@qy_better_lib/hooks 0.2.18 → 0.2.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/use-three/index.mjs +7 -11
- package/package.json +1 -1
package/lib/use-three/index.mjs
CHANGED
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@@ -964,7 +964,7 @@ function use_effect_composer(current_three) {
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964
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}
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function enable_effect(use_ssao = true, ssao_options) {
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if (!current_three.renderer) {
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967
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-
console.error("
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967
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+
console.error("渲染器未初始化");
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return null;
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}
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const composer = new EffectComposer(current_three.renderer);
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@@ -987,7 +987,7 @@ function use_effect_composer(current_three) {
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}
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function enable_fxaa(composer) {
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if (!composer || !current_three.renderer) {
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-
console.error("Composer
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+
console.error("Composer或渲染器未初始化");
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return;
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}
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const { width, height } = get_container_size();
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@@ -1001,7 +1001,7 @@ function use_effect_composer(current_three) {
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}
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function enable_unreal_bloom(composer, strength = 0.4, radius = 1.5, threshold = 0.2) {
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if (!composer) {
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console.error("Composer
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+
console.error("Composer未初始化");
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return null;
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}
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const { width, height } = get_container_size();
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@@ -1014,13 +1014,12 @@ function use_effect_composer(current_three) {
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threshold
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// 阈值:亮度达到多少时触发光晕
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);
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-
bloom_pass.renderToScreen = true;
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composer.addPass(bloom_pass);
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return bloom_pass;
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}
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function enable_outline(composer) {
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if (!composer || !current_three.scene || !current_three.camera) {
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console.error("Composer
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console.error("Composer,场景、相机未初始化");
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return null;
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}
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const { width, height } = get_container_size();
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@@ -1029,13 +1028,12 @@ function use_effect_composer(current_three) {
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current_three.scene,
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current_three.camera
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);
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-
outline_pass.renderToScreen = true;
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composer.addPass(outline_pass);
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return outline_pass;
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}
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function set_out_line(outline_pass, objects, out_line_options = {}) {
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if (!outline_pass) {
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1038
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console.error("
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console.error("轮廓高亮Pass未初始化");
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return;
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}
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const default_options = {
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@@ -1070,7 +1068,7 @@ function use_effect_composer(current_three) {
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}
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function enable_film_effect(composer, options = {}) {
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if (!composer) {
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console.error("Composer
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console.error("Composer未初始化");
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return null;
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}
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const default_options = {
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@@ -1087,17 +1085,15 @@ function use_effect_composer(current_three) {
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grayscale
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// 灰度模式
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);
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-
film_pass.renderToScreen = true;
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composer.addPass(film_pass);
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return film_pass;
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}
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function enable_grayscale(composer) {
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if (!composer) {
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console.error("Composer
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console.error("Composer未初始化");
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return null;
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}
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const grayscale_pass = new ShaderPass(LuminosityShader);
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1100
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grayscale_pass.renderToScreen = true;
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composer.addPass(grayscale_pass);
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return grayscale_pass;
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}
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