@quenty/teamutils 4.1.0 → 4.2.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [4.2.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/teamutils@4.1.0...@quenty/teamutils@4.2.0) (2022-10-23)
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+ ### Bug Fixes
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+ * Rx switch maps would lead to multiple brios alive against a single switched observable. ([cd25a22](https://github.com/Quenty/NevermoreEngine/commit/cd25a220a2096fe1c3093deec7f9bc4e83815924))
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  # [4.1.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/teamutils@4.0.0...@quenty/teamutils@4.1.0) (2022-10-11)
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  **Note:** Version bump only for package @quenty/teamutils
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/teamutils",
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- "version": "4.1.0",
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+ "version": "4.2.0",
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  "description": "Team utility methods",
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  "keywords": [
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  "Roblox",
@@ -34,5 +34,5 @@
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  "@quenty/maid": "^2.4.0",
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  "@quenty/rx": "^7.1.0"
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  },
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- "gitHead": "69c2153865684748d0a8d6806f1ff999685c2e55"
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+ "gitHead": "f167412233d2a0bcb7f91bdc6aa2f3c754bdbe79"
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  }
@@ -108,7 +108,7 @@ function RxTeamUtils.observePlayersForTeamColorBrio(teamColor)
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  -- with the same color so no great solution here.
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  RxBrioUtils.switchMapBrio(function(team)
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  return RxTeamUtils.observePlayersForTeamBrio(team)
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- end)
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+ end);
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  })
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  end
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