@quilltap/theme-storybook 1.0.63 → 1.0.65

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.css CHANGED
@@ -423,6 +423,8 @@ body {
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  --qt-queue-badge-group-radius: var(--radius-md);
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  --qt-queue-badge-memory-bg: hsl(225 55% 48%);
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  --qt-queue-badge-memory-fg: hsl(0 0% 100%);
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+ --qt-queue-badge-embedding-bg: hsl(270 50% 48%);
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+ --qt-queue-badge-embedding-fg: hsl(0 0% 100%);
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  --qt-queue-badge-summary-bg: hsl(152 55% 38%);
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  --qt-queue-badge-summary-fg: hsl(0 0% 100%);
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  --qt-queue-badge-danger-bg: hsl(0 60% 48%);
@@ -2252,6 +2254,9 @@ body {
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  .hover\:qt-bg-muted\/80:hover {
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  background-color: color-mix(in srgb, var(--color-muted) 80%, transparent);
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  }
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+ .hover\:qt-bg-primary:hover {
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+ background-color: var(--color-primary);
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+ }
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  .hover\:qt-bg-primary\/5:hover {
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  background-color: color-mix(in srgb, var(--color-primary) 5%, transparent);
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  }
@@ -2273,6 +2278,9 @@ body {
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  .hover\:qt-bg-destructive\/90:hover {
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  background-color: color-mix(in srgb, var(--color-destructive) 90%, transparent);
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  }
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+ .hover\:qt-bg-success:hover {
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+ background-color: var(--color-success);
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+ }
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  .hover\:qt-bg-success\/20:hover {
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  background-color: color-mix(in srgb, var(--color-success) 20%, transparent);
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  }
@@ -2810,6 +2818,11 @@ body {
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  }
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  }
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  .dark {
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+ --qt-queue-badge-memory-bg: hsl(225 55% 55%);
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+ --qt-queue-badge-embedding-bg: hsl(270 50% 55%);
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+ --qt-queue-badge-summary-bg: hsl(152 50% 42%);
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+ --qt-queue-badge-danger-bg: hsl(0 60% 52%);
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+ --qt-queue-badge-story-bg: hsl(225 12% 44%);
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  --qt-chat-whisper-bg: color-mix(in srgb, var(--qt-chat-assistant-bg) 60%, #6b5b95 40%);
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  --qt-chat-whisper-border: #6b5b95;
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  --qt-chat-whisper-label-fg: #b5a9d1;
@@ -3111,6 +3124,65 @@ body {
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  background-color: var(--qt-terminal-closed-badge-bg);
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  color: var(--qt-terminal-closed-badge-fg);
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  }
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+ .qt-queue-badge-group {
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+ display: inline-flex;
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+ align-items: center;
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+ overflow: hidden;
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+ flex-shrink: 0;
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+ gap: var(--qt-queue-badge-group-gap);
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+ border-radius: var(--qt-queue-badge-group-radius);
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+ }
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+ .qt-queue-badge,
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+ .qt-queue-badge-memory,
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+ .qt-queue-badge-embedding,
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+ .qt-queue-badge-summary,
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+ .qt-queue-badge-danger,
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+ .qt-queue-badge-story {
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+ display: inline-flex;
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+ align-items: center;
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+ gap: 0.25rem;
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+ flex-shrink: 0;
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+ line-height: 1;
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+ white-space: nowrap;
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+ padding: var(--qt-queue-badge-padding-y) var(--qt-queue-badge-padding-x);
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+ font-size: var(--qt-queue-badge-font-size);
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+ font-weight: var(--qt-queue-badge-font-weight);
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+ transition: opacity 200ms ease;
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+ }
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+ .qt-queue-badge-idle {
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+ opacity: var(--qt-queue-badge-idle-opacity);
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+ }
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+ .qt-queue-badge-pulse {
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+ animation: qt-queue-badge-blip 600ms ease-in-out 2;
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+ }
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+ @keyframes qt-queue-badge-blip {
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+ 0%, 100% {
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+ opacity: var(--qt-queue-badge-idle-opacity);
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+ }
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+ 50% {
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+ opacity: 1;
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+ }
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+ }
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+ .qt-queue-badge-memory {
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+ background: var(--qt-queue-badge-memory-bg);
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+ color: var(--qt-queue-badge-memory-fg);
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+ }
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+ .qt-queue-badge-embedding {
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+ background: var(--qt-queue-badge-embedding-bg);
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+ color: var(--qt-queue-badge-embedding-fg);
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+ }
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+ .qt-queue-badge-summary {
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+ background: var(--qt-queue-badge-summary-bg);
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+ color: var(--qt-queue-badge-summary-fg);
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+ }
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+ .qt-queue-badge-danger {
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+ background: var(--qt-queue-badge-danger-bg);
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+ color: var(--qt-queue-badge-danger-fg);
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+ }
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+ .qt-queue-badge-story {
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+ background: var(--qt-queue-badge-story-bg);
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+ color: var(--qt-queue-badge-story-fg);
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+ }
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  .qt-roleplay-1,
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  .qt-roleplay-2,
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  .qt-roleplay-3,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quilltap/theme-storybook",
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- "version": "1.0.63",
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+ "version": "1.0.65",
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  "description": "Storybook preset and stories for developing Quilltap theme plugins",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
@@ -328,6 +328,8 @@
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  --qt-queue-badge-group-radius: var(--radius-md);
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  --qt-queue-badge-memory-bg: hsl(225 55% 48%);
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  --qt-queue-badge-memory-fg: hsl(0 0% 100%);
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+ --qt-queue-badge-embedding-bg: hsl(270 50% 48%);
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+ --qt-queue-badge-embedding-fg: hsl(0 0% 100%);
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  --qt-queue-badge-summary-bg: hsl(152 55% 38%);
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  --qt-queue-badge-summary-fg: hsl(0 0% 100%);
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  --qt-queue-badge-danger-bg: hsl(0 60% 48%);
@@ -2804,6 +2806,10 @@
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  background-color: color-mix(in srgb, var(--color-muted) 80%, transparent);
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  }
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+ .hover\:qt-bg-primary:hover {
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+ background-color: var(--color-primary);
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+ }
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+
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  .hover\:qt-bg-primary\/5:hover {
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  background-color: color-mix(in srgb, var(--color-primary) 5%, transparent);
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  }
@@ -2832,6 +2838,10 @@
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  background-color: color-mix(in srgb, var(--color-destructive) 90%, transparent);
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  }
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+ .hover\:qt-bg-success:hover {
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+ background-color: var(--color-success);
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+ }
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+
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  .hover\:qt-bg-success\/20:hover {
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  background-color: color-mix(in srgb, var(--color-success) 20%, transparent);
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  }
@@ -3528,6 +3538,13 @@
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  Adjusted colors for dark backgrounds with better contrast
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  ========================================================================== */
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  .dark {
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+ /* Queue status badges — dark mode */
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+ --qt-queue-badge-memory-bg: hsl(225 55% 55%);
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+ --qt-queue-badge-embedding-bg: hsl(270 50% 55%);
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+ --qt-queue-badge-summary-bg: hsl(152 50% 42%);
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+ --qt-queue-badge-danger-bg: hsl(0 60% 52%);
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+ --qt-queue-badge-story-bg: hsl(225 12% 44%);
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+
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  /* Chat: Whisper messages — dark mode */
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  --qt-chat-whisper-bg: color-mix(in srgb, var(--qt-chat-assistant-bg) 60%, #6b5b95 40%);
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  --qt-chat-whisper-border: #6b5b95;
@@ -3937,6 +3954,80 @@
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  color: var(--qt-terminal-closed-badge-fg);
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  }
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+ /* ==========================================================================
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+ QUEUE STATUS BADGE GROUP
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+ The compact chip group in the page toolbar reporting in-flight background
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+ activity per kind (memory, embedding, summarization, the Concierge, images).
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+ ========================================================================== */
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+ .qt-queue-badge-group {
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+ display: inline-flex;
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+ align-items: center;
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+ overflow: hidden;
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+ flex-shrink: 0;
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+ gap: var(--qt-queue-badge-group-gap);
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+ border-radius: var(--qt-queue-badge-group-radius);
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+ }
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+
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+ .qt-queue-badge,
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+ .qt-queue-badge-memory,
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+ .qt-queue-badge-embedding,
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+ .qt-queue-badge-summary,
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+ .qt-queue-badge-danger,
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+ .qt-queue-badge-story {
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+ display: inline-flex;
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+ align-items: center;
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+ gap: 0.25rem;
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+ flex-shrink: 0;
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+ line-height: 1;
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+ white-space: nowrap;
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+ padding: var(--qt-queue-badge-padding-y) var(--qt-queue-badge-padding-x);
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+ font-size: var(--qt-queue-badge-font-size);
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+ font-weight: var(--qt-queue-badge-font-weight);
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+ transition: opacity 200ms ease;
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+ }
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+
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+ /* Idle state (count is 0). */
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+ .qt-queue-badge-idle {
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+ opacity: var(--qt-queue-badge-idle-opacity);
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+ }
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+
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+ /* Blip — work that started and finished between two polls of the activity
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+ snapshot never shows up as a count, so the badge pulses to mark that it
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+ happened. */
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+ .qt-queue-badge-pulse {
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+ animation: qt-queue-badge-blip 600ms ease-in-out 2;
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+ }
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+
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+ @keyframes qt-queue-badge-blip {
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+ 0%, 100% { opacity: var(--qt-queue-badge-idle-opacity); }
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+ 50% { opacity: 1; }
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+ }
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+
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+ .qt-queue-badge-memory {
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+ background: var(--qt-queue-badge-memory-bg);
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+ color: var(--qt-queue-badge-memory-fg);
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+ }
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+
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+ .qt-queue-badge-embedding {
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+ background: var(--qt-queue-badge-embedding-bg);
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+ color: var(--qt-queue-badge-embedding-fg);
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+ }
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+
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+ .qt-queue-badge-summary {
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+ background: var(--qt-queue-badge-summary-bg);
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+ color: var(--qt-queue-badge-summary-fg);
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+ }
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+
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+ .qt-queue-badge-danger {
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+ background: var(--qt-queue-badge-danger-bg);
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+ color: var(--qt-queue-badge-danger-fg);
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+ }
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+
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+ .qt-queue-badge-story {
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+ background: var(--qt-queue-badge-story-bg);
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+ color: var(--qt-queue-badge-story-fg);
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+ }
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+
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  /* ==========================================================================
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  ROLEPLAY-TEMPLATE STYLES
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  The chips + add-on flourishes a roleplay-template delimiter can opt into. In