@quenty/terrainutils 10.9.0 → 10.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -3,6 +3,14 @@
3
3
  All notable changes to this project will be documented in this file.
4
4
  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
5
5
 
6
+ ## [10.9.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/terrainutils@10.9.0...@quenty/terrainutils@10.9.1) (2025-03-21)
7
+
8
+ **Note:** Version bump only for package @quenty/terrainutils
9
+
10
+
11
+
12
+
13
+
6
14
  # [10.9.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/terrainutils@10.8.0...@quenty/terrainutils@10.9.0) (2025-02-18)
7
15
 
8
16
  **Note:** Version bump only for package @quenty/terrainutils
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@quenty/terrainutils",
3
- "version": "10.9.0",
3
+ "version": "10.9.1",
4
4
  "description": "Utility functions for manipulating terrain",
5
5
  "keywords": [
6
6
  "Roblox",
@@ -26,12 +26,12 @@
26
26
  ],
27
27
  "dependencies": {
28
28
  "@quenty/loader": "^10.8.0",
29
- "@quenty/region3int16utils": "^10.8.0",
29
+ "@quenty/region3int16utils": "^10.8.1",
30
30
  "@quenty/region3utils": "^10.9.0",
31
- "@quenty/vector3int16utils": "^2.2.0"
31
+ "@quenty/vector3int16utils": "^2.2.1"
32
32
  },
33
33
  "publishConfig": {
34
34
  "access": "public"
35
35
  },
36
- "gitHead": "184a407d8d7366c39009444c3c9a7023cb176471"
36
+ "gitHead": "6b7c3e15e60cdb185986207b574e2b5591261e7a"
37
37
  }
@@ -1,3 +1,4 @@
1
+ --!strict
1
2
  --[=[
2
3
  Utility functions for manipulating terrain
3
4
  @class TerrainUtils
@@ -18,9 +19,8 @@ local TerrainUtils = {}
18
19
  @param resolution number
19
20
  @return Region3
20
21
  ]=]
21
- function TerrainUtils.getTerrainRegion3(position, size, resolution)
22
- return Region3Utils.fromPositionSize(position, size)
23
- :ExpandToGrid(resolution)
22
+ function TerrainUtils.getTerrainRegion3(position: Vector3, size: Vector3, resolution: number): Region3
23
+ return Region3Utils.fromPositionSize(position, size):ExpandToGrid(resolution)
24
24
  end
25
25
 
26
26
  --[=[
@@ -30,9 +30,9 @@ end
30
30
  @param resolution number
31
31
  @return Region3int16
32
32
  ]=]
33
- function TerrainUtils.getTerrainRegion3int16FromRegion3(region3, resolution)
34
- local position = region3.CFrame.Position/resolution
35
- local size = region3.Size/resolution
33
+ function TerrainUtils.getTerrainRegion3int16FromRegion3(region3: Region3, resolution: number): Region3int16
34
+ local position = region3.CFrame.Position / resolution
35
+ local size = region3.Size / resolution
36
36
 
37
37
  return Region3int16Utils.createRegion3int16FromPositionSize(position, size)
38
38
  end
@@ -42,9 +42,9 @@ end
42
42
  @param region3 Region3
43
43
  @return Vector3
44
44
  ]=]
45
- function TerrainUtils.getCorner(region3)
45
+ function TerrainUtils.getCorner(region3: Region3): Vector3
46
46
  local position = region3.CFrame.Position
47
- local halfSize = region3.Size/2
47
+ local halfSize = region3.Size / 2
48
48
 
49
49
  return position - halfSize
50
50
  end
@@ -55,9 +55,9 @@ end
55
55
  @param resolution number
56
56
  @return Vector3int16
57
57
  ]=]
58
- function TerrainUtils.getCornerint16(region3, resolution)
58
+ function TerrainUtils.getCornerint16(region3: Region3, resolution: number): Vector3int16
59
59
  local corner = TerrainUtils.getCorner(region3)
60
- return Vector3int16Utils.fromVector3(corner/resolution)
60
+ return Vector3int16Utils.fromVector3(corner / resolution)
61
61
  end
62
62
 
63
- return TerrainUtils
63
+ return TerrainUtils