanged](https://developer.roblox.com/en-us/api-reference/event/Instance/AttributeChanged), fires whenever an attribute is changed on the instance
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* * [Instance:GetAttributeChangedSignal](https://developer.roblox.com/en-us/api-reference/function/Instance/GetAttributeChangedSignal), returns an event that fires when the given attribute changes
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*/
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SetAttribute(this: Instance, attribute: string, value:
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SetAttribute(this: Instance, attribute: string, value: AttributeValue | undefined): void;
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/**
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* Returns the child of the [Instance](https://developer.roblox.com/en-us/api-reference/class/Instance) with the given name. If the child does not exist, it will yield the current thread until it does.
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*
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package/include/roblox.d.ts
CHANGED
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@@ -2344,3 +2344,18 @@ interface CheckableTypes extends CheckablePrimitives {
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Vector3: Vector3;
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Vector3int16: Vector3int16;
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}
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type AttributeValue =
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| string
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| boolean
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| number
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| UDim
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| UDim2
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| BrickColor
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| Color3
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| Vector2
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| Vector3
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| NumberSequence
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| ColorSequence
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| NumberRange
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| Rect;
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