@rbxts/types 1.0.566 → 1.0.567
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- package/include/roblox.d.ts +24 -0
- package/package.json +1 -1
package/include/roblox.d.ts
CHANGED
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@@ -1182,6 +1182,17 @@ interface Color3 {
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Lerp(this: Color3, goal: Color3, alpha: number): Color3;
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/** Returns the [hue, saturation, and value](https://en.wikipedia.org/wiki/HSL_and_HSV) of a Color3. This function is the inverse operation of the `Color3.fromHSV` constructor. */
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ToHSV(): LuaTuple<[number, number, number]>;
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/**
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* Converts the color to a six-character hexadecimal string representing the color in the format RRGGBB. It is not
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1187
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* prefixed with an octothorpe (#), although this can be concatenated easily.
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*
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* The returned string can be provided to `Color3.fromHex` to produce the original color.
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1190
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* ```lua
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1191
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* print(Color3.new(0, 1, 0):ToHex()) --> "00FF00"
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1192
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* print(BrickColor.new("Really red").Color:ToHex()) --> "FF0000"
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* ```
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*/
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ToHex(): string;
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}
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interface Color3Constructor {
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@@ -1191,6 +1202,19 @@ interface Color3Constructor {
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fromHSV: (hue: number, sat: number, val: number) => Color3;
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/** Returns the hue, saturation, and value of a Color3. */
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toHSV: (color: Color3) => LuaTuple<[number, number, number]>;
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/**
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* Returns a new Color3 from a six- or three-character [hexadecimal](https://en.wikipedia.org/wiki/Hexadecimal)
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* format. A preceding octothorpe (#) is ignored, if present. This function interprets the given string as a typical
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* web hex color in the format RRGGBB or RGB (shorthand for RRGGBB). For example, #FFAA00 produces an orange color,
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* and is the same as #FA0.
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*
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* The color returned can be converted back into hex using `Color3:toHex`, although it is not guaranteed to return
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* the exact same string as passed to this function.
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* ```lua
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* print(Color3.fromHex("#FF0000")) --> 1, 0, 0
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* ```
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*/
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fromHex: (hex: string) => Color3;
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/** Returns a Color3 with the given red, green, and blue values. The numbers can range from 0 to 1, defaulting to 0 */
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new (red?: number, green?: number, blue?: number): Color3;
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}
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