@ray-js/ray-ipc-player 2.1.0 → 2.1.1-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -43,8 +43,10 @@ export const usePlayerProps = props => {
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  hideHelpButton = false,
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  hideFeedBackButton = false,
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  playerRoute = '',
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- defaultAutoPlay = true,
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- limitFlow = false
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+ previewEnabled,
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+ onPreviewEnabledChange,
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+ limitFlow = false,
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+ autoWakeUp = false
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  } = props;
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  // 解构 playerStyle
@@ -83,8 +85,10 @@ export const usePlayerProps = props => {
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  hideHelpButton,
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  hideFeedBackButton,
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  playerRoute,
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- defaultAutoPlay,
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+ previewEnabled,
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+ onPreviewEnabledChange,
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  limitFlow,
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+ autoWakeUp,
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  // 样式相关
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  borderRadius,
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  bgColor,
package/lib/index.js CHANGED
@@ -54,8 +54,10 @@ const Player = props => {
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  hideHelpButton,
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  hideFeedBackButton,
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  playerRoute,
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- defaultAutoPlay,
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+ previewEnabled,
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+ onPreviewEnabledChange,
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  limitFlow,
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+ autoWakeUp,
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  borderRadius,
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  bgColor,
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  borderStyle,
@@ -94,8 +96,9 @@ const Player = props => {
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  const privateLowPowerDeviceTimeOutRef = useRef(null);
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  const privateWakeOutTimeRef = useRef(null);
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  const privateDeviceWakeNeedPublishTimeRef = useRef(null);
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- // 内部维护首次组件渲染时,自动播放状态,一旦调用重试,触发拉流后,将其状态设为true
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- const [autoPlay, setAutoPlay] = useState(defaultAutoPlay);
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+ /** 传入 previewEnabled 为受控;未传时 previewOn 为 true(自动拉流) */
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+ const isPreviewControlled = previewEnabled !== undefined;
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+ const previewOn = previewEnabled !== null && previewEnabled !== void 0 ? previewEnabled : true;
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  // connectChangeRef
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  useRef(null);
@@ -103,6 +106,8 @@ const Player = props => {
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  // 标记是否进入内存缓存/后台(onPause、onHide 设为 true,onShow 还原为 false),拉流时若为 true 则拦截
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  const isInBackgroundRef = useRef(false);
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+ /** 受控 previewEnabled:因 onHide/onPause 已通知父级 false,回到前台时需恢复 true 并拉流 */
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+ const previewPausedByLifecycleRef = useRef(false);
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  // 自定义计时老低功耗方案设备在线状态, 用于短暂时间报上下线的UI展示兼容 待实现
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  const [lowPowerDeviceOnlineState, setLowPowerDeviceOnlineState] = useState(onlineStatus);
@@ -171,6 +176,66 @@ const Player = props => {
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  });
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  }
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  });
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+
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+ /**
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+ * 实际发起拉流(隐私唤醒 + P2P/预览),与是否受控无关
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+ */
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+ const runPullStream = useMemoizedFn(() => {
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+ phoneNetworkConnect && onlineStatus && privateState && (!isLowPowerDevice || isVirtualDevice) && handleReWakeCamera();
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+ phoneNetworkConnect && onlineStatus && privateState && isLowPowerDevice && !isVirtualDevice && handleReWakeCameraLowPowerDevice();
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+ phoneNetworkConnect && onlineStatus && !privateState && _retry();
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+ });
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+ const retry = useMemoizedFn(() => {
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+ console.log('重新拉流启动');
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+ // 任何重试拉流时, 将播放器状态还原为loading状态
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+ setVideoErrCode('');
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+ setPlayState(d => {
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+ d.loadingState = true;
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+ d.errorState = false;
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+ d.errorMsg = '';
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+ });
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+ // 排除默认值为"",不等于播放器路由时, 不进行重试拉流
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+
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+ if (playerRoute !== '' && playerRoute !== getPlayerRoute()) {
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+ console.log('不在播放器路由内, 不进行拉流');
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+ return;
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+ }
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+ if (isInBackgroundRef.current) {
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+ console.log('处于后台/内存缓存,拦截拉流');
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+ ipcTTTOperatorLog('VID: isInBackground, block retry');
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+ return;
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+ }
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+ if (isPreviewControlled) {
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+ onPreviewEnabledChange === null || onPreviewEnabledChange === void 0 || onPreviewEnabledChange(true);
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+ if (previewEnabled) {
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+ runPullStream();
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+ }
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+ return;
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+ }
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+ runPullStream();
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+ });
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+
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+ /**
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+ * 命令式开关:受控走 onPreviewEnabledChange;未传 previewEnabled 时 previewOn 恒为 true,仅支持开启拉流(retry)
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+ */
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+ const setPreviewEnabledCommand = useMemoizedFn(enabled => {
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+ if (isPreviewControlled) {
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+ onPreviewEnabledChange === null || onPreviewEnabledChange === void 0 || onPreviewEnabledChange(enabled);
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+ return;
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+ }
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+ if (enabled) {
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+ retry();
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+ }
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+ });
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+
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+ // 创建ipc实例
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+ const createIpcCtx = () => {
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+ onCtx && onCtx({
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+ ctx: ipcCtx.current,
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+ retry,
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+ setPreviewEnabled: setPreviewEnabledCommand
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+ });
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+ };
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  usePageEvent('onShow', useMemoizedFn(async () => {
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  isInBackgroundRef.current = false;
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  getNetworkType({
@@ -187,8 +252,18 @@ const Player = props => {
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  onChangeIgnoreHideStopPreview && onChangeIgnoreHideStopPreview(false);
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  return;
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  }
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+ // 受控 preview:后台/隐藏时已把父级置为 false,前台先恢复意图再拉流(不依赖同一帧 previewOn)
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+ if (previewPausedByLifecycleRef.current && isPreviewControlled) {
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+ previewPausedByLifecycleRef.current = false;
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+ onPreviewEnabledChange === null || onPreviewEnabledChange === void 0 || onPreviewEnabledChange(true);
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+ if (phoneNetworkConnect && playState.initLy && ipcCtx.current && onlineStatus && !privateState && !limitFlow) {
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+ ipcTTTOperatorLog('VID: onShow_resume_after_hide_pause');
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+ runPullStream();
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+ }
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+ return;
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+ }
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  // 视图准备就绪
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- if (phoneNetworkConnect && playState.initLy && ipcCtx.current && onlineStatus && !privateState && !limitFlow && autoPlay) {
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+ if (phoneNetworkConnect && playState.initLy && ipcCtx.current && onlineStatus && !privateState && !limitFlow && previewOn) {
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  ipcTTTOperatorLog('VID: onShow_event_to_retry');
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  retry();
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  }
@@ -210,7 +285,7 @@ const Player = props => {
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  // 针对limitFlow
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  useEffect(() => {
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- if (limitFlow || !autoPlay) {
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+ if (limitFlow || !previewOn) {
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  setPlayState(d => {
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  return _objectSpread(_objectSpread({}, d), {}, {
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  loadingState: false,
@@ -218,13 +293,13 @@ const Player = props => {
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  errorMessage: ''
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  });
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  });
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- ipcTTTOperatorLog("limitFlow ~~~~ ".concat(limitFlow, " autoPlay ~~~ ").concat(autoPlay));
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+ ipcTTTOperatorLog("limitFlow ~~~~ ".concat(limitFlow, " previewOn ~~~ ").concat(previewOn));
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  if (playState.initLy && ipcCtx.current) {
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  stopPreview();
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  disconnect();
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  }
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  }
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- }, [limitFlow, autoPlay, playState.initLy, ipcCtx.current]);
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+ }, [limitFlow, previewOn, playState.initLy, ipcCtx.current]);
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  useEffect(() => {
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  registerDeviceListListener({
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  deviceIdList: [devId],
@@ -260,6 +335,10 @@ const Player = props => {
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  if (ignoreHideStopPreview) {
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  return;
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  }
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+ if (isPreviewControlled && previewOn) {
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+ previewPausedByLifecycleRef.current = true;
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+ onPreviewEnabledChange === null || onPreviewEnabledChange === void 0 || onPreviewEnabledChange(false);
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+ }
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  setPlayState(d => {
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  d.loadingState = true;
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  });
@@ -271,6 +350,10 @@ const Player = props => {
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  isInBackgroundRef.current = true;
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  console.log('onPause, 重新拉流');
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  ipcTTTOperatorLog('VID: onPause stopPreview');
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+ if (!ignoreHideStopPreview && isPreviewControlled && previewOn) {
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+ previewPausedByLifecycleRef.current = true;
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+ onPreviewEnabledChange === null || onPreviewEnabledChange === void 0 || onPreviewEnabledChange(false);
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+ }
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  stopPreview();
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  disconnect();
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  }));
@@ -375,6 +458,20 @@ const Player = props => {
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  };
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  }, [stopPreview, disconnect]);
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+ /**
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+ * autoWakeUp 模式:视图就绪后立即开始唤醒设备,但不拉流
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+ */
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+ useEffect(() => {
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+ if (!(autoWakeUp && isLowPowerDevice && playState.initLy && !awakeStatus)) {
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+ return undefined;
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+ }
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+ setEnableWakeUpInterval(true);
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+ const timeout = setTimeout(() => {
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+ setEnableWakeUpInterval(false);
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+ }, 30000);
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+ return () => clearTimeout(timeout);
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+ }, [autoWakeUp, isLowPowerDevice, playState.initLy, awakeStatus]);
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+
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  /**
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  * 唤醒设备TTT能力
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  */
@@ -384,6 +481,15 @@ const Player = props => {
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  intervalTime: 300
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  });
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+ /**
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+ * autoWakeUp 模式下,设备进入唤醒状态后停止继续下发唤醒指令
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+ */
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+ useEffect(() => {
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+ if (autoWakeUp && isLowPowerDevice && awakeStatus) {
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+ setEnableWakeUpInterval(false);
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+ }
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+ }, [awakeStatus, isLowPowerDevice, autoWakeUp]);
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+
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  /**
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  * 监听设备休眠状态变化
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  * 当检测到设备上报休眠后,触发重新连接
@@ -460,7 +566,7 @@ const Player = props => {
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  d.errorState = true;
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  d.errorMsg = limitFlow ? Strings.getLang('ipc_player_traffic_load_offline_limit_tip') : Strings.getLang('ipc_player_device_offline');
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  });
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- } else if (!autoPlay) {
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+ } else if (!previewOn) {
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  setPlayState(d => {
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  d.errorState = true;
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  d.errorMsg = '设备处于休眠中';
@@ -472,50 +578,18 @@ const Player = props => {
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  });
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  } else if (playState.initLy && !privateState) {
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  ipcTTTOperatorLog("VID: privateState_status_change: ".concat(privateState));
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- retry();
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+ if (isPreviewControlled) {
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+ runPullStream();
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+ } else {
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+ retry();
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+ }
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  } else if (playState.initLy && privateState) {
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  stopPreview();
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  // 如果隐私模式为true, 主动推一波流变化的状态码,适配ios不触发connectChange的情况
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  onChangeStreamStatus && onChangeStreamStatus(-1001);
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  }
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  }
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- }, [phoneNetworkConnect, onlineStatus, playState.initLy, privateState, limitFlow, autoPlay]);
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- const retry = useMemoizedFn(() => {
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- console.log('重新拉流启动');
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- setAutoPlay(true);
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- // 任何重试拉流时, 将播放器状态还原为loading状态
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- setVideoErrCode('');
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- setPlayState(d => {
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- d.loadingState = true;
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- d.errorState = false;
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- d.errorMsg = '';
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- });
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- // 排除默认值为"",不等于播放器路由时, 不进行重试拉流
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-
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- if (playerRoute !== '' && playerRoute !== getPlayerRoute()) {
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- console.log('不在播放器路由内, 不进行拉流');
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- return;
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- }
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- if (isInBackgroundRef.current) {
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- console.log('处于后台/内存缓存,拦截拉流');
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- ipcTTTOperatorLog('VID: isInBackground, block retry');
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- return;
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- }
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- phoneNetworkConnect && onlineStatus && privateState && (!isLowPowerDevice || isVirtualDevice) && handleReWakeCamera();
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-
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- // 低功耗设备隐私模式需单独处理,先进行下发唤醒, 唤醒后再进行下发DP
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- phoneNetworkConnect && onlineStatus && privateState && isLowPowerDevice && !isVirtualDevice && handleReWakeCameraLowPowerDevice();
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- phoneNetworkConnect && onlineStatus && !privateState && _retry();
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- // }, [isLowPowerDevice, phoneNetworkConnect && playState.connectState, privateState, onlineStatus]);
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- });
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-
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- // 创建ipc实例
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- const createIpcCtx = () => {
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- onCtx && onCtx({
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- ctx: ipcCtx.current,
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- retry
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- });
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- };
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+ }, [phoneNetworkConnect, onlineStatus, playState.initLy, privateState, limitFlow, previewOn, isPreviewControlled, previewEnabled, runPullStream, retry]);
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  // 视图层准备就绪,开始建立连接
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@@ -693,7 +767,7 @@ const Player = props => {
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  hideFeedBackButton: hideFeedBackButton,
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  isShare: isShare,
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  limitFlow: limitFlow,
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- autoPlay: autoPlay
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+ autoPlay: previewOn
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  }), /*#__PURE__*/React.createElement(FullScreenBackButton, {
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  isVisible: screenType === 'landscape' && (playState.loadingState || playState.errorState),
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  getClassName: getClassName,
@@ -98,10 +98,14 @@ export type IProps = {
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  onCameraNotifyWeakNetwork?: (data) => void;
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  /**
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  * @description.en onCtx
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- * @description.zh 获取ipcPlayer实例ctx以及重试方法retry
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+ * @description.zh 获取 ipcPlayer 实例 ctxretry,以及 setPreviewEnabled(与 previewEnabled 受控配合或独立命令式开关拉流)
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  * @default (playerRef) => void
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  */
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- onCtx?: (playerRef) => void;
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+ onCtx?: (playerRef: {
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+ ctx: any;
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+ retry: () => void;
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+ setPreviewEnabled: (enabled: boolean) => void;
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+ }) => void;
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  /**
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  * @description.en onInitPreview
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  * @description.zh 初始化预览成功通知
@@ -217,15 +221,27 @@ export type IProps = {
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  */
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  playerRoute?: string;
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  /**
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- * @description.en Autoplay by default
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- * @description.zh 默认是否自动播放
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- * @default true
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+ * @description.en Whether to pull preview. If omitted, treated as true (previewOn = previewEnabled ?? true). If passed, controlled mode (isPreviewControlled = true); pair with onPreviewEnabledChange for retry/lifecycle.
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+ * @description.zh 是否拉流;未传等价 true;传入则为受控(与 onPreviewEnabledChange 配合)。
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+ * @default undefined
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+ */
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+ previewEnabled?: boolean;
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+ /**
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+ * @description.en Required for controlled previewEnabled when user retries or lifecycle syncs preview state
231
+ * @description.zh 传入 previewEnabled 受控时建议配置:重试开流、hide/pause 与父级状态同步依赖此回调
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+ * @default undefined
223
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  */
224
- defaultAutoPlay?: boolean;
234
+ onPreviewEnabledChange?: (enabled: boolean) => void;
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235
  /**
226
236
  * @description.en Limit flow for the player
227
237
  * @description.zh 播放器是否限流
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  * @default false
229
239
  */
230
240
  limitFlow?: boolean;
241
+ /**
242
+ * @description.en Auto wake up device on init (low power device only)
243
+ * @description.zh 初始化时是否自动唤醒设备(仅低功耗设备生效),需配合 defaultAutoPlay=false 使用实现"唤醒但不拉流"
244
+ * @default false
245
+ */
246
+ autoWakeUp?: boolean;
231
247
  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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1
  {
2
2
  "name": "@ray-js/ray-ipc-player",
3
- "version": "2.1.0",
3
+ "version": "2.1.1-beta.2",
4
4
  "description": "ray小程序播放器",
5
5
  "keywords": [
6
6
  "tuya-miniapp",