@quenty/softshutdown 9.30.0 → 9.30.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/package.json +12 -12
- package/src/Client/SoftShutdownUI.lua +9 -9
package/CHANGELOG.md
CHANGED
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@@ -3,6 +3,14 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [9.30.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/softshutdown@9.30.0...@quenty/softshutdown@9.30.1) (2025-11-12)
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**Note:** Version bump only for package @quenty/softshutdown
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# [9.30.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/softshutdown@9.29.0...@quenty/softshutdown@9.30.0) (2025-11-07)
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**Note:** Version bump only for package @quenty/softshutdown
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@quenty/softshutdown",
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"version": "9.30.
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"version": "9.30.1",
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"description": "This service lets you shut down servers without losing a bunch of players. When game.OnClose is called, the script teleports everyone in the server into a reserved server.",
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"keywords": [
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"Roblox",
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@@ -31,12 +31,12 @@
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"dependencies": {
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"@quenty/attributeutils": "^14.20.0",
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"@quenty/baseobject": "^10.9.0",
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"@quenty/basicpane": "^13.21.
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"@quenty/bindtocloseservice": "^8.21.
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"@quenty/blend": "^12.22.
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"@quenty/clienttranslator": "^14.23.
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"@quenty/coreguienabler": "^12.23.
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"@quenty/datastore": "^13.25.
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"@quenty/basicpane": "^13.21.1",
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"@quenty/bindtocloseservice": "^8.21.1",
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"@quenty/blend": "^12.22.1",
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"@quenty/clienttranslator": "^14.23.1",
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"@quenty/coreguienabler": "^12.23.1",
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"@quenty/datastore": "^13.25.1",
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"@quenty/loader": "^10.9.0",
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"@quenty/maid": "^3.5.0",
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"@quenty/math": "^2.7.3",
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"@quenty/rx": "^13.20.0",
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"@quenty/servicebag": "^11.13.1",
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"@quenty/table": "^3.8.0",
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"@quenty/teleportserviceutils": "^9.21.
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"@quenty/uiobjectutils": "^6.19.
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"@quenty/valuebaseutils": "^13.20.
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"@quenty/valueobject": "^13.21.
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"@quenty/teleportserviceutils": "^9.21.1",
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"@quenty/uiobjectutils": "^6.19.1",
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"@quenty/valuebaseutils": "^13.20.1",
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"@quenty/valueobject": "^13.21.1"
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},
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"gitHead": "
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"gitHead": "f14f6bf0f8ca2b041c70ed27b68ad385a76e6164"
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}
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return Blend.New "Frame" {
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Name = "SoftShutdownUI",
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Size = UDim2.
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Size = UDim2.fromScale(1, 1),
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AnchorPoint = Vector2.new(0.5, 0.5),
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Position = UDim2.fromScale(0.5, 0.5),
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Active = Blend.Computed(percentVisible, function(visible)
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Blend.New "Frame" {
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Name = "ContentContainer",
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Size = UDim2.
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Size = UDim2.fromScale(1, 1),
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AnchorPoint = Vector2.new(0.5, 0.5),
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Position = UDim2.fromScale(0.5, 0.5),
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BackgroundTransparency = 1,
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Blend.New "Frame" {
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Name = "ImageLabelContainer",
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Size = UDim2.
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Size = UDim2.fromOffset(80, 80),
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BackgroundTransparency = 1,
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LayoutOrder = 1,
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[Blend.Children] = {
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Blend.New "ImageLabel" {
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Size = UDim2.
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Size = UDim2.fromScale(1, 1),
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ImageTransparency = transparency,
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BackgroundTransparency = 1,
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Image = "rbxassetid://6031302916",
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Blend.New "Frame" {
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Name = "LabelContainer",
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Size = UDim2.new(1, 0, 0, 80),
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Position = UDim2.
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Position = UDim2.fromScale(0.5, 0.5),
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AnchorPoint = Vector2.new(0.5, 0.5),
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BackgroundTransparency = 1,
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LayoutOrder = 2,
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Name = "TitleLabel",
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BackgroundTransparency = 1,
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Position = UDim2.fromScale(0.5, 0),
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Size = UDim2.
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Size = UDim2.fromScale(1, 0.6),
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AnchorPoint = Vector2.new(0.5, 0),
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Text = self._title,
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Font = Enum.Font.SourceSansBold,
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Name = "SubtitleLabel",
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BackgroundTransparency = 1,
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Position = UDim2.fromScale(0.5, 1),
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Size = UDim2.
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Size = UDim2.fromScale(1, 0.3),
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AnchorPoint = Vector2.new(0.5, 1),
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Text = self._subtitle,
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Font = Enum.Font.SourceSansLight,
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Blend.New "Frame" {
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Name = "Spacer",
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BackgroundTransparency = 1,
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Size = UDim2.
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Size = UDim2.fromOffset(0, 50),
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LayoutOrder = 3,
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},
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[Blend.Children] = {
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Blend.New "Frame" {
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Name = "RobloxLogo",
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Size = UDim2.
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Size = UDim2.fromScale(1, 1),
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BackgroundColor3 = foregroundColor,
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AnchorPoint = Vector2.new(0.5, 0.5),
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Position = UDim2.fromScale(0.5, 0.5),
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