@quenty/teamutils 2.1.0 → 2.2.1-canary.276.672e37b.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +22 -0
- package/LICENSE.md +1 -1
- package/package.json +9 -2
- package/src/Shared/RxTeamUtils.lua +184 -0
- package/src/node_modules.project.json +7 -0
package/CHANGELOG.md
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@@ -3,6 +3,28 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [2.2.1-canary.276.672e37b.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/teamutils@2.2.0...@quenty/teamutils@2.2.1-canary.276.672e37b.0) (2022-07-31)
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### Features
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* Add RxTeamUtils.observeEnemyTeamColorPlayersBrio(teamColor) and documentation ([25690cb](https://github.com/Quenty/NevermoreEngine/commit/25690cb306dc2c6a140e3c12bacc9cec945a5b11))
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# [2.2.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/teamutils@2.1.0...@quenty/teamutils@2.2.0) (2022-06-21)
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### Features
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* Add RxTeamUtils ([437b7c6](https://github.com/Quenty/NevermoreEngine/commit/437b7c6b146709852e7f99c4d999af845915a15d))
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# [2.1.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/teamutils@2.0.1...@quenty/teamutils@2.1.0) (2022-03-27)
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**Note:** Version bump only for package @quenty/teamutils
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package/LICENSE.md
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package/package.json
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{
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"name": "@quenty/teamutils",
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"version": "2.1.0",
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"version": "2.2.1-canary.276.672e37b.0",
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"description": "Team utility methods",
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"keywords": [
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"Roblox",
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"publishConfig": {
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"access": "public"
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},
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"
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"dependencies": {
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"@quenty/brio": "6.1.1-canary.276.672e37b.0",
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"@quenty/instanceutils": "5.1.1-canary.276.672e37b.0",
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"@quenty/loader": "5.0.0",
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"@quenty/maid": "2.3.1-canary.276.672e37b.0",
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"@quenty/rx": "5.1.1-canary.276.672e37b.0"
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},
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"gitHead": "672e37b9bbb8b2d4c4c6c69ed2647335be0bc469"
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}
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--[=[
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Helper methods involving teams on Roblox.
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@class RxTeamUtils
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]=]
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local require = require(script.Parent.loader).load(script)
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local Teams = game:GetService("Teams")
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local Players = game:GetService("Players")
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local Observable = require("Observable")
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local Maid = require("Maid")
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local Brio = require("Brio")
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local RxBrioUtils = require("RxBrioUtils")
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local RxTeamUtils = {}
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--[=[
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Observes all players on a taem.
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@param team Team
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@return Observable<Brio<Player>>
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]=]
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function RxTeamUtils.observePlayersForTeamBrio(team)
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assert(typeof(team) == "Instance" and team:IsA("Team"), "Bad team")
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return Observable.new(function(sub)
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local maid = Maid.new()
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local function handlePlayer(player)
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local brio = Brio.new(player)
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maid[player] = brio
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sub:Fire(brio)
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end
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maid:GiveTask(team.PlayerAdded:Connect(handlePlayer))
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maid:GiveTask(team.PlayerRemoved:Connect(function(player)
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maid[player] = nil
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end))
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for _, player in pairs(team:GetPlayers()) do
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handlePlayer(player)
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end
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return maid
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end)
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end
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--[=[
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Observes all enemy players for a team color
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@param teamColor BrickColor
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@return Observable<Brio<Player>>
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]=]
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function RxTeamUtils.observeEnemyTeamColorPlayersBrio(teamColor)
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assert(typeof(teamColor) == "BrickColor", "Bad teamColor")
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return Observable.new(function(sub)
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local topMaid = Maid.new()
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local function handlePlayerTeamChanged(playerMaid, player)
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if player.Team and player.Team.TeamColor.Number == teamColor.Number then
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playerMaid[player] = nil
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else
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local brio = Brio.new(player)
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playerMaid[player] = brio
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sub:Fire(brio)
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end
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end
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local function handlePlayer(player)
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local maid = Maid.new()
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handlePlayerTeamChanged(maid, player)
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maid:GiveTask(player:GetPropertyChangedSignal("Team"):Connect(function()
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handlePlayerTeamChanged(maid, player)
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end))
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topMaid[player] = maid
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end
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topMaid:GiveTask(Players.PlayerAdded:Connect(handlePlayer))
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topMaid:GiveTask(Players.PlayerRemoving:Connect(function(player)
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topMaid[player] = nil
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end))
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for _, player in pairs(Players:GetPlayers()) do
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handlePlayer(player)
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end
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return topMaid
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end)
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end
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--[=[
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Observes all players for a team color (given they have a team)
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@param teamColor BrickColor
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@return Observable<Brio<Player>>
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]=]
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function RxTeamUtils.observePlayersForTeamColorBrio(teamColor)
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assert(typeof(teamColor) == "BrickColor", "Bad teamColor")
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return RxTeamUtils.observeTeamsForColorBrio(teamColor):Pipe({
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-- NOTE: Switch map here means we get a subtle bug, but alternative is duplicate players if there's 2 teams
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-- with the same color so no great solution here.
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RxBrioUtils.switchMapBrio(function(team)
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return RxTeamUtils.observePlayersForTeamBrio(team)
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end)
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})
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end
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--[=[
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Observes all teams for a given color
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@param teamColor BrickColor
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@return Observable<Brio<Team>>
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]=]
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function RxTeamUtils.observeTeamsForColorBrio(teamColor)
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assert(typeof(teamColor) == "BrickColor", "Bad teamColor")
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return Observable.new(function(sub)
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local topMaid = Maid.new()
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topMaid:GiveTask(RxTeamUtils.observeTeamsBrio():Subscribe(function(brio)
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if brio:IsDead() then
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return
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end
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local maid = brio:ToMaid()
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local team = brio:GetValue()
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local function update()
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if team.TeamColor.Number == teamColor.Number then
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local result = Brio.new(team)
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maid._current = result
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sub:Fire(result)
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else
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maid._current = nil
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end
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end
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team:GetPropertyChangedSignal("TeamColor"):Connect(update)
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update()
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end))
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return topMaid
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end)
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end
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--[=[
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Observes all teams in the game (In Teams service)
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@return Observable<Brio<Team>>
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]=]
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function RxTeamUtils.observeTeamsBrio()
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return Observable.new(function(sub)
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local maid = Maid.new()
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local function handleTeam(team)
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if team:IsA("Team") then
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local brio = Brio.new(team)
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maid[team] = brio
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sub:Fire(brio)
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end
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end
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maid:GiveTask(Teams.ChildAdded:Connect(handleTeam))
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maid:GiveTask(Teams.ChildRemoved:Connect(function(inst)
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maid[inst] = nil
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end))
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for _, team in pairs(Teams:GetTeams()) do
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handleTeam(team)
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end
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return maid
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end)
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end
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return RxTeamUtils
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