@quenty/spawning 1.1.0-canary.252.9753dcc.0

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package/CHANGELOG.md ADDED
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+ # Change Log
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+
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+ All notable changes to this project will be documented in this file.
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+ See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+
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+ # 1.1.0-canary.252.9753dcc.0 (2022-03-10)
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+
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+
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+ ### Features
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+
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+ * Add spawning package for centralized performance tracked spawning ([dc21714](https://github.com/Quenty/NevermoreEngine/commit/dc21714f03bfe510670d65072dfcdbdb3392d3ce))
package/LICENSE.md ADDED
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+ MIT License
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+
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+ Copyright (c) 2014-2021 Quenty
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ ## SoundPromiseUtils
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+ <div align="center">
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+ <a href="http://quenty.github.io/NevermoreEngine/">
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+ <img src="https://github.com/Quenty/NevermoreEngine/actions/workflows/docs.yml/badge.svg" alt="Documentation status" />
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+ </a>
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+ <a href="https://discord.gg/mhtGUS8">
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+ <img src="https://img.shields.io/discord/385151591524597761?color=5865F2&label=discord&logo=discord&logoColor=white" alt="Discord" />
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+ </a>
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+ <a href="https://github.com/Quenty/NevermoreEngine/actions">
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+ <img src="https://github.com/Quenty/NevermoreEngine/actions/workflows/build.yml/badge.svg" alt="Build and release status" />
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+ </a>
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+ </div>
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+
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+ Centralized spawning service
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+
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+ <div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/SpawnService">View docs →</a></div>
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+
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+ ## Installation
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+ ```
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+ npm install @quenty/spawning --save
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+ ```
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+ {
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+ "name": "spawning",
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+ "tree": {
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+ "$path": "src"
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+ }
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+ }
package/package.json ADDED
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+ {
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+ "name": "@quenty/spawning",
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+ "version": "1.1.0-canary.252.9753dcc.0",
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+ "description": "Centralized spawning system",
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+ "keywords": [
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+ "Roblox",
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+ "Nevermore",
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+ "Lua"
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+ ],
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+ "bugs": {
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+ "url": "https://github.com/Quenty/NevermoreEngine/issues"
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+ },
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+ "repository": {
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+ "type": "git",
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+ "url": "https://github.com/Quenty/NevermoreEngine.git",
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+ "directory": "src/spawning/"
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+ },
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+ "funding": {
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+ "type": "patreon",
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+ "url": "https://www.patreon.com/quenty"
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+ },
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+ "license": "MIT",
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+ "contributors": [
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+ "Quenty"
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+ ],
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+ "dependencies": {
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+ "@quenty/binder": "5.1.0-canary.252.9753dcc.0",
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+ "@quenty/cmdrservice": "4.1.0-canary.252.9753dcc.0",
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+ "@quenty/loader": "4.0.0",
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+ "@quenty/maid": "2.2.0-canary.252.9753dcc.0",
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+ "@quenty/randomutils": "2.1.1",
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+ "@quenty/servicebag": "4.1.0-canary.252.9753dcc.0",
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+ "@quentystudios/t": "^1.2.5"
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+ },
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+ "publishConfig": {
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+ "access": "public"
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+ },
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+ "gitHead": "9753dcc02d4600d2706d8003cebb325ccfcde523"
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+ }
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+ --[=[
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+ @class SpawnServiceClient
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local SpawnServiceClient = {}
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+
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+ function SpawnServiceClient:Init(serviceBag)
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+ assert(not self._serviceBag, "Already initialized")
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+ self._serviceBag = assert(serviceBag, "No serviceBag")
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+
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+ self._serviceBag:GetService(require("CmdrServiceClient"))
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+ end
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+
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+ return SpawnServiceClient
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+ --[=[
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+ @class SpawnBinderGroupsServer
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local BinderGroup = require("BinderGroup")
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+ local t = require("t")
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+
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+ return require("BinderGroupProvider").new(function(self, _serviceBag)
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+
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+ -- SpawnProvider
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+ -- self:Add("SpawnProviders", BinderGroup.new(
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+ -- {
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+ -- },
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+ -- t.interface({
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+ -- GetSpawnPosition = t.callback;
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+ -- })
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+ -- ))
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+
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+ -- Item / asset spawning
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+ self:Add("Spawners", BinderGroup.new(
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+ {
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+ },
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+ t.interface({
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+ SpawnUpdate = t.callback;
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+ Regenerate = t.callback;
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+ })
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+ ))
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+ end)
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+ --[=[
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+ @class SpawnCmdrService
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local SpawnCmdrService = {}
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+
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+ function SpawnCmdrService:Init(serviceBag)
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+ assert(not self._serviceBag, "Already initialized")
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+ self._serviceBag = assert(serviceBag, "No serviceBag")
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+
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+ self._spawnService = self._serviceBag:GetService(require("SpawnService"))
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+ self._cmdrService = self._serviceBag:GetService(require("CmdrService"))
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+
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+ self._cmdrService:RegisterCommand({
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+ Name = "regen";
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+ Aliases = {};
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+ Description = "Forces all spawners to regenerate.";
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+ Group = "Spawn";
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+ Args = {};
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+ }, function(_context)
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+ self._spawnService:Regenerate()
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+
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+ return "Regenerated every spawner in the game."
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+ end)
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+ end
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+
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+ return SpawnCmdrService
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+ --[=[
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+ Handles spawning stuff in the game
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+ @class SpawnService
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local RunService = game:GetService("RunService")
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+
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+ local RandomUtils = require("RandomUtils")
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+ local Maid = require("Maid")
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+
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+ local UPDATE_PERIOD_SEC = 5
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+ local SPAWN_AFTER_GAME_START = 1
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+ local MAX_BUDGET_PER_CLASS = 0.05
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+ local WARN_ON_CLASS_BUDGET_EXHAUST = false
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+ local TOTAL_BUDGET_BEFORE_WARN = 0.1
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+
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+ local SpawnService = {}
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+
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+ function SpawnService:Init(serviceBag)
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+ self._serviceBag = assert(serviceBag, "No serviceBag")
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+ self._maid = Maid.new()
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+
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+ -- External
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+ self._serviceBag:GetService(require("CmdrService"))
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+
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+ -- Internal
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+ self._spawnBinderGroupsServer = self._serviceBag:GetService(require("SpawnBinderGroupsServer"))
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+ self._serviceBag:GetService(require("SpawnCmdrService"))
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+ end
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+
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+ function SpawnService:Start()
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+ local lastUpdateTime = (tick() - UPDATE_PERIOD_SEC + SPAWN_AFTER_GAME_START)
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+
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+ -- TODO: Smear across update pipeline
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+ self._maid:GiveTask(RunService.Stepped:Connect(function()
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+ if (lastUpdateTime + UPDATE_PERIOD_SEC) <= tick() then
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+ lastUpdateTime = tick()
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+ self:Update()
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+ end
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+ end))
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+ end
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+
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+ function SpawnService:AddSpawnerBinder(spawnerBinder)
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+ self._spawnBinderGroupsServer.Spawners:Add(spawnerBinder)
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+ end
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+
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+ function SpawnService:Regenerate()
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+ local startTime = tick()
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+
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+ for _, binder in pairs(self._spawnBinderGroupsServer.Spawners:GetBinders()) do
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+ for _, spawner in pairs(binder:GetAll()) do
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+ spawner:Regenerate()
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+ end
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+ end
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+
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+ if (tick() - startTime) >= 0.05 then
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+ warn(("SpawnService regenerate time: %0.4f ms"):format((tick() - startTime)*1000))
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+ end
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+ end
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+
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+ function SpawnService:Update()
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+ debug.profilebegin("spawnService")
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+
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+ local startTime = tick()
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+ local spawnerCount = 0
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+
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+ for _, binder in pairs(self._spawnBinderGroupsServer.Spawners:GetBinders()) do
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+ local classStartTime = tick()
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+ local classes = RandomUtils.shuffledCopy(binder:GetAll())
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+
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+ for _, spawner in pairs(classes) do
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+ spawnerCount = spawnerCount + 1
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+ spawner:SpawnUpdate(false)
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+
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+ if (tick() - classStartTime) >= MAX_BUDGET_PER_CLASS then
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+ if WARN_ON_CLASS_BUDGET_EXHAUST then
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+ warn(("[SpawnService.Update] - Class %q ran out of execution budget at %0.4f ms")
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+ :format(binder:GetTag(), (tick() - classStartTime)*1000))
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+ end
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+ break
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+ end
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+ end
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+ end
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+
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+ -- watch dog
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+ if (tick() - startTime) >= TOTAL_BUDGET_BEFORE_WARN then
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+ warn(("[SpawnService.Update] - Update time: %0.4f ms for %d spawners")
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+ :format((tick() - startTime)*1000, spawnerCount))
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+ end
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+
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+ debug.profileend()
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+ end
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+
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+ function SpawnService:Destroy()
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+ self._maid:DoCleaning()
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+ self._maid = nil
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+ end
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+
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+ return SpawnService
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+ --[=[
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+ @class SpawnerUtils
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+ ]=]
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+
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+ local SpawnerUtils = {}
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+
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+ function SpawnerUtils.getSpawnLocation(spawnPart, raycaster)
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+ local size = spawnPart.Size
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+ local sy = size.y
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+
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+ local ox = (math.random() - 0.5)*size.x
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+ local oz = (math.random() - 0.5)*size.z
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+
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+ local point = spawnPart.CFrame:pointToWorldSpace(Vector3.new(ox, sy/2, oz))
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+
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+ local ray = Ray.new(point, Vector3.new(0, -sy*2, 0))
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+
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+ local data = raycaster:FindPartOnRay(ray)
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+ if not data then
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+ return point
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+ end
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+
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+ return data.Position, data
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+ end
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+
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+ return SpawnerUtils
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+ {
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+ "name": "node_modules",
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+ "globIgnorePaths": [ "**/.package-lock.json" ],
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+ "tree": {
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+ "$path": { "optional": "../node_modules" }
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+ }
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+ }