@quoreadmin/ui 1.11.0 → 1.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (201) hide show
  1. package/dist/index.css +1 -1
  2. package/dist/index142.js +1 -1
  3. package/dist/index189.js +4 -4
  4. package/dist/index196.js +8 -8
  5. package/dist/index198.js +8 -8
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  141. package/dist/index347.js +8 -19
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  144. package/dist/index350.js +12 -37
  145. package/dist/index351.js +13 -8
  146. package/dist/index352.js +57 -12
  147. package/dist/index353.js +48 -51
  148. package/dist/index354.js +28 -9
  149. package/dist/index355.js +2 -14
  150. package/dist/index356.js +5 -58
  151. package/dist/index357.js +2 -52
  152. package/dist/index358.js +22 -30
  153. package/dist/index359.js +41 -2
  154. package/dist/index360.js +2 -5
  155. package/dist/index361.js +11 -2
  156. package/dist/index362.js +19 -22
  157. package/dist/index363.js +9 -40
  158. package/dist/index364.js +10 -2
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  197. package/dist/index405.js +1 -1
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  200. package/dist/index42.js +2 -2
  201. package/package.json +1 -1
package/dist/index350.js CHANGED
@@ -1,39 +1,14 @@
1
- import o from "./index250.js";
2
- var e = {
3
- root: function(t) {
4
- var u = t.instance, n = t.props;
5
- return ["p-inputnumber p-component p-inputwrapper", {
6
- "p-inputwrapper-filled": u.filled || n.allowEmpty === !1,
7
- "p-inputwrapper-focus": u.focused,
8
- "p-inputnumber-buttons-stacked": n.showButtons && n.buttonLayout === "stacked",
9
- "p-inputnumber-buttons-horizontal": n.showButtons && n.buttonLayout === "horizontal",
10
- "p-inputnumber-buttons-vertical": n.showButtons && n.buttonLayout === "vertical",
11
- "p-invalid": n.invalid
12
- }];
13
- },
14
- input: function(t) {
15
- var u = t.props, n = t.instance;
16
- return ["p-inputnumber-input", {
17
- "p-variant-filled": u.variant ? u.variant === "filled" : n.$primevue.config.inputStyle === "filled"
18
- }];
19
- },
20
- buttonGroup: "p-inputnumber-button-group",
21
- incrementButton: function(t) {
22
- var u = t.instance, n = t.props;
23
- return ["p-inputnumber-button p-inputnumber-button-up", {
24
- "p-disabled": n.showButtons && n.max !== null && u.maxBoundry()
25
- }];
26
- },
27
- decrementButton: function(t) {
28
- var u = t.instance, n = t.props;
29
- return ["p-inputnumber-button p-inputnumber-button-down", {
30
- "p-disabled": n.showButtons && n.min !== null && u.minBoundry()
31
- }];
32
- }
33
- }, i = o.extend({
34
- name: "inputnumber",
35
- classes: e
36
- });
1
+ function p(r, e, n = 0) {
2
+ return r - e - n;
3
+ }
4
+ function u(r, e, n = 0, t = !0) {
5
+ return t ? p(e + -r, e, n) : e - (r - e) + n;
6
+ }
7
+ function c(r, e, n, t) {
8
+ return t ? r >= e + n : r <= -n;
9
+ }
37
10
  export {
38
- i as default
11
+ c as hasRepeatDelayElapsed,
12
+ p as loopElapsed,
13
+ u as reverseElapsed
39
14
  };
package/dist/index351.js CHANGED
@@ -1,11 +1,16 @@
1
- function f(e, n) {
2
- var o = {};
3
- for (var t in e) Object.prototype.hasOwnProperty.call(e, t) && n.indexOf(t) < 0 && (o[t] = e[t]);
4
- if (e != null && typeof Object.getOwnPropertySymbols == "function")
5
- for (var r = 0, t = Object.getOwnPropertySymbols(e); r < t.length; r++)
6
- n.indexOf(t[r]) < 0 && Object.prototype.propertyIsEnumerable.call(e, t[r]) && (o[t[r]] = e[t[r]]);
7
- return o;
1
+ function r({ velocity: o = 0, from: n = 0, power: i = 0.8, timeConstant: s = 350, restDelta: u = 0.5, modifyTarget: c }) {
2
+ const e = { done: !1, value: n };
3
+ let a = i * o;
4
+ const d = n + a, t = c === void 0 ? d : c(d);
5
+ return t !== d && (a = t - n), {
6
+ next: (p) => {
7
+ const l = -a * Math.exp(-p / s);
8
+ return e.done = !(l > u || l < -u), e.value = e.done ? t : t + l, e;
9
+ },
10
+ flipTarget: () => {
11
+ }
12
+ };
8
13
  }
9
14
  export {
10
- f as __rest
15
+ r as decay
11
16
  };
package/dist/index352.js CHANGED
@@ -1,15 +1,60 @@
1
- import { spring as a } from "./index356.js";
2
- import { keyframes as s } from "./index358.js";
3
- import { decay as i } from "./index355.js";
4
- const r = { keyframes: s, spring: a, decay: i };
5
- function p(t) {
6
- if (Array.isArray(t.to))
7
- return s;
8
- if (r[t.type])
9
- return r[t.type];
10
- const e = new Set(Object.keys(t));
11
- return e.has("ease") || e.has("duration") && !e.has("dampingRatio") ? s : e.has("dampingRatio") || e.has("stiffness") || e.has("mass") || e.has("damping") || e.has("restSpeed") || e.has("restDelta") ? a : s;
1
+ import { __rest as O } from "./index347.js";
2
+ import { findSpring as T, calcAngularFreq as j } from "./index353.js";
3
+ const R = ["duration", "bounce"], V = ["stiffness", "damping", "mass"];
4
+ function y(i, n) {
5
+ return n.some((o) => i[o] !== void 0);
12
6
  }
7
+ function A(i) {
8
+ let n = Object.assign({ velocity: 0, stiffness: 100, damping: 10, mass: 1, isResolvedFromDuration: !1 }, i);
9
+ if (!y(i, V) && y(i, R)) {
10
+ const o = T(i);
11
+ n = Object.assign(Object.assign(Object.assign({}, n), o), { velocity: 0, mass: 1 }), n.isResolvedFromDuration = !0;
12
+ }
13
+ return n;
14
+ }
15
+ function w(i) {
16
+ var { from: n = 0, to: o = 1, restSpeed: q = 2, restDelta: f } = i, F = O(i, ["from", "to", "restSpeed", "restDelta"]);
17
+ const p = { done: !1, value: n };
18
+ let { stiffness: h, damping: D, mass: g, velocity: d, duration: S, isResolvedFromDuration: x } = A(F), u = b, m = b;
19
+ function M() {
20
+ const c = d ? -(d / 1e3) : 0, r = o - n, t = D / (2 * Math.sqrt(h * g)), s = Math.sqrt(h / g) / 1e3;
21
+ if (f === void 0 && (f = Math.min(Math.abs(o - n) / 100, 0.4)), t < 1) {
22
+ const e = j(s, t);
23
+ u = (a) => {
24
+ const l = Math.exp(-t * s * a);
25
+ return o - l * ((c + t * s * r) / e * Math.sin(e * a) + r * Math.cos(e * a));
26
+ }, m = (a) => {
27
+ const l = Math.exp(-t * s * a);
28
+ return t * s * l * (Math.sin(e * a) * (c + t * s * r) / e + r * Math.cos(e * a)) - l * (Math.cos(e * a) * (c + t * s * r) - e * r * Math.sin(e * a));
29
+ };
30
+ } else if (t === 1)
31
+ u = (e) => o - Math.exp(-s * e) * (r + (c + s * r) * e);
32
+ else {
33
+ const e = s * Math.sqrt(t * t - 1);
34
+ u = (a) => {
35
+ const l = Math.exp(-t * s * a), v = Math.min(e * a, 300);
36
+ return o - l * ((c + t * s * r) * Math.sinh(v) + e * r * Math.cosh(v)) / e;
37
+ };
38
+ }
39
+ }
40
+ return M(), {
41
+ next: (c) => {
42
+ const r = u(c);
43
+ if (x)
44
+ p.done = c >= S;
45
+ else {
46
+ const t = m(c) * 1e3, s = Math.abs(t) <= q, e = Math.abs(o - r) <= f;
47
+ p.done = s && e;
48
+ }
49
+ return p.value = p.done ? o : r, p;
50
+ },
51
+ flipTarget: () => {
52
+ d = -d, [n, o] = [o, n], M();
53
+ }
54
+ };
55
+ }
56
+ w.needsInterpolation = (i, n) => typeof i == "string" || typeof n == "string";
57
+ const b = (i) => 0;
13
58
  export {
14
- p as detectAnimationFromOptions
59
+ w as spring
15
60
  };
package/dist/index353.js CHANGED
@@ -1,57 +1,54 @@
1
- import { progress as c } from "./index360.js";
2
- import { mix as a } from "./index361.js";
3
- import { mixColor as x } from "./index362.js";
4
- import { mixComplex as g, mixArray as h, mixObject as y } from "./index363.js";
5
- import { clamp as p } from "./index359.js";
6
- import { pipe as b } from "./index364.js";
7
- import { invariant as l } from "./index365.js";
8
- import { color as d } from "./index227.js";
9
- const A = (r, e) => (i) => a(r, e, i);
10
- function u(r) {
11
- if (typeof r == "number")
12
- return A;
13
- if (typeof r == "string")
14
- return d.test(r) ? x : g;
15
- if (Array.isArray(r))
16
- return h;
17
- if (typeof r == "object")
18
- return y;
19
- }
20
- function I(r, e, i) {
21
- const t = [], f = i || u(r[0]), n = r.length - 1;
22
- for (let o = 0; o < n; o++) {
23
- let m = f(r[o], r[o + 1]);
24
- if (e) {
25
- const s = Array.isArray(e) ? e[o] : e;
26
- m = b(s, m);
27
- }
28
- t.push(m);
1
+ import { warning as N } from "./index361.js";
2
+ import { clamp as g } from "./index355.js";
3
+ const M = 1e-3, S = 0.01, m = 10, A = 0.05, G = 1;
4
+ function B({ duration: t = 800, bounce: p = 0.25, velocity: c = 0, mass: e = 1 }) {
5
+ let a, f;
6
+ N(t <= m * 1e3, "Spring duration must be 10 seconds or less");
7
+ let s = 1 - p;
8
+ s = g(A, G, s), t = g(S, m, t / 1e3), s < 1 ? (a = (n) => {
9
+ const r = n * s, o = r * t, i = r - c, l = D(n, s), x = Math.exp(-o);
10
+ return M - i / l * x;
11
+ }, f = (n) => {
12
+ const o = n * s * t, i = o * c + c, l = Math.pow(s, 2) * Math.pow(n, 2) * t, x = Math.exp(-o), b = D(Math.pow(n, 2), s);
13
+ return (-a(n) + M > 0 ? -1 : 1) * ((i - l) * x) / b;
14
+ }) : (a = (n) => {
15
+ const r = Math.exp(-n * t), o = (n - c) * t + 1;
16
+ return -M + r * o;
17
+ }, f = (n) => {
18
+ const r = Math.exp(-n * t), o = (c - n) * (t * t);
19
+ return r * o;
20
+ });
21
+ const w = 5 / t, h = R(a, f, w);
22
+ if (t = t * 1e3, isNaN(h))
23
+ return {
24
+ stiffness: 100,
25
+ damping: 10,
26
+ duration: t
27
+ };
28
+ {
29
+ const n = Math.pow(h, 2) * e;
30
+ return {
31
+ stiffness: n,
32
+ damping: s * 2 * Math.sqrt(e * n),
33
+ duration: t
34
+ };
29
35
  }
30
- return t;
31
- }
32
- function M([r, e], [i]) {
33
- return (t) => i(c(r, e, t));
34
36
  }
35
- function F(r, e) {
36
- const i = r.length, t = i - 1;
37
- return (f) => {
38
- let n = 0, o = !1;
39
- if (f <= r[0] ? o = !0 : f >= r[t] && (n = t - 1, o = !0), !o) {
40
- let s = 1;
41
- for (; s < i && !(r[s] > f || s === t); s++)
42
- ;
43
- n = s - 1;
44
- }
45
- const m = c(r[n], r[n + 1], f);
46
- return e[n](m);
47
- };
37
+ const I = 12;
38
+ function R(t, p, c) {
39
+ let e = c;
40
+ for (let a = 1; a < I; a++)
41
+ e = e - t(e) / p(e);
42
+ return e;
48
43
  }
49
- function R(r, e, { clamp: i = !0, ease: t, mixer: f } = {}) {
50
- const n = r.length;
51
- l(n === e.length, "Both input and output ranges must be the same length"), l(!t || !Array.isArray(t) || t.length === n - 1, "Array of easing functions must be of length `input.length - 1`, as it applies to the transitions **between** the defined values."), r[0] > r[n - 1] && (r = [].concat(r), e = [].concat(e), r.reverse(), e.reverse());
52
- const o = I(e, t, f), m = n === 2 ? M(r, o) : F(r, o);
53
- return i ? (s) => m(p(r[0], r[n - 1], s)) : m;
44
+ function D(t, p) {
45
+ return t * Math.sqrt(1 - p * p);
54
46
  }
55
47
  export {
56
- R as interpolate
48
+ D as calcAngularFreq,
49
+ B as findSpring,
50
+ G as maxDamping,
51
+ m as maxDuration,
52
+ A as minDamping,
53
+ S as minDuration
57
54
  };
package/dist/index354.js CHANGED
@@ -1,14 +1,33 @@
1
- function p(r, e, n = 0) {
2
- return r - e - n;
1
+ import { interpolate as f } from "./index349.js";
2
+ import { easeInOut as p } from "./index229.js";
3
+ function m(e, t) {
4
+ return e.map(() => t || p).splice(0, e.length - 1);
3
5
  }
4
- function u(r, e, n = 0, t = !0) {
5
- return t ? p(e + -r, e, n) : e - (r - e) + n;
6
+ function g(e) {
7
+ const t = e.length;
8
+ return e.map((r, n) => n !== 0 ? n / (t - 1) : 0);
6
9
  }
7
- function c(r, e, n, t) {
8
- return t ? r >= e + n : r <= -n;
10
+ function y(e, t) {
11
+ return e.map((r) => r * t);
12
+ }
13
+ function A({ from: e = 0, to: t = 1, ease: r, offset: n, duration: u = 300 }) {
14
+ const o = { done: !1, value: e }, a = Array.isArray(t) ? t : [e, t], c = y(n && n.length === a.length ? n : g(a), u);
15
+ function l() {
16
+ return f(c, a, {
17
+ ease: Array.isArray(r) ? r : m(a, r)
18
+ });
19
+ }
20
+ let i = l();
21
+ return {
22
+ next: (s) => (o.value = i(s), o.done = s >= u, o),
23
+ flipTarget: () => {
24
+ a.reverse(), i = l();
25
+ }
26
+ };
9
27
  }
10
28
  export {
11
- c as hasRepeatDelayElapsed,
12
- p as loopElapsed,
13
- u as reverseElapsed
29
+ y as convertOffsetToTimes,
30
+ m as defaultEasing,
31
+ g as defaultOffset,
32
+ A as keyframes
14
33
  };
package/dist/index355.js CHANGED
@@ -1,16 +1,4 @@
1
- function r({ velocity: o = 0, from: n = 0, power: i = 0.8, timeConstant: s = 350, restDelta: u = 0.5, modifyTarget: c }) {
2
- const e = { done: !1, value: n };
3
- let a = i * o;
4
- const d = n + a, t = c === void 0 ? d : c(d);
5
- return t !== d && (a = t - n), {
6
- next: (p) => {
7
- const l = -a * Math.exp(-p / s);
8
- return e.done = !(l > u || l < -u), e.value = e.done ? t : t + l, e;
9
- },
10
- flipTarget: () => {
11
- }
12
- };
13
- }
1
+ const c = (a, t, m) => Math.min(Math.max(m, a), t);
14
2
  export {
15
- r as decay
3
+ c as clamp
16
4
  };
package/dist/index356.js CHANGED
@@ -1,60 +1,7 @@
1
- import { __rest as O } from "./index351.js";
2
- import { findSpring as T, calcAngularFreq as j } from "./index357.js";
3
- const R = ["duration", "bounce"], V = ["stiffness", "damping", "mass"];
4
- function y(i, n) {
5
- return n.some((o) => i[o] !== void 0);
6
- }
7
- function A(i) {
8
- let n = Object.assign({ velocity: 0, stiffness: 100, damping: 10, mass: 1, isResolvedFromDuration: !1 }, i);
9
- if (!y(i, V) && y(i, R)) {
10
- const o = T(i);
11
- n = Object.assign(Object.assign(Object.assign({}, n), o), { velocity: 0, mass: 1 }), n.isResolvedFromDuration = !0;
12
- }
13
- return n;
14
- }
15
- function w(i) {
16
- var { from: n = 0, to: o = 1, restSpeed: q = 2, restDelta: f } = i, F = O(i, ["from", "to", "restSpeed", "restDelta"]);
17
- const p = { done: !1, value: n };
18
- let { stiffness: h, damping: D, mass: g, velocity: d, duration: S, isResolvedFromDuration: x } = A(F), u = b, m = b;
19
- function M() {
20
- const c = d ? -(d / 1e3) : 0, r = o - n, t = D / (2 * Math.sqrt(h * g)), s = Math.sqrt(h / g) / 1e3;
21
- if (f === void 0 && (f = Math.min(Math.abs(o - n) / 100, 0.4)), t < 1) {
22
- const e = j(s, t);
23
- u = (a) => {
24
- const l = Math.exp(-t * s * a);
25
- return o - l * ((c + t * s * r) / e * Math.sin(e * a) + r * Math.cos(e * a));
26
- }, m = (a) => {
27
- const l = Math.exp(-t * s * a);
28
- return t * s * l * (Math.sin(e * a) * (c + t * s * r) / e + r * Math.cos(e * a)) - l * (Math.cos(e * a) * (c + t * s * r) - e * r * Math.sin(e * a));
29
- };
30
- } else if (t === 1)
31
- u = (e) => o - Math.exp(-s * e) * (r + (c + s * r) * e);
32
- else {
33
- const e = s * Math.sqrt(t * t - 1);
34
- u = (a) => {
35
- const l = Math.exp(-t * s * a), v = Math.min(e * a, 300);
36
- return o - l * ((c + t * s * r) * Math.sinh(v) + e * r * Math.cosh(v)) / e;
37
- };
38
- }
39
- }
40
- return M(), {
41
- next: (c) => {
42
- const r = u(c);
43
- if (x)
44
- p.done = c >= S;
45
- else {
46
- const t = m(c) * 1e3, s = Math.abs(t) <= q, e = Math.abs(o - r) <= f;
47
- p.done = s && e;
48
- }
49
- return p.value = p.done ? o : r, p;
50
- },
51
- flipTarget: () => {
52
- d = -d, [n, o] = [o, n], M();
53
- }
54
- };
55
- }
56
- w.needsInterpolation = (i, n) => typeof i == "string" || typeof n == "string";
57
- const b = (i) => 0;
1
+ const n = (e, o, t) => {
2
+ const r = o - e;
3
+ return r === 0 ? 1 : (t - e) / r;
4
+ };
58
5
  export {
59
- w as spring
6
+ n as progress
60
7
  };
package/dist/index357.js CHANGED
@@ -1,54 +1,4 @@
1
- import { warning as N } from "./index365.js";
2
- import { clamp as g } from "./index359.js";
3
- const M = 1e-3, S = 0.01, m = 10, A = 0.05, G = 1;
4
- function B({ duration: t = 800, bounce: p = 0.25, velocity: c = 0, mass: e = 1 }) {
5
- let a, f;
6
- N(t <= m * 1e3, "Spring duration must be 10 seconds or less");
7
- let s = 1 - p;
8
- s = g(A, G, s), t = g(S, m, t / 1e3), s < 1 ? (a = (n) => {
9
- const r = n * s, o = r * t, i = r - c, l = D(n, s), x = Math.exp(-o);
10
- return M - i / l * x;
11
- }, f = (n) => {
12
- const o = n * s * t, i = o * c + c, l = Math.pow(s, 2) * Math.pow(n, 2) * t, x = Math.exp(-o), b = D(Math.pow(n, 2), s);
13
- return (-a(n) + M > 0 ? -1 : 1) * ((i - l) * x) / b;
14
- }) : (a = (n) => {
15
- const r = Math.exp(-n * t), o = (n - c) * t + 1;
16
- return -M + r * o;
17
- }, f = (n) => {
18
- const r = Math.exp(-n * t), o = (c - n) * (t * t);
19
- return r * o;
20
- });
21
- const w = 5 / t, h = R(a, f, w);
22
- if (t = t * 1e3, isNaN(h))
23
- return {
24
- stiffness: 100,
25
- damping: 10,
26
- duration: t
27
- };
28
- {
29
- const n = Math.pow(h, 2) * e;
30
- return {
31
- stiffness: n,
32
- damping: s * 2 * Math.sqrt(e * n),
33
- duration: t
34
- };
35
- }
36
- }
37
- const I = 12;
38
- function R(t, p, c) {
39
- let e = c;
40
- for (let a = 1; a < I; a++)
41
- e = e - t(e) / p(e);
42
- return e;
43
- }
44
- function D(t, p) {
45
- return t * Math.sqrt(1 - p * p);
46
- }
1
+ const i = (t, c, x) => -x * t + x * c + t;
47
2
  export {
48
- D as calcAngularFreq,
49
- B as findSpring,
50
- G as maxDamping,
51
- m as maxDuration,
52
- A as minDamping,
53
- S as minDuration
3
+ i as mix
54
4
  };
package/dist/index358.js CHANGED
@@ -1,33 +1,25 @@
1
- import { interpolate as f } from "./index353.js";
2
- import { easeInOut as p } from "./index229.js";
3
- function m(e, t) {
4
- return e.map(() => t || p).splice(0, e.length - 1);
5
- }
6
- function g(e) {
7
- const t = e.length;
8
- return e.map((r, n) => n !== 0 ? n / (t - 1) : 0);
9
- }
10
- function y(e, t) {
11
- return e.map((r) => r * t);
12
- }
13
- function A({ from: e = 0, to: t = 1, ease: r, offset: n, duration: u = 300 }) {
14
- const o = { done: !1, value: e }, a = Array.isArray(t) ? t : [e, t], c = y(n && n.length === a.length ? n : g(a), u);
15
- function l() {
16
- return f(c, a, {
17
- ease: Array.isArray(r) ? r : m(a, r)
18
- });
19
- }
20
- let i = l();
21
- return {
22
- next: (s) => (o.value = i(s), o.done = s >= u, o),
23
- flipTarget: () => {
24
- a.reverse(), i = l();
25
- }
1
+ import { mix as C } from "./index357.js";
2
+ import { invariant as c } from "./index361.js";
3
+ import { hslaToRgba as f } from "./index362.js";
4
+ import { hsla as s } from "./index363.js";
5
+ import { rgba as m } from "./index364.js";
6
+ import { hex as b } from "./index365.js";
7
+ const d = (o, t, r) => {
8
+ const a = o * o, e = t * t;
9
+ return Math.sqrt(Math.max(0, r * (e - a) + a));
10
+ }, y = [b, m, s], h = (o) => y.find((t) => t.test(o)), x = (o) => `'${o}' is not an animatable color. Use the equivalent color code instead.`, j = (o, t) => {
11
+ let r = h(o), a = h(t);
12
+ c(!!r, x(o)), c(!!a, x(t));
13
+ let e = r.parse(o), n = a.parse(t);
14
+ r === s && (e = f(e), r = m), a === s && (n = f(n), a = m);
15
+ const l = Object.assign({}, e);
16
+ return (p) => {
17
+ for (const i in l)
18
+ i !== "alpha" && (l[i] = d(e[i], n[i], p));
19
+ return l.alpha = C(e.alpha, n.alpha, p), r.transform(l);
26
20
  };
27
- }
21
+ };
28
22
  export {
29
- y as convertOffsetToTimes,
30
- m as defaultEasing,
31
- g as defaultOffset,
32
- A as keyframes
23
+ j as mixColor,
24
+ d as mixLinearColor
33
25
  };
package/dist/index359.js CHANGED
@@ -1,4 +1,43 @@
1
- const c = (a, t, m) => Math.min(Math.max(m, a), t);
1
+ import { mix as c } from "./index357.js";
2
+ import { mixColor as f } from "./index358.js";
3
+ import { isNum as i } from "./index366.js";
4
+ import { pipe as p } from "./index360.js";
5
+ import { warning as d } from "./index361.js";
6
+ import { complex as a } from "./index220.js";
7
+ import { color as b } from "./index227.js";
8
+ function l(n, e) {
9
+ return i(n) ? (r) => c(n, e, r) : b.test(n) ? f(n, e) : h(n, e);
10
+ }
11
+ const x = (n, e) => {
12
+ const r = [...n], o = r.length, t = n.map((u, s) => l(u, e[s]));
13
+ return (u) => {
14
+ for (let s = 0; s < o; s++)
15
+ r[s] = t[s](u);
16
+ return r;
17
+ };
18
+ }, C = (n, e) => {
19
+ const r = Object.assign(Object.assign({}, n), e), o = {};
20
+ for (const t in r)
21
+ n[t] !== void 0 && e[t] !== void 0 && (o[t] = l(n[t], e[t]));
22
+ return (t) => {
23
+ for (const u in o)
24
+ r[u] = o[u](t);
25
+ return r;
26
+ };
27
+ };
28
+ function m(n) {
29
+ const e = a.parse(n), r = e.length;
30
+ let o = 0, t = 0, u = 0;
31
+ for (let s = 0; s < r; s++)
32
+ o || typeof e[s] == "number" ? o++ : e[s].hue !== void 0 ? u++ : t++;
33
+ return { parsed: e, numNumbers: o, numRGB: t, numHSL: u };
34
+ }
35
+ const h = (n, e) => {
36
+ const r = a.createTransformer(e), o = m(n), t = m(e);
37
+ return o.numHSL === t.numHSL && o.numRGB === t.numRGB && o.numNumbers >= t.numNumbers ? p(x(o.parsed, t.parsed), r) : (d(!0, `Complex values '${n}' and '${e}' too different to mix. Ensure all colors are of the same type, and that each contains the same quantity of number and color values. Falling back to instant transition.`), (s) => `${s > 0 ? e : n}`);
38
+ };
2
39
  export {
3
- c as clamp
40
+ x as mixArray,
41
+ h as mixComplex,
42
+ C as mixObject
4
43
  };
package/dist/index360.js CHANGED
@@ -1,7 +1,4 @@
1
- const n = (e, o, t) => {
2
- const r = o - e;
3
- return r === 0 ? 1 : (t - e) / r;
4
- };
1
+ const o = (c, e) => (n) => e(c(n)), t = (...c) => c.reduce(o);
5
2
  export {
6
- n as progress
3
+ t as pipe
7
4
  };
package/dist/index361.js CHANGED
@@ -1,4 +1,13 @@
1
- const i = (t, c, x) => -x * t + x * c + t;
1
+ var i = function() {
2
+ }, r = function() {
3
+ };
4
+ process.env.NODE_ENV !== "production" && (i = function(n, o) {
5
+ !n && typeof console < "u" && console.warn(o);
6
+ }, r = function(n, o) {
7
+ if (!n)
8
+ throw new Error(o);
9
+ });
2
10
  export {
3
- i as mix
11
+ r as invariant,
12
+ i as warning
4
13
  };
package/dist/index362.js CHANGED
@@ -1,25 +1,22 @@
1
- import { mix as C } from "./index361.js";
2
- import { invariant as c } from "./index365.js";
3
- import { hslaToRgba as f } from "./index366.js";
4
- import { hsla as s } from "./index367.js";
5
- import { rgba as m } from "./index368.js";
6
- import { hex as b } from "./index369.js";
7
- const d = (o, t, r) => {
8
- const a = o * o, e = t * t;
9
- return Math.sqrt(Math.max(0, r * (e - a) + a));
10
- }, y = [b, m, s], h = (o) => y.find((t) => t.test(o)), x = (o) => `'${o}' is not an animatable color. Use the equivalent color code instead.`, j = (o, t) => {
11
- let r = h(o), a = h(t);
12
- c(!!r, x(o)), c(!!a, x(t));
13
- let e = r.parse(o), n = a.parse(t);
14
- r === s && (e = f(e), r = m), a === s && (n = f(n), a = m);
15
- const l = Object.assign({}, e);
16
- return (p) => {
17
- for (const i in l)
18
- i !== "alpha" && (l[i] = d(e[i], n[i], p));
19
- return l.alpha = C(e.alpha, n.alpha, p), r.transform(l);
1
+ function c(e, f, r) {
2
+ return r < 0 && (r += 1), r > 1 && (r -= 1), r < 1 / 6 ? e + (f - e) * 6 * r : r < 1 / 2 ? f : r < 2 / 3 ? e + (f - e) * (2 / 3 - r) * 6 : e;
3
+ }
4
+ function R({ hue: e, saturation: f, lightness: r, alpha: M }) {
5
+ e /= 360, f /= 100, r /= 100;
6
+ let o = 0, u = 0, d = 0;
7
+ if (!f)
8
+ o = u = d = r;
9
+ else {
10
+ const n = r < 0.5 ? r * (1 + f) : r + f - r * f, b = 2 * r - n;
11
+ o = c(b, n, e + 1 / 3), u = c(b, n, e), d = c(b, n, e - 1 / 3);
12
+ }
13
+ return {
14
+ red: Math.round(o * 255),
15
+ green: Math.round(u * 255),
16
+ blue: Math.round(d * 255),
17
+ alpha: M
20
18
  };
21
- };
19
+ }
22
20
  export {
23
- j as mixColor,
24
- d as mixLinearColor
21
+ R as hslaToRgba
25
22
  };