@quenty/sprites 13.19.1 → 13.19.2-canary.3cde3a3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [13.19.2-canary.3cde3a3.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/sprites@13.19.1...@quenty/sprites@13.19.2-canary.3cde3a3.0) (2025-11-13)
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### Bug Fixes
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* Reuse sprites for L3/R3 ([3cde3a3](https://github.com/Quenty/NevermoreEngine/commit/3cde3a3553ba0e30c720769df91702af2aa24744))
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## [13.19.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/sprites@13.19.0...@quenty/sprites@13.19.1) (2025-11-12)
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**Note:** Version bump only for package @quenty/sprites
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package/package.json
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{
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"name": "@quenty/sprites",
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"version": "13.19.
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"version": "13.19.2-canary.3cde3a3.0",
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"description": "Spritesheet utility for Roblox including a built-in InputImageLibrary",
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"keywords": [
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"Roblox",
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"Quenty"
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],
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"dependencies": {
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"@quenty/baseobject": "
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"@quenty/loader": "
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"@quenty/maid": "
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"@quenty/uiobjectutils": "
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"@quenty/baseobject": "10.9.0",
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"@quenty/loader": "10.9.0",
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"@quenty/maid": "3.5.0",
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"@quenty/uiobjectutils": "6.19.1"
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},
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"devDependencies": {
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"@quenty/string": "
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"@quenty/string": "3.3.3"
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},
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "3cde3a3553ba0e30c720769df91702af2aa24744"
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}
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self:AddSprite(Enum.KeyCode.DPadUp, Vector2.new(0, 200), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.Thumbstick1, Vector2.new(100, 200), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.Thumbstick2, Vector2.new(200, 200), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.ButtonL3, Vector2.new(500, 0), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.ButtonR3, Vector2.new(600, 0), Vector2.new(100, 100))
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return self
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end
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self:AddSprite(Enum.KeyCode.Menu, Vector2.new(400, 100), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.Thumbstick2, Vector2.new(500, 100), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.Thumbstick1, Vector2.new(600, 100), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.ButtonR3, Vector2.new(500, 100), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.ButtonL3, Vector2.new(600, 100), Vector2.new(100, 100))
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return self
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end
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self:AddSprite(Enum.KeyCode.Menu, Vector2.new(400, 100), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.Thumbstick1, Vector2.new(500, 100), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.Thumbstick2, Vector2.new(600, 100), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.ButtonL3, Vector2.new(500, 100), Vector2.new(100, 100))
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self:AddSprite(Enum.KeyCode.ButtonR3, Vector2.new(600, 100), Vector2.new(100, 100))
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return self
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end
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