@rbxts/types 1.0.579 → 1.0.582
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/include/generated/None.d.ts +8 -2
- package/include/roblox.d.ts +18 -0
- package/package.json +1 -1
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@@ -13875,7 +13875,7 @@ interface GuiService extends Instance {
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* Removes a group that was created with [GuiService:AddSelectionParent](https://developer.roblox.com/en-us/api-reference/function/GuiService/AddSelectionParent) or [GuiService:AddSelectionTuple](https://developer.roblox.com/en-us/api-reference/function/GuiService/AddSelectionTuple).
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*/
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RemoveSelectionGroup(this: GuiService, selectionName: string): void;
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13878
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-
Select(this: GuiService, selectionParent:
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13878
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+
Select(this: GuiService, selectionParent: Instance): void;
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/**
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* Opens or closes the player Emotes menu.
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*/
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@@ -31335,7 +31335,13 @@ interface TeleportService extends Instance {
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* For an in-depth guide on teleporting players and properly handling teleport failures, see the [Teleporting Between Places](https://developer.roblox.com/en-us/articles/Teleporting-Between-Places) article.
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*/
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readonly TeleportInitFailed: RBXScriptSignal<
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-
(
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(
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player: Player,
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teleportResult: Enum.TeleportResult,
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+
errorMessage: string,
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placeId: number,
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teleportOptions: TeleportOptions,
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) => void
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>;
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}
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package/include/roblox.d.ts
CHANGED
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@@ -1655,9 +1655,27 @@ interface Random {
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* @deprecated
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*/
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readonly _nominal_Random: unique symbol;
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/**
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* Returns a pseudorandom integer uniformly distributed over [min, max].
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*/
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NextInteger(this: Random, min: number, max: number): number;
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/**
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* Returns a pseudorandom number uniformly distributed over [0, 1).
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*/
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NextNumber(this: Random): number;
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/**
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* Returns a pseudorandom number uniformly distributed over [min, max).
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*/
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NextNumber(this: Random, min: number, max: number): number;
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/**
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* Returns a unit vector with a pseudorandom direction.
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*
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* Vectors returned from this function are uniformly distributed over the unit sphere.
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*/
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NextUnitVector(this: Random): Vector3;
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/**
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* Returns a new Random object with the same state as the original.
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*/
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Clone(this: Random): Random;
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}
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