@quenty/uiobjectutils 6.23.1 → 6.23.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -0
- package/package.json +2 -2
- package/src/Client/UICornerUtils.lua +6 -6
package/CHANGELOG.md
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@@ -3,6 +3,17 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [6.23.2](https://github.com/Quenty/NevermoreEngine/compare/@quenty/uiobjectutils@6.23.1...@quenty/uiobjectutils@6.23.2) (2026-01-23)
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### Bug Fixes
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* Return inside point for debugging too ([a0cf24f](https://github.com/Quenty/NevermoreEngine/commit/a0cf24f765a387203b8e69099be99afb212260b8))
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## [6.23.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/uiobjectutils@6.23.0...@quenty/uiobjectutils@6.23.1) (2026-01-21)
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**Note:** Version bump only for package @quenty/uiobjectutils
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package/package.json
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{
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"name": "@quenty/uiobjectutils",
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"version": "6.23.
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"version": "6.23.2",
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"description": "UI object utils library for Roblox",
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"keywords": [
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"Roblox",
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@@ -37,5 +37,5 @@
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"@quenty/loader": "10.9.3",
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"@quenty/rx": "13.23.1"
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},
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"gitHead": "
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"gitHead": "678ed19a89624c08a39990f43f45747cc3dad143"
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}
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@@ -47,7 +47,7 @@ function UICornerUtils.clampPositionToFrame(
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frameSize: Vector2,
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radius: number,
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point: Vector2
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): (Vector2?, Vector2?)
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): (Vector2?, Vector2?, Vector2?)
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assert(radius >= 0, "Bad radius")
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assert(point, "Bad point")
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@@ -77,18 +77,18 @@ function UICornerUtils.clampPositionToFrame(
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rpy = miny
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end
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local
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local insidePosition = Vector2.new(rpx, rpy)
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-- project in direction of offset
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local direction = point -
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local direction = point - insidePosition
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if direction.Magnitude == 0 then
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-- Shouldn't happen!
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return nil, nil
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return nil, nil, nil
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end
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local normal = direction.Unit
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local outsidePosition =
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return outsidePosition, normal
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local outsidePosition = insidePosition + normal * radius
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return outsidePosition, normal, insidePosition
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end
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return UICornerUtils
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