@quenty/tie 10.6.0-canary.490.601c967.0 → 10.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
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@@ -3,16 +3,18 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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# [10.
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# [10.7.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/tie@10.6.0...@quenty/tie@10.7.0) (2024-09-12)
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### Bug Fixes
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* Tie signal implementation fix ([8dc23bb](https://github.com/Quenty/NevermoreEngine/commit/8dc23bb8300598431a58b273ee2382ee90e76243))
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* TODO FIX THIS ([3731acd](https://github.com/Quenty/NevermoreEngine/commit/3731acdf4cf888bdac55157670fc61d6a6ba7c3d))
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### Features
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* Add tuple package and fix tie signal ([134f90c](https://github.com/Quenty/NevermoreEngine/commit/134f90c03b265b9d2232198475ca27f4d5e87071))
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* Allow default values to be defined for TiePropertyDefinition ([89112f1](https://github.com/Quenty/NevermoreEngine/commit/89112f15ffdc8c637681ba9f4e7aa1c60e2c7e23))
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* Unedited all changes ([60e64e3](https://github.com/Quenty/NevermoreEngine/commit/60e64e3efce17c10c4b8965871187d231b338dd4))
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@@ -20,6 +22,14 @@ See [Conventional Commits](https://conventionalcommits.org) for commit guideline
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# [10.6.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/tie@10.5.0...@quenty/tie@10.6.0) (2024-08-09)
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**Note:** Version bump only for package @quenty/tie
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# [10.5.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/tie@10.4.0...@quenty/tie@10.5.0) (2024-05-09)
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "@quenty/tie",
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"version": "10.
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"version": "10.7.0",
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"description": "Tie allows interfaces to be defined between Lua OOP and Roblox objects.",
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"keywords": [
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"Roblox",
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"Quenty"
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],
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"dependencies": {
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"@quenty/attributeutils": "14.
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"@quenty/baseobject": "10.4.0
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"@quenty/brio": "14.
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"@quenty/collectionserviceutils": "8.
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"@quenty/instanceutils": "13.
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"@quenty/loader": "10.4.0
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"@quenty/maid": "3.
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"@quenty/rx": "13.
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"@quenty/statestack": "14.
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"@quenty/string": "3.2.0",
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"@quenty/symbol": "3.1.0",
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"@quenty/table": "3.5.0",
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"@quenty/
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"@quenty/
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"@quenty/attributeutils": "^14.5.0",
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"@quenty/baseobject": "^10.4.0",
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"@quenty/brio": "^14.5.0",
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"@quenty/collectionserviceutils": "^8.5.0",
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"@quenty/instanceutils": "^13.5.0",
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"@quenty/loader": "^10.4.0",
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"@quenty/maid": "^3.3.0",
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"@quenty/rx": "^13.5.0",
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"@quenty/statestack": "^14.6.0",
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"@quenty/string": "^3.2.0",
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"@quenty/symbol": "^3.1.0",
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"@quenty/table": "^3.5.0",
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"@quenty/tuple": "^1.1.0",
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"@quenty/valuebaseutils": "^13.5.0",
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"@quenty/valueobject": "^13.5.0"
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},
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"devDependencies": {
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"@quenty/promise": "10.4.0
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"@quenty/signal": "7.4.0
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"@quenty/promise": "^10.4.0",
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"@quenty/signal": "^7.4.0"
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},
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "fb172906f3ee725269ec1e5f4daf9dca227e729d"
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}
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@@ -7,6 +7,7 @@ local require = require(script.Parent.loader).load(script)
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local BaseObject = require("BaseObject")
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local TieUtils = require("TieUtils")
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local Maid = require("Maid")
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local Tuple = require("Tuple")
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local TieSignalImplementation = setmetatable({}, BaseObject)
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TieSignalImplementation.ClassName = "TieSignalImplementation"
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@@ -23,12 +24,6 @@ function TieSignalImplementation.new(memberDefinition, implParent, initialValue)
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self._bindableEvent.Name = memberDefinition:GetMemberName()
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self._bindableEvent.Parent = self._implParent
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-- Abuse the fact that the first signal connected is the first
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-- signal to fire!
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self._maid:GiveTask(self._bindableEvent.Event:Connect(function()
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self._thisIsUsFiring = false
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end))
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self:SetImplementation(initialValue)
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return self
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local maid = Maid.new()
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if type(signal) == "table" then
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-- Prevent re-entrance from stuff fired from ourselves when forwarding events in either direction
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local signalFiredArgs = {}
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local bindableEventFiredArgs = {}
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maid:GiveTask(signal:Connect(function(...)
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local args = Tuple.new(...)
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for pendingArgs, _ in pairs(signalFiredArgs) do
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if pendingArgs == args then
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-- Remove from queue
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signalFiredArgs[pendingArgs] = nil
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return
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end
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end
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bindableEventFiredArgs[args] = true
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self._bindableEvent:Fire(TieUtils.encode(...))
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end))
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maid:GiveTask(self._bindableEvent.Event:Connect(function(...)
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local args = Tuple.new(TieUtils.decode(...))
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for pendingArgs, _ in pairs(bindableEventFiredArgs) do
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if pendingArgs == args then
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-- Remove from queue
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bindableEventFiredArgs[pendingArgs] = nil
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return
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end
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end
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signalFiredArgs[args] = true
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signal:Fire(args:Unpack())
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end))
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end
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self._maid._implementationMaid = maid
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@@ -14,7 +14,10 @@ function TieUtils.encode(...)
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local results = table.pack(...)
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for i=1, results.n do
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if type(results[i]) == "table"
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if type(results[i]) == "table"
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or type(results[i]) == "function"
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or typeof(results[i]) == "userdata" then -- newproxy() symbols
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local saved = results[i]
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results[i] = function()
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return saved -- Pack into a callback so we can transfer data.
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