@raex-ui/particle-scatter 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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+ import * as react_jsx_runtime from 'react/jsx-runtime';
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+
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+ interface Props {
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+ value: number;
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+ size: number;
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+ }
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+ declare function ParticleScatter({ value, size }: Props): react_jsx_runtime.JSX.Element;
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+
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+ export { ParticleScatter };
@@ -0,0 +1,9 @@
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+ import * as react_jsx_runtime from 'react/jsx-runtime';
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+
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+ interface Props {
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+ value: number;
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+ size: number;
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+ }
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+ declare function ParticleScatter({ value, size }: Props): react_jsx_runtime.JSX.Element;
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+
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+ export { ParticleScatter };
package/dist/index.js ADDED
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+ "use client";
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+ "use strict";
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+ var __defProp = Object.defineProperty;
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+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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+ var __getOwnPropNames = Object.getOwnPropertyNames;
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+ var __hasOwnProp = Object.prototype.hasOwnProperty;
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+ var __export = (target, all) => {
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+ for (var name in all)
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+ __defProp(target, name, { get: all[name], enumerable: true });
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+ };
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+ var __copyProps = (to, from, except, desc) => {
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+ if (from && typeof from === "object" || typeof from === "function") {
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+ for (let key of __getOwnPropNames(from))
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+ if (!__hasOwnProp.call(to, key) && key !== except)
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+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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+ }
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+ return to;
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+ };
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+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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+
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+ // src/index.ts
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+ var index_exports = {};
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+ __export(index_exports, {
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+ ParticleScatter: () => ParticleScatter
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+ });
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+ module.exports = __toCommonJS(index_exports);
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+
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+ // src/particle-scatter.tsx
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+ var import_react = require("react");
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+ var import_framer_motion = require("framer-motion");
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+
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+ // src/digit-paths.ts
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+ var DIGIT_MATRIX = {
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+ 0: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [1, 0, 0, 1, 1],
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+ [1, 0, 1, 0, 1],
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+ [1, 1, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ],
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+ 1: [
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+ [0, 0, 1, 0, 0],
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+ [0, 1, 1, 0, 0],
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+ [1, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0],
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+ [1, 1, 1, 1, 1]
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+ ],
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+ 2: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [0, 0, 0, 0, 1],
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+ [0, 0, 1, 1, 0],
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+ [0, 1, 0, 0, 0],
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+ [1, 0, 0, 0, 0],
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+ [1, 1, 1, 1, 1]
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+ ],
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+ 3: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [0, 0, 0, 0, 1],
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+ [0, 0, 1, 1, 0],
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+ [0, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ],
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+ 4: [
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+ [0, 0, 0, 1, 0],
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+ [0, 0, 1, 1, 0],
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+ [0, 1, 0, 1, 0],
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+ [1, 0, 0, 1, 0],
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+ [1, 1, 1, 1, 1],
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+ [0, 0, 0, 1, 0],
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+ [0, 0, 0, 1, 0]
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+ ],
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+ 5: [
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+ [1, 1, 1, 1, 1],
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+ [1, 0, 0, 0, 0],
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+ [1, 1, 1, 1, 0],
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+ [0, 0, 0, 0, 1],
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+ [0, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ],
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+ 6: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 0],
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+ [1, 0, 0, 0, 0],
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+ [1, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ],
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+ 7: [
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+ [1, 1, 1, 1, 1],
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+ [0, 0, 0, 0, 1],
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+ [0, 0, 0, 1, 0],
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+ [0, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0]
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+ ],
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+ 8: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ],
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+ 9: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 1],
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+ [0, 0, 0, 0, 1],
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+ [0, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ]
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+ };
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+
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+ // src/particle-scatter.tsx
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+ var import_jsx_runtime = require("react/jsx-runtime");
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+ var ROWS = 7;
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+ var COLS = 5;
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+ function getTargets(digit, cellW, cellH) {
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+ const matrix = DIGIT_MATRIX[digit];
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+ const targets = [];
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+ for (let r = 0; r < ROWS; r++) {
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+ for (let c = 0; c < COLS; c++) {
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+ targets.push({
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+ x: c * cellW + cellW / 2,
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+ y: r * cellH + cellH / 2,
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+ active: matrix[r][c] === 1
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+ });
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+ }
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+ }
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+ return targets;
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+ }
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+ function ParticleScatter({ value, size }) {
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+ const width = size;
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+ const height = size * 1.5;
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+ const cellW = width / COLS;
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+ const cellH = height / ROWS;
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+ const dotRadius = Math.min(cellW, cellH) * 0.3;
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+ const targets = (0, import_react.useMemo)(() => getTargets(value, cellW, cellH), [value, cellW, cellH]);
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+ return /* @__PURE__ */ (0, import_jsx_runtime.jsx)("svg", { width, height, viewBox: `0 0 ${width} ${height}`, children: targets.map((target, i) => /* @__PURE__ */ (0, import_jsx_runtime.jsx)(
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+ import_framer_motion.motion.circle,
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+ {
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+ r: dotRadius,
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+ fill: "#a3e635",
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+ initial: false,
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+ animate: {
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+ cx: target.x,
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+ cy: target.y,
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+ opacity: target.active ? 1 : 0,
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+ scale: target.active ? 1 : 0
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+ },
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+ transition: {
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+ type: "spring",
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+ stiffness: 200,
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+ damping: 20,
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+ mass: 0.8,
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+ delay: i * 8e-3
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+ }
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+ },
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+ i
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+ )) });
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+ }
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+ // Annotate the CommonJS export names for ESM import in node:
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+ 0 && (module.exports = {
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+ ParticleScatter
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+ });
package/dist/index.mjs ADDED
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+ "use client";
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+
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+ // src/particle-scatter.tsx
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+ import { useMemo } from "react";
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+ import { motion } from "framer-motion";
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+
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+ // src/digit-paths.ts
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+ var DIGIT_MATRIX = {
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+ 0: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [1, 0, 0, 1, 1],
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+ [1, 0, 1, 0, 1],
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+ [1, 1, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ],
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+ 1: [
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+ [0, 0, 1, 0, 0],
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+ [0, 1, 1, 0, 0],
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+ [1, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0],
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+ [1, 1, 1, 1, 1]
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+ ],
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+ 2: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [0, 0, 0, 0, 1],
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+ [0, 0, 1, 1, 0],
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+ [0, 1, 0, 0, 0],
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+ [1, 0, 0, 0, 0],
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+ [1, 1, 1, 1, 1]
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+ ],
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+ 3: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [0, 0, 0, 0, 1],
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+ [0, 0, 1, 1, 0],
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+ [0, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ],
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+ 4: [
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+ [0, 0, 0, 1, 0],
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+ [0, 0, 1, 1, 0],
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+ [0, 1, 0, 1, 0],
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+ [1, 0, 0, 1, 0],
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+ [1, 1, 1, 1, 1],
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+ [0, 0, 0, 1, 0],
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+ [0, 0, 0, 1, 0]
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+ ],
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+ 5: [
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+ [1, 1, 1, 1, 1],
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+ [1, 0, 0, 0, 0],
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+ [1, 1, 1, 1, 0],
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+ [0, 0, 0, 0, 1],
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+ [0, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ],
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+ 6: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 0],
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+ [1, 0, 0, 0, 0],
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+ [1, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ],
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+ 7: [
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+ [1, 1, 1, 1, 1],
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+ [0, 0, 0, 0, 1],
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+ [0, 0, 0, 1, 0],
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+ [0, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0],
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+ [0, 0, 1, 0, 0]
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+ ],
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+ 8: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ],
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+ 9: [
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+ [0, 1, 1, 1, 0],
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+ [1, 0, 0, 0, 1],
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+ [1, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 1],
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+ [0, 0, 0, 0, 1],
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+ [0, 0, 0, 0, 1],
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+ [0, 1, 1, 1, 0]
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+ ]
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+ };
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+
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+ // src/particle-scatter.tsx
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+ import { jsx } from "react/jsx-runtime";
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+ var ROWS = 7;
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+ var COLS = 5;
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+ function getTargets(digit, cellW, cellH) {
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+ const matrix = DIGIT_MATRIX[digit];
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+ const targets = [];
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+ for (let r = 0; r < ROWS; r++) {
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+ for (let c = 0; c < COLS; c++) {
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+ targets.push({
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+ x: c * cellW + cellW / 2,
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+ y: r * cellH + cellH / 2,
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+ active: matrix[r][c] === 1
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+ });
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+ }
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+ }
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+ return targets;
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+ }
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+ function ParticleScatter({ value, size }) {
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+ const width = size;
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+ const height = size * 1.5;
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+ const cellW = width / COLS;
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+ const cellH = height / ROWS;
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+ const dotRadius = Math.min(cellW, cellH) * 0.3;
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+ const targets = useMemo(() => getTargets(value, cellW, cellH), [value, cellW, cellH]);
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+ return /* @__PURE__ */ jsx("svg", { width, height, viewBox: `0 0 ${width} ${height}`, children: targets.map((target, i) => /* @__PURE__ */ jsx(
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+ motion.circle,
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+ {
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+ r: dotRadius,
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+ fill: "#a3e635",
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+ initial: false,
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+ animate: {
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+ cx: target.x,
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+ cy: target.y,
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+ opacity: target.active ? 1 : 0,
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+ scale: target.active ? 1 : 0
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+ },
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+ transition: {
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+ type: "spring",
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+ stiffness: 200,
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+ damping: 20,
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+ mass: 0.8,
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+ delay: i * 8e-3
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+ }
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+ },
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+ i
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+ )) });
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+ }
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+ export {
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+ ParticleScatter
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+ };
package/package.json ADDED
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+ {
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+ "name": "@raex-ui/particle-scatter",
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+ "version": "0.1.0",
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+ "description": "Firefly dots scatter and reform into digits using spring physics. Animated digit transition component for React.",
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+ "main": "dist/index.cjs",
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+ "module": "dist/index.js",
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+ "types": "dist/index.d.ts",
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+ "exports": {
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+ ".": {
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+ "types": "./dist/index.d.ts",
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+ "import": "./dist/index.js",
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+ "require": "./dist/index.cjs"
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+ }
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+ },
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+ "files": ["dist"],
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+ "sideEffects": false,
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+ "license": "MIT",
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+ "keywords": ["react", "animation", "digit", "transition", "framer-motion", "svg", "particle"],
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+ "peerDependencies": {
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+ "react": ">=18",
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+ "react-dom": ">=18",
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+ "framer-motion": ">=10"
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+ },
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+ "devDependencies": {
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+ "tsup": "^8.5.1",
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+ "typescript": "^5",
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+ "react": "^19",
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+ "@types/react": "^19"
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+ },
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+ "scripts": {
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+ "build": "tsup"
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+ }
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+ }