@rb-games/core 0.1.2 → 0.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-DOHQE2YZ.js → chunk-C45KDREE.js} +46 -50
- package/dist/chunk-C45KDREE.js.map +1 -0
- package/dist/chunk-JHN6RF66.js +1580 -0
- package/dist/chunk-JHN6RF66.js.map +1 -0
- package/dist/chunk-NAQG7TMS.js +5517 -0
- package/dist/chunk-NAQG7TMS.js.map +1 -0
- package/dist/{chunk-RAEOBW6E.js → chunk-P4GCINNA.js} +3 -3
- package/dist/{chunk-RAEOBW6E.js.map → chunk-P4GCINNA.js.map} +1 -1
- package/dist/{chunk-KOHCRCV3.js → chunk-XHUPUPPW.js} +12 -12
- package/dist/chunk-XHUPUPPW.js.map +1 -0
- package/dist/engine/index.js +5 -6
- package/dist/engine/index.js.map +1 -1
- package/dist/helpers/index.js +12 -9
- package/dist/helpers/index.js.map +1 -1
- package/dist/i18n/index.js +2 -2
- package/dist/particle/index.js +109 -476
- package/dist/particle/index.js.map +1 -1
- package/dist/plugins/index.js +163 -205
- package/dist/plugins/index.js.map +1 -1
- package/dist/state-machine/index.js +12 -12
- package/dist/state-machine/index.js.map +1 -1
- package/dist/store/index.js +3 -4
- package/dist/store/index.js.map +1 -1
- package/dist/ui/components/Skinable.d.ts.map +1 -1
- package/dist/ui/index.js +170 -201
- package/dist/ui/index.js.map +1 -1
- package/dist/utils/index.js +3 -2
- package/dist/vite/index.js +5 -3
- package/dist/vite/index.js.map +1 -1
- package/package.json +1 -1
- package/dist/chunk-DOHQE2YZ.js.map +0 -1
- package/dist/chunk-KOHCRCV3.js.map +0 -1
package/dist/particle/index.js
CHANGED
|
@@ -21,23 +21,6 @@ __export(ParticleUtils_exports, {
|
|
|
21
21
|
|
|
22
22
|
// particle/PropertyNode.ts
|
|
23
23
|
var PropertyNode = class _PropertyNode {
|
|
24
|
-
/**
|
|
25
|
-
* Value for the node.
|
|
26
|
-
*/
|
|
27
|
-
value;
|
|
28
|
-
/**
|
|
29
|
-
* Time value for the node. Between 0-1.
|
|
30
|
-
*/
|
|
31
|
-
time;
|
|
32
|
-
/**
|
|
33
|
-
* The next node in line.
|
|
34
|
-
*/
|
|
35
|
-
next;
|
|
36
|
-
/**
|
|
37
|
-
* If this is the first node in the list, controls if the entire list is stepped or not.
|
|
38
|
-
*/
|
|
39
|
-
isStepped;
|
|
40
|
-
ease;
|
|
41
24
|
/**
|
|
42
25
|
* @param value The value for this node
|
|
43
26
|
* @param time The time for this node, between 0-1
|
|
@@ -186,40 +169,6 @@ function createSteppedGradient(list, numSteps = 10) {
|
|
|
186
169
|
return first;
|
|
187
170
|
}
|
|
188
171
|
var Particle = class extends Sprite {
|
|
189
|
-
/**
|
|
190
|
-
* The emitter that controls this particle.
|
|
191
|
-
*/
|
|
192
|
-
emitter;
|
|
193
|
-
/**
|
|
194
|
-
* The maximum lifetime of this particle, in seconds.
|
|
195
|
-
*/
|
|
196
|
-
maxLife;
|
|
197
|
-
/**
|
|
198
|
-
* The current age of the particle, in seconds.
|
|
199
|
-
*/
|
|
200
|
-
age;
|
|
201
|
-
/**
|
|
202
|
-
* The current age of the particle as a normalized value between 0 and 1.
|
|
203
|
-
*/
|
|
204
|
-
agePercent;
|
|
205
|
-
/**
|
|
206
|
-
* One divided by the max life of the particle, saved for slightly faster math.
|
|
207
|
-
*/
|
|
208
|
-
oneOverLife;
|
|
209
|
-
/**
|
|
210
|
-
* Reference to the next particle in the list.
|
|
211
|
-
*/
|
|
212
|
-
next;
|
|
213
|
-
/**
|
|
214
|
-
* Reference to the previous particle in the list.
|
|
215
|
-
*/
|
|
216
|
-
prev;
|
|
217
|
-
prevChild;
|
|
218
|
-
nextChild;
|
|
219
|
-
/**
|
|
220
|
-
* Static per-particle configuration for behaviors to use. Is not cleared when recycling.
|
|
221
|
-
*/
|
|
222
|
-
config;
|
|
223
172
|
/**
|
|
224
173
|
* @param emitter The emitter that controls this particle.
|
|
225
174
|
*/
|
|
@@ -281,8 +230,7 @@ var BehaviorOrder = /* @__PURE__ */ ((BehaviorOrder2) => {
|
|
|
281
230
|
})(BehaviorOrder || {});
|
|
282
231
|
var ticker = Ticker.shared;
|
|
283
232
|
var PositionParticle = Symbol("Position particle per emitter position");
|
|
284
|
-
var
|
|
285
|
-
static knownBehaviors = {};
|
|
233
|
+
var _Emitter = class _Emitter {
|
|
286
234
|
/**
|
|
287
235
|
* Registers a new behavior, so that it will be recognized when initializing emitters.
|
|
288
236
|
* Behaviors registered later with duplicate types will override older ones, although there is no limit on
|
|
@@ -292,149 +240,6 @@ var Emitter = class _Emitter {
|
|
|
292
240
|
static registerBehavior(constructor) {
|
|
293
241
|
_Emitter.knownBehaviors[constructor.type] = constructor;
|
|
294
242
|
}
|
|
295
|
-
/**
|
|
296
|
-
* Active initialization behaviors for this emitter.
|
|
297
|
-
*/
|
|
298
|
-
initBehaviors;
|
|
299
|
-
/**
|
|
300
|
-
* Active update behaviors for this emitter.
|
|
301
|
-
*/
|
|
302
|
-
updateBehaviors;
|
|
303
|
-
/**
|
|
304
|
-
* Active recycle behaviors for this emitter.
|
|
305
|
-
*/
|
|
306
|
-
recycleBehaviors;
|
|
307
|
-
// properties for individual particles
|
|
308
|
-
/**
|
|
309
|
-
* The minimum lifetime for a particle, in seconds.
|
|
310
|
-
*/
|
|
311
|
-
minLifetime;
|
|
312
|
-
/**
|
|
313
|
-
* The maximum lifetime for a particle, in seconds.
|
|
314
|
-
*/
|
|
315
|
-
maxLifetime;
|
|
316
|
-
/**
|
|
317
|
-
* An easing function for nonlinear interpolation of values. Accepts a single
|
|
318
|
-
* parameter of time as a value from 0-1, inclusive. Expected outputs are values
|
|
319
|
-
* from 0-1, inclusive.
|
|
320
|
-
*/
|
|
321
|
-
customEase;
|
|
322
|
-
// properties for spawning particles
|
|
323
|
-
/**
|
|
324
|
-
* Time between particle spawns in seconds.
|
|
325
|
-
*/
|
|
326
|
-
_frequency;
|
|
327
|
-
/**
|
|
328
|
-
* Chance that a particle will be spawned on each opportunity to spawn one.
|
|
329
|
-
* 0 is 0%, 1 is 100%.
|
|
330
|
-
*/
|
|
331
|
-
spawnChance;
|
|
332
|
-
/**
|
|
333
|
-
* Maximum number of particles to keep alive at a time. If this limit
|
|
334
|
-
* is reached, no more particles will spawn until some have died.
|
|
335
|
-
*/
|
|
336
|
-
maxParticles;
|
|
337
|
-
/**
|
|
338
|
-
* The amount of time in seconds to emit for before setting emit to false.
|
|
339
|
-
* A value of -1 is an unlimited amount of time.
|
|
340
|
-
*/
|
|
341
|
-
emitterLifetime;
|
|
342
|
-
/**
|
|
343
|
-
* Position at which to spawn particles, relative to the emitter's owner's origin.
|
|
344
|
-
* For example, the flames of a rocket travelling right might have a spawnPos
|
|
345
|
-
* of {x:-50, y:0}.
|
|
346
|
-
* to spawn at the rear of the rocket.
|
|
347
|
-
* To change this, use updateSpawnPos().
|
|
348
|
-
*/
|
|
349
|
-
spawnPos;
|
|
350
|
-
/**
|
|
351
|
-
* Number of particles to spawn time that the frequency allows for particles to spawn.
|
|
352
|
-
*/
|
|
353
|
-
particlesPerWave;
|
|
354
|
-
/**
|
|
355
|
-
* Rotation of the emitter or emitter's owner in degrees. This is added to
|
|
356
|
-
* the calculated spawn angle.
|
|
357
|
-
* To change this, use rotate().
|
|
358
|
-
*/
|
|
359
|
-
rotation;
|
|
360
|
-
/**
|
|
361
|
-
* The world position of the emitter's owner, to add spawnPos to when
|
|
362
|
-
* spawning particles. To change this, use updateOwnerPos().
|
|
363
|
-
*/
|
|
364
|
-
ownerPos;
|
|
365
|
-
/**
|
|
366
|
-
* The origin + spawnPos in the previous update, so that the spawn position
|
|
367
|
-
* can be interpolated to space out particles better.
|
|
368
|
-
*/
|
|
369
|
-
_prevEmitterPos;
|
|
370
|
-
/**
|
|
371
|
-
* If _prevEmitterPos is valid, to prevent interpolation on the first update
|
|
372
|
-
*/
|
|
373
|
-
_prevPosIsValid;
|
|
374
|
-
/**
|
|
375
|
-
* If either ownerPos or spawnPos has changed since the previous update.
|
|
376
|
-
*/
|
|
377
|
-
_posChanged;
|
|
378
|
-
/**
|
|
379
|
-
* The container to add particles to.
|
|
380
|
-
*/
|
|
381
|
-
_parent;
|
|
382
|
-
/**
|
|
383
|
-
* If particles should be added at the back of the display list instead of the front.
|
|
384
|
-
*/
|
|
385
|
-
addAtBack;
|
|
386
|
-
/**
|
|
387
|
-
* The current number of active particles.
|
|
388
|
-
*/
|
|
389
|
-
particleCount;
|
|
390
|
-
/**
|
|
391
|
-
* If particles should be emitted during update() calls. Setting this to false
|
|
392
|
-
* stops new particles from being created, but allows existing ones to die out.
|
|
393
|
-
*/
|
|
394
|
-
_emit;
|
|
395
|
-
/**
|
|
396
|
-
* The timer for when to spawn particles in seconds, where numbers less
|
|
397
|
-
* than 0 mean that particles should be spawned.
|
|
398
|
-
*/
|
|
399
|
-
_spawnTimer;
|
|
400
|
-
/**
|
|
401
|
-
* The life of the emitter in seconds.
|
|
402
|
-
*/
|
|
403
|
-
_emitterLife;
|
|
404
|
-
/**
|
|
405
|
-
* The particles that are active and on the display list. This is the first particle in a
|
|
406
|
-
* linked list.
|
|
407
|
-
*/
|
|
408
|
-
_activeParticlesFirst;
|
|
409
|
-
/**
|
|
410
|
-
* The particles that are active and on the display list. This is the last particle in a
|
|
411
|
-
* linked list.
|
|
412
|
-
*/
|
|
413
|
-
_activeParticlesLast;
|
|
414
|
-
/**
|
|
415
|
-
* The particles that are not currently being used. This is the first particle in a
|
|
416
|
-
* linked list.
|
|
417
|
-
*/
|
|
418
|
-
_poolFirst;
|
|
419
|
-
/**
|
|
420
|
-
* The original config object that this emitter was initialized with.
|
|
421
|
-
*/
|
|
422
|
-
_origConfig;
|
|
423
|
-
/**
|
|
424
|
-
* If the update function is called automatically from the shared ticker.
|
|
425
|
-
* Setting this to false requires calling the update function manually.
|
|
426
|
-
*/
|
|
427
|
-
_autoUpdate;
|
|
428
|
-
/**
|
|
429
|
-
* If the emitter should destroy itself when all particles have died out. This is set by
|
|
430
|
-
* playOnceAndDestroy();
|
|
431
|
-
*/
|
|
432
|
-
_destroyWhenComplete;
|
|
433
|
-
/**
|
|
434
|
-
* A callback for when all particles have died out. This is set by
|
|
435
|
-
* playOnceAndDestroy() or playOnce();
|
|
436
|
-
*/
|
|
437
|
-
_completeCallback;
|
|
438
243
|
/**
|
|
439
244
|
* Factory method to create a new particle. Override this in subclasses
|
|
440
245
|
* to create custom particle types (e.g., SpineParticle).
|
|
@@ -991,6 +796,8 @@ var Emitter = class _Emitter {
|
|
|
991
796
|
this.initBehaviors.length = this.updateBehaviors.length = this.recycleBehaviors.length = 0;
|
|
992
797
|
}
|
|
993
798
|
};
|
|
799
|
+
_Emitter.knownBehaviors = {};
|
|
800
|
+
var Emitter = _Emitter;
|
|
994
801
|
|
|
995
802
|
// particle/behaviors/index.ts
|
|
996
803
|
var behaviors_exports = {};
|
|
@@ -1038,24 +845,6 @@ __export(shapes_exports, {
|
|
|
1038
845
|
|
|
1039
846
|
// particle/behaviors/shapes/Rectangle.ts
|
|
1040
847
|
var Rectangle = class {
|
|
1041
|
-
static type = "rect";
|
|
1042
|
-
static editorConfig = null;
|
|
1043
|
-
/**
|
|
1044
|
-
* X (left) position of the rectangle.
|
|
1045
|
-
*/
|
|
1046
|
-
x;
|
|
1047
|
-
/**
|
|
1048
|
-
* Y (top) position of the rectangle.
|
|
1049
|
-
*/
|
|
1050
|
-
y;
|
|
1051
|
-
/**
|
|
1052
|
-
* Width of the rectangle.
|
|
1053
|
-
*/
|
|
1054
|
-
w;
|
|
1055
|
-
/**
|
|
1056
|
-
* Height of the rectangle.
|
|
1057
|
-
*/
|
|
1058
|
-
h;
|
|
1059
848
|
constructor(config) {
|
|
1060
849
|
this.x = config.x;
|
|
1061
850
|
this.y = config.y;
|
|
@@ -1067,31 +856,11 @@ var Rectangle = class {
|
|
|
1067
856
|
particle.y = Math.random() * this.h + this.y;
|
|
1068
857
|
}
|
|
1069
858
|
};
|
|
859
|
+
Rectangle.type = "rect";
|
|
860
|
+
Rectangle.editorConfig = null;
|
|
1070
861
|
|
|
1071
862
|
// particle/behaviors/shapes/Torus.ts
|
|
1072
863
|
var Torus = class {
|
|
1073
|
-
static type = "torus";
|
|
1074
|
-
static editorConfig = null;
|
|
1075
|
-
/**
|
|
1076
|
-
* X position of the center of the shape.
|
|
1077
|
-
*/
|
|
1078
|
-
x;
|
|
1079
|
-
/**
|
|
1080
|
-
* Y position of the center of the shape.
|
|
1081
|
-
*/
|
|
1082
|
-
y;
|
|
1083
|
-
/**
|
|
1084
|
-
* Radius of circle, or outer radius of a ring.
|
|
1085
|
-
*/
|
|
1086
|
-
radius;
|
|
1087
|
-
/**
|
|
1088
|
-
* Inner radius of a ring. Use 0 to have a circle.
|
|
1089
|
-
*/
|
|
1090
|
-
innerRadius;
|
|
1091
|
-
/**
|
|
1092
|
-
* If rotation should be applied to particles.
|
|
1093
|
-
*/
|
|
1094
|
-
rotation;
|
|
1095
864
|
constructor(config) {
|
|
1096
865
|
this.x = config.x || 0;
|
|
1097
866
|
this.y = config.y || 0;
|
|
@@ -1115,24 +884,11 @@ var Torus = class {
|
|
|
1115
884
|
particle.position.y += this.y;
|
|
1116
885
|
}
|
|
1117
886
|
};
|
|
887
|
+
Torus.type = "torus";
|
|
888
|
+
Torus.editorConfig = null;
|
|
1118
889
|
|
|
1119
890
|
// particle/behaviors/shapes/PolygonalChain.ts
|
|
1120
891
|
var PolygonalChain = class {
|
|
1121
|
-
static type = "polygonalChain";
|
|
1122
|
-
static editorConfig = null;
|
|
1123
|
-
/**
|
|
1124
|
-
* List of segment objects in the chain.
|
|
1125
|
-
*/
|
|
1126
|
-
segments;
|
|
1127
|
-
/**
|
|
1128
|
-
* Total length of all segments of the chain.
|
|
1129
|
-
*/
|
|
1130
|
-
totalLength;
|
|
1131
|
-
/**
|
|
1132
|
-
* Total length of segments up to and including the segment of the same index.
|
|
1133
|
-
* Used for weighted random selection of segment.
|
|
1134
|
-
*/
|
|
1135
|
-
countingLengths;
|
|
1136
892
|
/**
|
|
1137
893
|
* @param data Point data for polygon chains. Either a list of points for a single chain, or a list of chains.
|
|
1138
894
|
*/
|
|
@@ -1200,21 +956,16 @@ var PolygonalChain = class {
|
|
|
1200
956
|
out.y = p1.y + lerp * (p2.y - p1.y);
|
|
1201
957
|
}
|
|
1202
958
|
};
|
|
959
|
+
PolygonalChain.type = "polygonalChain";
|
|
960
|
+
PolygonalChain.editorConfig = null;
|
|
1203
961
|
|
|
1204
962
|
// particle/behaviors/editor/Types.ts
|
|
1205
963
|
var Types_exports = {};
|
|
1206
964
|
var AccelerationBehavior = class {
|
|
1207
|
-
static type = "moveAcceleration";
|
|
1208
|
-
static editorConfig = null;
|
|
1209
|
-
// doesn't _really_ need to be late, but doing so ensures that we can override any
|
|
1210
|
-
// rotation behavior that is mistakenly added
|
|
1211
|
-
order = 5 /* Late */;
|
|
1212
|
-
minStart;
|
|
1213
|
-
maxStart;
|
|
1214
|
-
accel;
|
|
1215
|
-
rotate;
|
|
1216
|
-
maxSpeed;
|
|
1217
965
|
constructor(config) {
|
|
966
|
+
// doesn't _really_ need to be late, but doing so ensures that we can override any
|
|
967
|
+
// rotation behavior that is mistakenly added
|
|
968
|
+
this.order = 5 /* Late */;
|
|
1218
969
|
this.minStart = config.minStart;
|
|
1219
970
|
this.maxStart = config.maxStart;
|
|
1220
971
|
this.accel = config.accel;
|
|
@@ -1253,6 +1004,8 @@ var AccelerationBehavior = class {
|
|
|
1253
1004
|
}
|
|
1254
1005
|
}
|
|
1255
1006
|
};
|
|
1007
|
+
AccelerationBehavior.type = "moveAcceleration";
|
|
1008
|
+
AccelerationBehavior.editorConfig = null;
|
|
1256
1009
|
|
|
1257
1010
|
// particle/PropertyList.ts
|
|
1258
1011
|
function intValueSimple(lerp) {
|
|
@@ -1313,27 +1066,6 @@ function intColorStepped(lerp) {
|
|
|
1313
1066
|
return combineRGBComponents(curVal.r, curVal.g, curVal.b);
|
|
1314
1067
|
}
|
|
1315
1068
|
var PropertyList = class {
|
|
1316
|
-
/**
|
|
1317
|
-
* The first property node in the linked list.
|
|
1318
|
-
*/
|
|
1319
|
-
first;
|
|
1320
|
-
/**
|
|
1321
|
-
* Calculates the correct value for the current interpolation value. This method is set in
|
|
1322
|
-
* the reset() method.
|
|
1323
|
-
* @param lerp The interpolation value from 0-1.
|
|
1324
|
-
* @return The interpolated value. Colors are converted to the hex value.
|
|
1325
|
-
*/
|
|
1326
|
-
interpolate;
|
|
1327
|
-
/**
|
|
1328
|
-
* A custom easing method for this list.
|
|
1329
|
-
* @param lerp The interpolation value from 0-1.
|
|
1330
|
-
* @return The eased value, also from 0-1.
|
|
1331
|
-
*/
|
|
1332
|
-
ease;
|
|
1333
|
-
/**
|
|
1334
|
-
* If this list manages colors, which requires a different method for interpolation.
|
|
1335
|
-
*/
|
|
1336
|
-
isColor;
|
|
1337
1069
|
/**
|
|
1338
1070
|
* @param isColor If this list handles color values
|
|
1339
1071
|
*/
|
|
@@ -1364,11 +1096,8 @@ var PropertyList = class {
|
|
|
1364
1096
|
|
|
1365
1097
|
// particle/behaviors/Alpha.ts
|
|
1366
1098
|
var AlphaBehavior = class {
|
|
1367
|
-
static type = "alpha";
|
|
1368
|
-
static editorConfig = null;
|
|
1369
|
-
order = 2 /* Normal */;
|
|
1370
|
-
list;
|
|
1371
1099
|
constructor(config) {
|
|
1100
|
+
this.order = 2 /* Normal */;
|
|
1372
1101
|
this.list = new PropertyList(false);
|
|
1373
1102
|
this.list.reset(PropertyNode.createList(config.alpha));
|
|
1374
1103
|
}
|
|
@@ -1383,12 +1112,11 @@ var AlphaBehavior = class {
|
|
|
1383
1112
|
particle.alpha = this.list.interpolate(particle.agePercent);
|
|
1384
1113
|
}
|
|
1385
1114
|
};
|
|
1115
|
+
AlphaBehavior.type = "alpha";
|
|
1116
|
+
AlphaBehavior.editorConfig = null;
|
|
1386
1117
|
var StaticAlphaBehavior = class {
|
|
1387
|
-
static type = "alphaStatic";
|
|
1388
|
-
static editorConfig = null;
|
|
1389
|
-
order = 2 /* Normal */;
|
|
1390
|
-
value;
|
|
1391
1118
|
constructor(config) {
|
|
1119
|
+
this.order = 2 /* Normal */;
|
|
1392
1120
|
this.value = config.alpha;
|
|
1393
1121
|
}
|
|
1394
1122
|
initParticles(first) {
|
|
@@ -1399,6 +1127,8 @@ var StaticAlphaBehavior = class {
|
|
|
1399
1127
|
}
|
|
1400
1128
|
}
|
|
1401
1129
|
};
|
|
1130
|
+
StaticAlphaBehavior.type = "alphaStatic";
|
|
1131
|
+
StaticAlphaBehavior.editorConfig = null;
|
|
1402
1132
|
function getTextures(textures) {
|
|
1403
1133
|
const outTextures = [];
|
|
1404
1134
|
for (let j = 0; j < textures.length; ++j) {
|
|
@@ -1422,11 +1152,8 @@ function getTextures(textures) {
|
|
|
1422
1152
|
return outTextures;
|
|
1423
1153
|
}
|
|
1424
1154
|
var RandomAnimatedTextureBehavior = class {
|
|
1425
|
-
static type = "animatedRandom";
|
|
1426
|
-
static editorConfig = null;
|
|
1427
|
-
order = 2 /* Normal */;
|
|
1428
|
-
anims;
|
|
1429
1155
|
constructor(config) {
|
|
1156
|
+
this.order = 2 /* Normal */;
|
|
1430
1157
|
this.anims = [];
|
|
1431
1158
|
for (let i = 0; i < config.anims.length; ++i) {
|
|
1432
1159
|
const anim = config.anims[i];
|
|
@@ -1473,12 +1200,11 @@ var RandomAnimatedTextureBehavior = class {
|
|
|
1473
1200
|
particle.texture = anim.textures[frame] || anim.textures[anim.textures.length - 1] || Texture.EMPTY;
|
|
1474
1201
|
}
|
|
1475
1202
|
};
|
|
1203
|
+
RandomAnimatedTextureBehavior.type = "animatedRandom";
|
|
1204
|
+
RandomAnimatedTextureBehavior.editorConfig = null;
|
|
1476
1205
|
var SingleAnimatedTextureBehavior = class {
|
|
1477
|
-
static type = "animatedSingle";
|
|
1478
|
-
static editorConfig = null;
|
|
1479
|
-
order = 2 /* Normal */;
|
|
1480
|
-
anim;
|
|
1481
1206
|
constructor(config) {
|
|
1207
|
+
this.order = 2 /* Normal */;
|
|
1482
1208
|
const anim = config.anim;
|
|
1483
1209
|
const textures = getTextures(anim.textures);
|
|
1484
1210
|
const framerate = anim.framerate < 0 ? -1 : anim.framerate > 0 ? anim.framerate : 60;
|
|
@@ -1520,14 +1246,13 @@ var SingleAnimatedTextureBehavior = class {
|
|
|
1520
1246
|
particle.texture = anim.textures[frame] || anim.textures[anim.textures.length - 1] || Texture.EMPTY;
|
|
1521
1247
|
}
|
|
1522
1248
|
};
|
|
1249
|
+
SingleAnimatedTextureBehavior.type = "animatedSingle";
|
|
1250
|
+
SingleAnimatedTextureBehavior.editorConfig = null;
|
|
1523
1251
|
|
|
1524
1252
|
// particle/behaviors/BlendMode.ts
|
|
1525
1253
|
var BlendModeBehavior = class {
|
|
1526
|
-
static type = "blendMode";
|
|
1527
|
-
static editorConfig = null;
|
|
1528
|
-
order = 2 /* Normal */;
|
|
1529
|
-
value;
|
|
1530
1254
|
constructor(config) {
|
|
1255
|
+
this.order = 2 /* Normal */;
|
|
1531
1256
|
this.value = config.blendMode;
|
|
1532
1257
|
}
|
|
1533
1258
|
initParticles(first) {
|
|
@@ -1538,16 +1263,13 @@ var BlendModeBehavior = class {
|
|
|
1538
1263
|
}
|
|
1539
1264
|
}
|
|
1540
1265
|
};
|
|
1266
|
+
BlendModeBehavior.type = "blendMode";
|
|
1267
|
+
BlendModeBehavior.editorConfig = null;
|
|
1541
1268
|
|
|
1542
1269
|
// particle/behaviors/BurstSpawn.ts
|
|
1543
1270
|
var BurstSpawnBehavior = class {
|
|
1544
|
-
static type = "spawnBurst";
|
|
1545
|
-
static editorConfig = null;
|
|
1546
|
-
order = 0 /* Spawn */;
|
|
1547
|
-
spacing;
|
|
1548
|
-
start;
|
|
1549
|
-
distance;
|
|
1550
1271
|
constructor(config) {
|
|
1272
|
+
this.order = 0 /* Spawn */;
|
|
1551
1273
|
this.spacing = config.spacing * DEG_TO_RADS;
|
|
1552
1274
|
this.start = config.start * DEG_TO_RADS;
|
|
1553
1275
|
this.distance = config.distance;
|
|
@@ -1572,14 +1294,13 @@ var BurstSpawnBehavior = class {
|
|
|
1572
1294
|
}
|
|
1573
1295
|
}
|
|
1574
1296
|
};
|
|
1297
|
+
BurstSpawnBehavior.type = "spawnBurst";
|
|
1298
|
+
BurstSpawnBehavior.editorConfig = null;
|
|
1575
1299
|
|
|
1576
1300
|
// particle/behaviors/Color.ts
|
|
1577
1301
|
var ColorBehavior = class {
|
|
1578
|
-
static type = "color";
|
|
1579
|
-
static editorConfig = null;
|
|
1580
|
-
order = 2 /* Normal */;
|
|
1581
|
-
list;
|
|
1582
1302
|
constructor(config) {
|
|
1303
|
+
this.order = 2 /* Normal */;
|
|
1583
1304
|
this.list = new PropertyList(true);
|
|
1584
1305
|
this.list.reset(PropertyNode.createList(config.color));
|
|
1585
1306
|
}
|
|
@@ -1596,12 +1317,11 @@ var ColorBehavior = class {
|
|
|
1596
1317
|
particle.tint = this.list.interpolate(particle.agePercent);
|
|
1597
1318
|
}
|
|
1598
1319
|
};
|
|
1320
|
+
ColorBehavior.type = "color";
|
|
1321
|
+
ColorBehavior.editorConfig = null;
|
|
1599
1322
|
var StaticColorBehavior = class {
|
|
1600
|
-
static type = "colorStatic";
|
|
1601
|
-
static editorConfig = null;
|
|
1602
|
-
order = 2 /* Normal */;
|
|
1603
|
-
value;
|
|
1604
1323
|
constructor(config) {
|
|
1324
|
+
this.order = 2 /* Normal */;
|
|
1605
1325
|
let color = config.color;
|
|
1606
1326
|
if (color.charAt(0) === "#") {
|
|
1607
1327
|
color = color.substr(1);
|
|
@@ -1618,15 +1338,13 @@ var StaticColorBehavior = class {
|
|
|
1618
1338
|
}
|
|
1619
1339
|
}
|
|
1620
1340
|
};
|
|
1341
|
+
StaticColorBehavior.type = "colorStatic";
|
|
1342
|
+
StaticColorBehavior.editorConfig = null;
|
|
1621
1343
|
|
|
1622
1344
|
// particle/behaviors/OrderedTexture.ts
|
|
1623
1345
|
var OrderedTextureBehavior = class {
|
|
1624
|
-
static type = "textureOrdered";
|
|
1625
|
-
static editorConfig = null;
|
|
1626
|
-
order = 2 /* Normal */;
|
|
1627
|
-
textures;
|
|
1628
|
-
index;
|
|
1629
1346
|
constructor(config) {
|
|
1347
|
+
this.order = 2 /* Normal */;
|
|
1630
1348
|
this.index = 0;
|
|
1631
1349
|
this.textures = config.textures.map((tex) => typeof tex === "string" ? GetTextureFromString(tex) : tex);
|
|
1632
1350
|
}
|
|
@@ -1641,6 +1359,8 @@ var OrderedTextureBehavior = class {
|
|
|
1641
1359
|
}
|
|
1642
1360
|
}
|
|
1643
1361
|
};
|
|
1362
|
+
OrderedTextureBehavior.type = "textureOrdered";
|
|
1363
|
+
OrderedTextureBehavior.editorConfig = null;
|
|
1644
1364
|
var helperPoint = new Point();
|
|
1645
1365
|
var MATH_FUNCS = [
|
|
1646
1366
|
"E",
|
|
@@ -1703,17 +1423,9 @@ function parsePath(pathString) {
|
|
|
1703
1423
|
return new Function("x", `return ${pathString};`);
|
|
1704
1424
|
}
|
|
1705
1425
|
var PathBehavior = class {
|
|
1706
|
-
static type = "movePath";
|
|
1707
|
-
static editorConfig = null;
|
|
1708
|
-
// *MUST* happen after other behaviors do initialization so that we can read initial transformations
|
|
1709
|
-
order = 5 /* Late */;
|
|
1710
|
-
/**
|
|
1711
|
-
* The function representing the path the particle should take.
|
|
1712
|
-
*/
|
|
1713
|
-
path;
|
|
1714
|
-
list;
|
|
1715
|
-
minMult;
|
|
1716
1426
|
constructor(config) {
|
|
1427
|
+
// *MUST* happen after other behaviors do initialization so that we can read initial transformations
|
|
1428
|
+
this.order = 5 /* Late */;
|
|
1717
1429
|
if (config.path) {
|
|
1718
1430
|
if (typeof config.path === "function") {
|
|
1719
1431
|
this.path = config.path;
|
|
@@ -1756,24 +1468,25 @@ var PathBehavior = class {
|
|
|
1756
1468
|
particle.position.y = particle.config.initPosition.y + helperPoint.y;
|
|
1757
1469
|
}
|
|
1758
1470
|
};
|
|
1471
|
+
PathBehavior.type = "movePath";
|
|
1472
|
+
PathBehavior.editorConfig = null;
|
|
1759
1473
|
|
|
1760
1474
|
// particle/behaviors/PointSpawn.ts
|
|
1761
1475
|
var PointSpawnBehavior = class {
|
|
1762
|
-
|
|
1763
|
-
|
|
1764
|
-
|
|
1476
|
+
constructor() {
|
|
1477
|
+
this.order = 0 /* Spawn */;
|
|
1478
|
+
}
|
|
1765
1479
|
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
|
1766
1480
|
initParticles(_first) {
|
|
1767
1481
|
}
|
|
1768
1482
|
};
|
|
1483
|
+
PointSpawnBehavior.type = "spawnPoint";
|
|
1484
|
+
PointSpawnBehavior.editorConfig = null;
|
|
1769
1485
|
|
|
1770
1486
|
// particle/behaviors/RandomTexture.ts
|
|
1771
1487
|
var RandomTextureBehavior = class {
|
|
1772
|
-
static type = "textureRandom";
|
|
1773
|
-
static editorConfig = null;
|
|
1774
|
-
order = 2 /* Normal */;
|
|
1775
|
-
textures;
|
|
1776
1488
|
constructor(config) {
|
|
1489
|
+
this.order = 2 /* Normal */;
|
|
1777
1490
|
this.textures = config.textures.map((tex) => typeof tex === "string" ? GetTextureFromString(tex) : tex);
|
|
1778
1491
|
}
|
|
1779
1492
|
initParticles(first) {
|
|
@@ -1785,18 +1498,13 @@ var RandomTextureBehavior = class {
|
|
|
1785
1498
|
}
|
|
1786
1499
|
}
|
|
1787
1500
|
};
|
|
1501
|
+
RandomTextureBehavior.type = "textureRandom";
|
|
1502
|
+
RandomTextureBehavior.editorConfig = null;
|
|
1788
1503
|
|
|
1789
1504
|
// particle/behaviors/Rotation.ts
|
|
1790
1505
|
var RotationBehavior = class {
|
|
1791
|
-
static type = "rotation";
|
|
1792
|
-
static editorConfig = null;
|
|
1793
|
-
order = 2 /* Normal */;
|
|
1794
|
-
minStart;
|
|
1795
|
-
maxStart;
|
|
1796
|
-
minSpeed;
|
|
1797
|
-
maxSpeed;
|
|
1798
|
-
accel;
|
|
1799
1506
|
constructor(config) {
|
|
1507
|
+
this.order = 2 /* Normal */;
|
|
1800
1508
|
this.minStart = config.minStart * DEG_TO_RADS;
|
|
1801
1509
|
this.maxStart = config.maxStart * DEG_TO_RADS;
|
|
1802
1510
|
this.minSpeed = config.minSpeed * DEG_TO_RADS;
|
|
@@ -1825,13 +1533,11 @@ var RotationBehavior = class {
|
|
|
1825
1533
|
}
|
|
1826
1534
|
}
|
|
1827
1535
|
};
|
|
1536
|
+
RotationBehavior.type = "rotation";
|
|
1537
|
+
RotationBehavior.editorConfig = null;
|
|
1828
1538
|
var StaticRotationBehavior = class {
|
|
1829
|
-
static type = "rotationStatic";
|
|
1830
|
-
static editorConfig = null;
|
|
1831
|
-
order = 2 /* Normal */;
|
|
1832
|
-
min;
|
|
1833
|
-
max;
|
|
1834
1539
|
constructor(config) {
|
|
1540
|
+
this.order = 2 /* Normal */;
|
|
1835
1541
|
this.min = config.min * DEG_TO_RADS;
|
|
1836
1542
|
this.max = config.max * DEG_TO_RADS;
|
|
1837
1543
|
}
|
|
@@ -1847,12 +1553,11 @@ var StaticRotationBehavior = class {
|
|
|
1847
1553
|
}
|
|
1848
1554
|
}
|
|
1849
1555
|
};
|
|
1556
|
+
StaticRotationBehavior.type = "rotationStatic";
|
|
1557
|
+
StaticRotationBehavior.editorConfig = null;
|
|
1850
1558
|
var NoRotationBehavior = class {
|
|
1851
|
-
static type = "noRotation";
|
|
1852
|
-
static editorConfig = null;
|
|
1853
|
-
order = 5 /* Late */ + 1;
|
|
1854
|
-
rotation;
|
|
1855
1559
|
constructor(config) {
|
|
1560
|
+
this.order = 5 /* Late */ + 1;
|
|
1856
1561
|
this.rotation = (config.rotation || 0) * DEG_TO_RADS;
|
|
1857
1562
|
}
|
|
1858
1563
|
initParticles(first) {
|
|
@@ -1863,15 +1568,13 @@ var NoRotationBehavior = class {
|
|
|
1863
1568
|
}
|
|
1864
1569
|
}
|
|
1865
1570
|
};
|
|
1571
|
+
NoRotationBehavior.type = "noRotation";
|
|
1572
|
+
NoRotationBehavior.editorConfig = null;
|
|
1866
1573
|
|
|
1867
1574
|
// particle/behaviors/Scale.ts
|
|
1868
1575
|
var ScaleBehavior = class {
|
|
1869
|
-
static type = "scale";
|
|
1870
|
-
static editorConfig = null;
|
|
1871
|
-
order = 2 /* Normal */;
|
|
1872
|
-
list;
|
|
1873
|
-
minMult;
|
|
1874
1576
|
constructor(config) {
|
|
1577
|
+
this.order = 2 /* Normal */;
|
|
1875
1578
|
this.list = new PropertyList(false);
|
|
1876
1579
|
this.list.reset(PropertyNode.createList(config.scale));
|
|
1877
1580
|
this.minMult = config.minMult ?? 1;
|
|
@@ -1889,13 +1592,11 @@ var ScaleBehavior = class {
|
|
|
1889
1592
|
particle.scale.x = particle.scale.y = this.list.interpolate(particle.agePercent) * particle.config.scaleMult;
|
|
1890
1593
|
}
|
|
1891
1594
|
};
|
|
1595
|
+
ScaleBehavior.type = "scale";
|
|
1596
|
+
ScaleBehavior.editorConfig = null;
|
|
1892
1597
|
var StaticScaleBehavior = class {
|
|
1893
|
-
static type = "scaleStatic";
|
|
1894
|
-
static editorConfig = null;
|
|
1895
|
-
order = 2 /* Normal */;
|
|
1896
|
-
min;
|
|
1897
|
-
max;
|
|
1898
1598
|
constructor(config) {
|
|
1599
|
+
this.order = 2 /* Normal */;
|
|
1899
1600
|
this.min = config.min;
|
|
1900
1601
|
this.max = config.max;
|
|
1901
1602
|
}
|
|
@@ -1908,15 +1609,19 @@ var StaticScaleBehavior = class {
|
|
|
1908
1609
|
}
|
|
1909
1610
|
}
|
|
1910
1611
|
};
|
|
1612
|
+
StaticScaleBehavior.type = "scaleStatic";
|
|
1613
|
+
StaticScaleBehavior.editorConfig = null;
|
|
1911
1614
|
|
|
1912
1615
|
// particle/behaviors/ShapeSpawn.ts
|
|
1913
|
-
var
|
|
1914
|
-
|
|
1915
|
-
|
|
1916
|
-
|
|
1917
|
-
|
|
1918
|
-
|
|
1919
|
-
|
|
1616
|
+
var _ShapeSpawnBehavior = class _ShapeSpawnBehavior {
|
|
1617
|
+
constructor(config) {
|
|
1618
|
+
this.order = 0 /* Spawn */;
|
|
1619
|
+
const ShapeClass = _ShapeSpawnBehavior.shapes[config.type];
|
|
1620
|
+
if (!ShapeClass) {
|
|
1621
|
+
throw new Error(`No shape found with type '${config.type}'`);
|
|
1622
|
+
}
|
|
1623
|
+
this.shape = new ShapeClass(config.data);
|
|
1624
|
+
}
|
|
1920
1625
|
/**
|
|
1921
1626
|
* Registers a shape to be used by the ShapeSpawn behavior.
|
|
1922
1627
|
* @param constructor The shape class constructor to use, with a static `type` property to reference it by.
|
|
@@ -1925,15 +1630,6 @@ var ShapeSpawnBehavior = class _ShapeSpawnBehavior {
|
|
|
1925
1630
|
static registerShape(constructor, typeOverride) {
|
|
1926
1631
|
_ShapeSpawnBehavior.shapes[typeOverride || constructor.type] = constructor;
|
|
1927
1632
|
}
|
|
1928
|
-
order = 0 /* Spawn */;
|
|
1929
|
-
shape;
|
|
1930
|
-
constructor(config) {
|
|
1931
|
-
const ShapeClass = _ShapeSpawnBehavior.shapes[config.type];
|
|
1932
|
-
if (!ShapeClass) {
|
|
1933
|
-
throw new Error(`No shape found with type '${config.type}'`);
|
|
1934
|
-
}
|
|
1935
|
-
this.shape = new ShapeClass(config.data);
|
|
1936
|
-
}
|
|
1937
1633
|
initParticles(first) {
|
|
1938
1634
|
let next = first;
|
|
1939
1635
|
while (next) {
|
|
@@ -1942,6 +1638,13 @@ var ShapeSpawnBehavior = class _ShapeSpawnBehavior {
|
|
|
1942
1638
|
}
|
|
1943
1639
|
}
|
|
1944
1640
|
};
|
|
1641
|
+
_ShapeSpawnBehavior.type = "spawnShape";
|
|
1642
|
+
_ShapeSpawnBehavior.editorConfig = null;
|
|
1643
|
+
/**
|
|
1644
|
+
* Dictionary of all registered shape classes.
|
|
1645
|
+
*/
|
|
1646
|
+
_ShapeSpawnBehavior.shapes = {};
|
|
1647
|
+
var ShapeSpawnBehavior = _ShapeSpawnBehavior;
|
|
1945
1648
|
ShapeSpawnBehavior.registerShape(PolygonalChain);
|
|
1946
1649
|
ShapeSpawnBehavior.registerShape(Rectangle);
|
|
1947
1650
|
ShapeSpawnBehavior.registerShape(Torus);
|
|
@@ -1949,11 +1652,8 @@ ShapeSpawnBehavior.registerShape(Torus, "circle");
|
|
|
1949
1652
|
|
|
1950
1653
|
// particle/behaviors/SingleTexture.ts
|
|
1951
1654
|
var SingleTextureBehavior = class {
|
|
1952
|
-
static type = "textureSingle";
|
|
1953
|
-
static editorConfig = null;
|
|
1954
|
-
order = 2 /* Normal */;
|
|
1955
|
-
texture;
|
|
1956
1655
|
constructor(config) {
|
|
1656
|
+
this.order = 2 /* Normal */;
|
|
1957
1657
|
this.texture = typeof config.texture === "string" ? GetTextureFromString(config.texture) : config.texture;
|
|
1958
1658
|
}
|
|
1959
1659
|
initParticles(first) {
|
|
@@ -1964,13 +1664,11 @@ var SingleTextureBehavior = class {
|
|
|
1964
1664
|
}
|
|
1965
1665
|
}
|
|
1966
1666
|
};
|
|
1667
|
+
SingleTextureBehavior.type = "textureSingle";
|
|
1668
|
+
SingleTextureBehavior.editorConfig = null;
|
|
1967
1669
|
var SpeedBehavior = class {
|
|
1968
|
-
static type = "moveSpeed";
|
|
1969
|
-
static editorConfig = null;
|
|
1970
|
-
order = 5 /* Late */;
|
|
1971
|
-
list;
|
|
1972
|
-
minMult;
|
|
1973
1670
|
constructor(config) {
|
|
1671
|
+
this.order = 5 /* Late */;
|
|
1974
1672
|
this.list = new PropertyList(false);
|
|
1975
1673
|
this.list.reset(PropertyNode.createList(config.speed));
|
|
1976
1674
|
this.minMult = config.minMult ?? 1;
|
|
@@ -1998,13 +1696,11 @@ var SpeedBehavior = class {
|
|
|
1998
1696
|
particle.y += vel.y * deltaSec;
|
|
1999
1697
|
}
|
|
2000
1698
|
};
|
|
1699
|
+
SpeedBehavior.type = "moveSpeed";
|
|
1700
|
+
SpeedBehavior.editorConfig = null;
|
|
2001
1701
|
var StaticSpeedBehavior = class {
|
|
2002
|
-
static type = "moveSpeedStatic";
|
|
2003
|
-
static editorConfig = null;
|
|
2004
|
-
order = 5 /* Late */;
|
|
2005
|
-
min;
|
|
2006
|
-
max;
|
|
2007
1702
|
constructor(config) {
|
|
1703
|
+
this.order = 5 /* Late */;
|
|
2008
1704
|
this.min = config.min;
|
|
2009
1705
|
this.max = config.max;
|
|
2010
1706
|
}
|
|
@@ -2027,14 +1723,13 @@ var StaticSpeedBehavior = class {
|
|
|
2027
1723
|
particle.y += velocity.y * deltaSec;
|
|
2028
1724
|
}
|
|
2029
1725
|
};
|
|
1726
|
+
StaticSpeedBehavior.type = "moveSpeedStatic";
|
|
1727
|
+
StaticSpeedBehavior.editorConfig = null;
|
|
2030
1728
|
|
|
2031
1729
|
// particle/behaviors/RandomColor.ts
|
|
2032
1730
|
var RandomColor = class {
|
|
2033
|
-
static type = "rngcolor";
|
|
2034
|
-
static editorConfig;
|
|
2035
|
-
order = 2 /* Normal */;
|
|
2036
|
-
list;
|
|
2037
1731
|
constructor(config) {
|
|
1732
|
+
this.order = 2 /* Normal */;
|
|
2038
1733
|
this.list = config.colour.map((color) => hexToRGB(color));
|
|
2039
1734
|
}
|
|
2040
1735
|
initParticles(first) {
|
|
@@ -2048,14 +1743,12 @@ var RandomColor = class {
|
|
|
2048
1743
|
}
|
|
2049
1744
|
}
|
|
2050
1745
|
};
|
|
1746
|
+
RandomColor.type = "rngcolor";
|
|
2051
1747
|
|
|
2052
1748
|
// particle/behaviors/ZindexBehavior.ts
|
|
2053
1749
|
var ZIndexBehavior = class {
|
|
2054
|
-
static type = "zIndex";
|
|
2055
|
-
static editorConfig;
|
|
2056
|
-
order = 2 /* Normal */;
|
|
2057
|
-
list;
|
|
2058
1750
|
constructor(config) {
|
|
1751
|
+
this.order = 2 /* Normal */;
|
|
2059
1752
|
this.list = new PropertyList(false);
|
|
2060
1753
|
this.list.reset(PropertyNode.createList(config.zIndex));
|
|
2061
1754
|
}
|
|
@@ -2069,6 +1762,7 @@ var ZIndexBehavior = class {
|
|
|
2069
1762
|
particle.zIndex = this.list.interpolate(particle.agePercent);
|
|
2070
1763
|
}
|
|
2071
1764
|
};
|
|
1765
|
+
ZIndexBehavior.type = "zIndex";
|
|
2072
1766
|
function getTextures2(textures) {
|
|
2073
1767
|
const outTextures = [];
|
|
2074
1768
|
for (let j = 0; j < textures.length; ++j) {
|
|
@@ -2102,12 +1796,8 @@ function parseAnimationState(state) {
|
|
|
2102
1796
|
};
|
|
2103
1797
|
}
|
|
2104
1798
|
var MultiStateAnimatedTextureBehavior = class {
|
|
2105
|
-
static type = "multiStateAnimated";
|
|
2106
|
-
static editorConfig = null;
|
|
2107
|
-
order = 2 /* Normal */;
|
|
2108
|
-
sets;
|
|
2109
|
-
initialState;
|
|
2110
1799
|
constructor(config) {
|
|
1800
|
+
this.order = 2 /* Normal */;
|
|
2111
1801
|
this.initialState = config.initialState || "default";
|
|
2112
1802
|
this.sets = [];
|
|
2113
1803
|
for (const set of config.sets) {
|
|
@@ -2174,18 +1864,13 @@ var MultiStateAnimatedTextureBehavior = class {
|
|
|
2174
1864
|
particle.texture = anim.textures[frame] || anim.textures[anim.textures.length - 1] || Texture.EMPTY;
|
|
2175
1865
|
}
|
|
2176
1866
|
};
|
|
1867
|
+
MultiStateAnimatedTextureBehavior.type = "multiStateAnimated";
|
|
1868
|
+
MultiStateAnimatedTextureBehavior.editorConfig = null;
|
|
2177
1869
|
|
|
2178
1870
|
// particle/behaviors/SpineTexture.ts
|
|
2179
1871
|
var SpineAnimationBehavior = class {
|
|
2180
|
-
static type = "spineAnimation";
|
|
2181
|
-
static editorConfig = null;
|
|
2182
|
-
order = 2 /* Normal */;
|
|
2183
|
-
animation;
|
|
2184
|
-
loop;
|
|
2185
|
-
timeScale;
|
|
2186
|
-
skin;
|
|
2187
|
-
skins;
|
|
2188
1872
|
constructor(config) {
|
|
1873
|
+
this.order = 2 /* Normal */;
|
|
2189
1874
|
this.animation = config.animation;
|
|
2190
1875
|
this.loop = config.loop ?? false;
|
|
2191
1876
|
this.timeScale = config.timeScale ?? 1;
|
|
@@ -2223,13 +1908,11 @@ var SpineAnimationBehavior = class {
|
|
|
2223
1908
|
updateParticle(_particle, _deltaSec) {
|
|
2224
1909
|
}
|
|
2225
1910
|
};
|
|
1911
|
+
SpineAnimationBehavior.type = "spineAnimation";
|
|
1912
|
+
SpineAnimationBehavior.editorConfig = null;
|
|
2226
1913
|
var SpineRandomSkinBehavior = class {
|
|
2227
|
-
static type = "spineRandomSkin";
|
|
2228
|
-
static editorConfig = null;
|
|
2229
|
-
order = 2 /* Normal */ - 1;
|
|
2230
|
-
// Run before animation behavior
|
|
2231
|
-
skins;
|
|
2232
1914
|
constructor(config) {
|
|
1915
|
+
this.order = 2 /* Normal */ - 1;
|
|
2233
1916
|
this.skins = config.skins;
|
|
2234
1917
|
}
|
|
2235
1918
|
initParticles(first) {
|
|
@@ -2246,16 +1929,11 @@ var SpineRandomSkinBehavior = class {
|
|
|
2246
1929
|
}
|
|
2247
1930
|
}
|
|
2248
1931
|
};
|
|
1932
|
+
SpineRandomSkinBehavior.type = "spineRandomSkin";
|
|
1933
|
+
SpineRandomSkinBehavior.editorConfig = null;
|
|
2249
1934
|
var SpineAnimationSequenceBehavior = class {
|
|
2250
|
-
static type = "spineAnimationSequence";
|
|
2251
|
-
static editorConfig = null;
|
|
2252
|
-
order = 2 /* Normal */;
|
|
2253
|
-
animationList;
|
|
2254
|
-
loop;
|
|
2255
|
-
timeScale;
|
|
2256
|
-
skin;
|
|
2257
|
-
skins;
|
|
2258
1935
|
constructor(config) {
|
|
1936
|
+
this.order = 2 /* Normal */;
|
|
2259
1937
|
this.animationList = config.animation.list;
|
|
2260
1938
|
this.loop = config.loop ?? false;
|
|
2261
1939
|
this.timeScale = config.timeScale ?? 1;
|
|
@@ -2311,6 +1989,8 @@ var SpineAnimationSequenceBehavior = class {
|
|
|
2311
1989
|
}
|
|
2312
1990
|
}
|
|
2313
1991
|
};
|
|
1992
|
+
SpineAnimationSequenceBehavior.type = "spineAnimationSequence";
|
|
1993
|
+
SpineAnimationSequenceBehavior.editorConfig = null;
|
|
2314
1994
|
|
|
2315
1995
|
// particle/EmitterConfig.ts
|
|
2316
1996
|
function upgradeConfig(config, art) {
|
|
@@ -2665,45 +2345,6 @@ function upgradeConfig(config, art) {
|
|
|
2665
2345
|
return out;
|
|
2666
2346
|
}
|
|
2667
2347
|
var SpineParticle = class extends Container {
|
|
2668
|
-
/**
|
|
2669
|
-
* The Spine instance for this particle.
|
|
2670
|
-
*/
|
|
2671
|
-
spine;
|
|
2672
|
-
/**
|
|
2673
|
-
* The emitter that controls this particle.
|
|
2674
|
-
* Using any to avoid circular dependency with SpineEmitter.
|
|
2675
|
-
*/
|
|
2676
|
-
emitter;
|
|
2677
|
-
/**
|
|
2678
|
-
* The maximum lifetime of this particle, in seconds.
|
|
2679
|
-
*/
|
|
2680
|
-
maxLife;
|
|
2681
|
-
/**
|
|
2682
|
-
* The current age of the particle, in seconds.
|
|
2683
|
-
*/
|
|
2684
|
-
age;
|
|
2685
|
-
/**
|
|
2686
|
-
* The current age of the particle as a normalized value between 0 and 1.
|
|
2687
|
-
*/
|
|
2688
|
-
agePercent;
|
|
2689
|
-
/**
|
|
2690
|
-
* One divided by the max life of the particle, saved for slightly faster math.
|
|
2691
|
-
*/
|
|
2692
|
-
oneOverLife;
|
|
2693
|
-
/**
|
|
2694
|
-
* Reference to the next particle in the list.
|
|
2695
|
-
*/
|
|
2696
|
-
next;
|
|
2697
|
-
/**
|
|
2698
|
-
* Reference to the previous particle in the list.
|
|
2699
|
-
*/
|
|
2700
|
-
prev;
|
|
2701
|
-
prevChild;
|
|
2702
|
-
nextChild;
|
|
2703
|
-
/**
|
|
2704
|
-
* Static per-particle configuration for behaviors to use. Is not cleared when recycling.
|
|
2705
|
-
*/
|
|
2706
|
-
config;
|
|
2707
2348
|
/**
|
|
2708
2349
|
* @param emitter The emitter that controls this particle.
|
|
2709
2350
|
*/
|
|
@@ -2769,14 +2410,6 @@ var SpineParticle = class extends Container {
|
|
|
2769
2410
|
}
|
|
2770
2411
|
};
|
|
2771
2412
|
var SpineEmitter = class extends Emitter {
|
|
2772
|
-
/**
|
|
2773
|
-
* Skeleton asset key for creating Spine instances
|
|
2774
|
-
*/
|
|
2775
|
-
skeletonKey;
|
|
2776
|
-
/**
|
|
2777
|
-
* Atlas asset key for creating Spine instances
|
|
2778
|
-
*/
|
|
2779
|
-
atlasKey;
|
|
2780
2413
|
constructor(particleParent, config) {
|
|
2781
2414
|
const fullConfig = {
|
|
2782
2415
|
...config,
|