@quenty/streamingutils 6.0.1 → 6.1.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [6.1.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/streamingutils@6.0.1...@quenty/streamingutils@6.1.0) (2022-12-27)
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+
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+
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+ ### Bug Fixes
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+
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+ * Fix StreamingUtils failing if streaming is disabled ([2c0d29a](https://github.com/Quenty/NevermoreEngine/commit/2c0d29af66d4f512528ee99cf5bc3e8a81188a96))
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+
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+
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+
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+
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+
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  ## [6.0.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/streamingutils@6.0.0...@quenty/streamingutils@6.0.1) (2022-11-04)
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  **Note:** Version bump only for package @quenty/streamingutils
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/streamingutils",
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- "version": "6.0.1",
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+ "version": "6.1.0",
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  "description": "Provides utilities for working with Roblox's streaming system",
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  "keywords": [
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  "Roblox",
@@ -32,5 +32,5 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "8b9877c26a3fc753409a5114e56717837291279d"
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+ "gitHead": "a4f99aa40c45080db30be7117cada229572f1574"
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  }
@@ -5,12 +5,30 @@
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  local require = require(script.Parent.loader).load(script)
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+ local Workspace = game:GetService("Workspace")
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+
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  local Promise = require("Promise")
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  local StreamingUtils = {}
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  --[=[
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- Promises to stream the area around the player at the given position.
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+ Promises to stream the area around the player at the given position. See [Player.RequestStreamAroundAsync]. Can
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+ be called on both the client and the server.
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+
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+ ```lua
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+ StreamingUtils.promiseStreamAround(Players.LocalPlayer, Vector3.new(0, 10, 0), 30)
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+ :Then(function()
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+ print("Done streaming")
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+ end)
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+ ```
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+
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+ Returns a resolved promise if streaming is not enabled as the area is guaranteed to be streamed in already.
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+
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+ :::warning
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+ Requesting streaming around an area is not a guarantee that the content will be present when the request completes,
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+ as streaming is affected by the client's network bandwidth, memory limitations, and other factors.
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+ :::
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+
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  @param player Player
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  @param position Vector3
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  @param timeOut number? -- Optional
@@ -21,7 +39,13 @@ function StreamingUtils.promiseStreamAround(player, position, timeOut)
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  assert(typeof(position) == "Vector3", "Bad position")
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  assert(type(timeOut) == "number" or timeOut == nil, "Bad timeOut")
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+ -- Guaranteed to be streamed in, no need to do anything
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+ if not Workspace.StreamingEnabled then
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+ return Promise.resolved()
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+ end
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+
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  return Promise.spawn(function(resolve, reject)
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+
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  local ok, err = pcall(function()
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  player:RequestStreamAroundAsync(position, timeOut)
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  end)