@quenty/sunpositionutils 2.2.0 → 2.2.1-canary.283.9435534.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/LICENSE.md +1 -1
- package/package.json +3 -3
- package/src/Shared/SunPositionUtils.lua +45 -6
package/CHANGELOG.md
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [2.2.1-canary.283.9435534.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/sunpositionutils@2.2.0...@quenty/sunpositionutils@2.2.1-canary.283.9435534.0) (2022-08-16)
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**Note:** Version bump only for package @quenty/sunpositionutils
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# [2.2.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/sunpositionutils@2.1.1...@quenty/sunpositionutils@2.2.0) (2022-03-27)
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**Note:** Version bump only for package @quenty/sunpositionutils
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package/LICENSE.md
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package/package.json
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{
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"name": "@quenty/sunpositionutils",
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"version": "2.2.0",
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"description": "Utility to position the sun",
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"version": "2.2.1-canary.283.9435534.0",
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"description": "Utility to position the sun and to retrieve sun information specific to Roblox.",
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"keywords": [
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"Roblox",
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"Nevermore",
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "9435534e69ea26124b09ad2c1d345c60e5b0ecb3"
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}
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--[=[
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Utility to position the sun
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Utility to position the sun and to retrieve sun information specific to Roblox.
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Note this is not an accurate guess of where the sun would be on earth, but rather
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the computation to compute where Roblox is rendering the sun given the lighting
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properties set.
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@class SunPositionUtils
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local SunPositionUtils = {}
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@@ -8,31 +13,65 @@ local EARTH_TILT = 23.5
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local NORTH = Vector3.new(0, 0, -1)
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local ZAXIS = Vector3.new(0, 0, 1)
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--[=[
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Gets the geographical latitude from a vector pointing at the sun.
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@param direction Vector3
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@return number
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]=]
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function SunPositionUtils.getGeographicalLatitudeFromDirection(direction: Vector3)
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local angle = math.atan2(direction.z, math.sqrt(direction.x^2 + direction.y^2))
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return angle/(math.pi*2)*360+EARTH_TILT
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end
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SunPositionUtils.getGeographicalLatitudeFromMoonDirection = SunPositionUtils.getGeographicalLatitudeFromDirection
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--[=[
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Gets the clock time for the given direction.
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@param direction Vector3
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@return number
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]=]
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function SunPositionUtils.getClockTimeFromDirection(direction: Vector3)
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local altitude = math.atan2(-direction.y, -direction.x)
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return (altitude/(math.pi*2)*24-6) % 24
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end
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Gets the clock time from the given moon direction.
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@param direction Vector3
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@return number
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function SunPositionUtils.getClockTimeFromMoonDirection(direction: Vector3)
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local altitude = math.atan2(direction.y, direction.x)
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return (altitude/(math.pi*2)*24-6) % 24
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end
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Gets the direction the sun should be facing given the azimuth and altitude
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@param azimuthRad number
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@param altitudeRad number
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@param north Vector3?
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@return number
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]=]
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function SunPositionUtils.getDirection(azimuthRad: number, altitudeRad: number, north: Vector3)
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local cframe = (CFrame.Angles(0, azimuthRad, 0) * CFrame.Angles(altitudeRad, 0, 0))
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return cframe:vectorToWorldSpace(north or NORTH)
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end
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Estimates the sun position given the clockTime and geographical latitude.
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@param clockTime number
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@param geoLatitude number
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@return Vector3 -- Sun position
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@return Vector3 -- Moon position
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]=]
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function SunPositionUtils.getSunPosition(clockTime: number, geoLatitude: number)
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local seconds = clockTime*60*60
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local DAY = 24 * 60 * 60
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local YEAR = 365.2564 * DAY
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