@rbxts/sound-manager 2.0.0 → 2.0.1

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@@ -20,9 +20,6 @@ local function createSoundCategoryRegistry(definitions)
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  ]]
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  local function loadCategory(name)
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- if folder:FindFirstChild(name) then
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- return nil
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- end
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  local config = definitions[name]
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  local category = folder:FindFirstChild(config.category)
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  if not category then
@@ -60,9 +57,16 @@ local function createSoundCategoryRegistry(definitions)
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  loadCategory(name)
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  local config = definitions[name]
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  local ReplicatedStorage = game:GetService("ReplicatedStorage")
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- local folder = ReplicatedStorage:FindFirstChild(config.category)
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+ local soundsFolder = ReplicatedStorage:FindFirstChild("Sounds")
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+ if not soundsFolder then
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+ return nil
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+ end
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+ local categoryFolder = soundsFolder:FindFirstChild(config.category)
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+ if not categoryFolder then
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+ return nil
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+ end
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  for sound in pairs(config.sounds) do
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- local _sound = folder:FindFirstChild(sound)
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+ local _sound = categoryFolder:FindFirstChild(sound)
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  if not _sound then
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  continue
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  end
@@ -1,8 +1,8 @@
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  -- Compiled with roblox-ts v3.0.0
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  --[[
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- *
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- * Create a sound Registry
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- * @param definitions Define the Sounds
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+ *
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+ * Create a sound Registry
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+ * @param definitions Define the Sounds
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  ]]
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  local function createSoundRegistry(definitions)
@@ -14,9 +14,9 @@ local function createSoundRegistry(definitions)
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  folder.Parent = ReplicatedStorage
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  end
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  --[[
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- *
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- * Loads a Sound
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- * @param name Define which Sound should be loaded
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+ *
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+ * Loads a Sound
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+ * @param name Define which Sound should be loaded
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  ]]
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  local function load(name)
@@ -40,9 +40,9 @@ local function createSoundRegistry(definitions)
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  sound.Parent = folder
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  end
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  --[[
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- *
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- * Plays a Sound
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- * @param name Define which Sound should be played
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+ *
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+ * Plays a Sound
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+ * @param name Define which Sound should be played
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  ]]
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  local function play(name)
@@ -54,9 +54,9 @@ local function createSoundRegistry(definitions)
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  end
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  end
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  --[[
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- *
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- * Stops a Sound
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- * @param name Define which Sound should be stopped
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+ *
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+ * Stops a Sound
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+ * @param name Define which Sound should be stopped
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  ]]
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  local function stop(name)
@@ -67,8 +67,8 @@ local function createSoundRegistry(definitions)
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  end
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  end
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  --[[
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- *
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- * Loads every Sound
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+ *
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+ * Loads every Sound
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  ]]
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  local function preloadAll()
@@ -77,11 +77,11 @@ local function createSoundRegistry(definitions)
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  end
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  end
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  --[[
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- *
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- * Smoothly fad in a sound
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- * @param soundName Sound Instance
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- * @param duration Time in Seconds
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- * @param volume Volume
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+ *
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+ * Smoothly fade in a sound
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+ * @param soundName Sound Instance
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+ * @param duration Time in Seconds
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+ * @param volume Volume
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  ]]
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  local function fadeIn(soundName, duration, volume)
@@ -100,11 +100,11 @@ local function createSoundRegistry(definitions)
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  end)
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  end
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  --[[
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- *
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- * Smoothly fade out a sound
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- * @param soundName Sound name from Registry
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- * @param duration Time in seconds
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- * @param targetVolume Optional target volume (default 0)
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+ *
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+ * Smoothly fade out a sound
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+ * @param soundName Sound name from Registry
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+ * @param duration Time in seconds
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+ * @param targetVolume Optional target volume (default 0)
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  ]]
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  local function fadeOut(soundName, duration, targetVolume)
@@ -134,9 +134,9 @@ local function createSoundRegistry(definitions)
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  end)
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  end
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  --[[
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- *
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- * Reset a Sound
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- * @param sound Sound Instance
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+ *
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+ * Reset a Sound
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+ * @param sound Sound Instance
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  ]]
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  local function reset(sound)
@@ -147,9 +147,9 @@ local function createSoundRegistry(definitions)
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  _sound.TimePosition = 0
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  end
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  --[[
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- *
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- * Reset every Sound
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- * @param sound Sound Instance
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+ *
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+ * Reset every Sound
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+ * @param sound Sound Instance
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  ]]
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  local function resetAll(sound)
@@ -160,10 +160,10 @@ local function createSoundRegistry(definitions)
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  end
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  end
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  --[[
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- *
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- * Set Time Position
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- * @param sound Sound Instance
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- * @param timePosition Time Position
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+ *
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+ * Set Time Position
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+ * @param sound Sound Instance
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+ * @param timePosition Time Position
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  ]]
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  local function setTimePosition(sound, timePosition)
@@ -174,9 +174,9 @@ local function createSoundRegistry(definitions)
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  _sound.TimePosition = timePosition
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  end
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  --[[
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- *
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- * Stop every Sound
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- * @param reset Define whether every Sound should also be reset?
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+ *
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+ * Stop every Sound
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+ * @param reset Define whether every Sound should also be reset?
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  ]]
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  local function stopAll(reset)
@@ -191,10 +191,10 @@ local function createSoundRegistry(definitions)
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  end
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  end
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  --[[
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- *
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- * Set Sound Volume
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- * @param sound Sound Instance
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- * @param volume Sound Volume
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+ *
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+ * Set Sound Volume
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+ * @param sound Sound Instance
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+ * @param volume Sound Volume
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  ]]
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  local function setVolume(sound, volume)
@@ -205,9 +205,9 @@ local function createSoundRegistry(definitions)
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  _sound.Volume = volume
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  end
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  --[[
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- *
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- * Set the global Sound Volume
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- * @param volume Sound Volume
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+ *
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+ * Set the global Sound Volume
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+ * @param volume Sound Volume
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  ]]
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  local function setGlobalVolume(volume)
@@ -221,10 +221,10 @@ local function createSoundRegistry(definitions)
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  end
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  end
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  --[[
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- *
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- * Plays Sound on Event Callback
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- * @param name Sound Name
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- * @param callback Callback
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+ *
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+ * Plays Sound on Event Callback
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+ * @param name Sound Name
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+ * @param callback Callback
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  ]]
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  local function onEnd(sound, callback)
@@ -235,9 +235,9 @@ local function createSoundRegistry(definitions)
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  _sound.Ended:Connect(callback)
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  end
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  --[[
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- *
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- * Preloads a Sound
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- * @param sound Sound Instance
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+ *
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+ * Preloads a Sound
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+ * @param sound Sound Instance
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  ]]
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  local function preload(sound)
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rbxts/sound-manager",
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- "version": "2.0.0",
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+ "version": "2.0.1",
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  "description": "A sound manager for Roblox-Typescript projects.",
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  "main": "out/init.lua",
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  "scripts": {
@@ -34,7 +34,6 @@
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  "typescript": "^5.9.3"
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  },
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  "dependencies": {
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- "@rbxts/sound-manager": "file:rbxts-sound-manager-1.2.0.tgz",
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  "@rbxts/testez": "^0.4.2-ts.0"
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  }
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  }