@quenty/signal 7.13.0 → 7.13.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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- # [7.13.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.12.0...@quenty/signal@7.13.0) (2026-04-23)
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+ ## [7.13.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.13.0...@quenty/signal@7.13.1) (2026-05-30)
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  **Note:** Version bump only for package @quenty/signal
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+ # [7.13.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.12.0...@quenty/signal@7.13.0) (2026-04-23)
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+ **Note:** Version bump only for package @quenty/signal
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  # [7.12.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.11.5...@quenty/signal@7.12.0) (2026-02-17)
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  ## [7.11.5](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.11.4...@quenty/signal@7.11.5) (2026-01-12)
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  ### Bug Fixes
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+ - Fix dependency installation process for pnpm ([9651b09](https://github.com/Quenty/NevermoreEngine/commit/9651b09af34f252ef3f9c7c539793cc878dd8cba))
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  ## [7.11.4](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.11.3...@quenty/signal@7.11.4) (2026-01-10)
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  ## [7.11.3](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.11.2...@quenty/signal@7.11.3) (2026-01-03)
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  ## [7.11.2](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.11.1...@quenty/signal@7.11.2) (2025-12-29)
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  ## [7.11.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.11.0...@quenty/signal@7.11.1) (2025-08-12)
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- * Cleanup signals properly ([987af9e](https://github.com/Quenty/NevermoreEngine/commit/987af9e54c71e953eb06f2167406b30c785801c3))
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+ - Cleanup signals properly ([987af9e](https://github.com/Quenty/NevermoreEngine/commit/987af9e54c71e953eb06f2167406b30c785801c3))
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  # [7.11.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.10.3...@quenty/signal@7.11.0) (2025-05-10)
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  ## [7.10.3](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.10.2...@quenty/signal@7.10.3) (2025-04-10)
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  ## [7.10.2](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.10.0...@quenty/signal@7.10.2) (2025-04-07)
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  ## [7.10.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.10.0...@quenty/signal@7.10.1) (2025-04-07)
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  # [7.10.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.9.0...@quenty/signal@7.10.0) (2025-02-18)
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  # [7.9.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.8.1...@quenty/signal@7.9.0) (2024-11-06)
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  ## [7.8.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.8.0...@quenty/signal@7.8.1) (2024-11-04)
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  # [7.8.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.7.0...@quenty/signal@7.8.0) (2024-10-06)
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- * GoodSignal now uses the connection memory category instead of the original items memory category, resulting in even more accurate tracking ([c18353d](https://github.com/Quenty/NevermoreEngine/commit/c18353d61a4b4966ad4025c3b7e58b895dcb16a8))
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- * Connection clears references, and avoids storing _connected and _next, which reduces memory usage of signal ([8738269](https://github.com/Quenty/NevermoreEngine/commit/8738269c457b8075b89dd18e7371a103413879d6))
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  # [7.6.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.5.0...@quenty/signal@7.6.0) (2024-09-25)
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- * Selene doesn't know debug.getmemorycategory() ([0c613a3](https://github.com/Quenty/NevermoreEngine/commit/0c613a3ae0b6ba6a4cda511f572220bfa951c70d))
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- * MemoryCategory is tracked properly in signal (Not sure what the perf implications of this are) ([4d43b0c](https://github.com/Quenty/NevermoreEngine/commit/4d43b0c0c07fd5d24335b1801ca96c58d37ba149))
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  # [7.5.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.4.0...@quenty/signal@7.5.0) (2024-09-25)
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  # [7.2.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@7.1.0...@quenty/signal@7.2.0) (2024-04-27)
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  # [2.4.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@2.3.0...@quenty/signal@2.4.0) (2023-05-26)
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  # [2.2.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@2.1.0...@quenty/signal@2.2.0) (2022-03-27)
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  ## 1.0.2 (2021-07-25)
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  # 1.0.0 (2021-07-24)
package/package.json CHANGED
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  {
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  "name": "@quenty/signal",
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  "description": "A simple signal implementation for Roblox",
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  "dependencies": {
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  "@quenty/loader": "10.11.0"
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  },
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  }
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  --[=[
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  Lua-side duplication of the [API of events on Roblox objects](https://create.roblox.com/docs/reference/engine/datatypes/RBXScriptSignal).
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  reference rather than by value where possible, as the BindableEvent objects
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  always pass signal arguments by value, meaning tables will be deep copied.
8
- Roblox's deep copy method parses to a non-lua table compatable format.
8
+ Roblox's deep copy method parses to a non-lua table compatible format.
9
9
 
10
10
  This class is designed to work both in deferred mode and in regular mode.
11
11
  It follows whatever mode is set.
@@ -24,7 +24,7 @@
24
24
 
25
25
  :::info
26
26
  Why this over a direct [BindableEvent]? Well, in this case, the signal
27
- prevents Roblox from trying to serialize and desialize each table reference
27
+ prevents Roblox from trying to serialize and deserialize each table reference
28
28
  fired through the BindableEvent.
29
29
  :::
30
30
 
@@ -4,10 +4,10 @@
4
4
 
5
5
  Lua-side duplication of the [API of events on Roblox objects](https://create.roblox.com/docs/reference/engine/datatypes/RBXScriptSignal).
6
6
 
7
- Signals are needed for to ensure that for local events objects are passed by
7
+ Signals are needed to ensure that for local events objects are passed by
8
8
  reference rather than by value where possible, as the BindableEvent objects
9
9
  always pass signal arguments by value, meaning tables will be deep copied.
10
- Roblox's deep copy method parses to a non-lua table compatable format.
10
+ Roblox's deep copy method parses to a non-lua table compatible format.
11
11
 
12
12
  This class is designed to work both in deferred mode and in regular mode.
13
13
  It follows whatever mode is set.
@@ -26,7 +26,7 @@
26
26
 
27
27
  :::info
28
28
  Why this over a direct [BindableEvent]? Well, in this case, the signal
29
- prevents Roblox from trying to serialize and desialize each table reference
29
+ prevents Roblox from trying to serialize and deserialize each table reference
30
30
  fired through the BindableEvent.
31
31
  :::
32
32
 
@@ -39,7 +39,7 @@
39
39
 
40
40
  Author notes:
41
41
  stravant - July 31st, 2021 - Created the file.
42
- Quenty - Auguest 21st, 2023 - Modified to fit Nevermore contract, with Moonwave docs
42
+ Quenty - August 21st, 2023 - Modified to fit Nevermore contract, with Moonwave docs
43
43
 
44
44
  @class GoodSignal
45
45
  ]=]
@@ -235,7 +235,7 @@ end
235
235
  --[=[
236
236
  Fire the event with the given arguments. All handlers will be invoked. Handlers follow
237
237
 
238
- ::: info
238
+ :::info
239
239
  Signal:Fire(...) is implemented by running the handler functions on the
240
240
  coRunnerThread, and any time the resulting thread yielded without returning
241
241
  to us, that means that it yielded to the Roblox scheduler and has been taken
@@ -263,7 +263,7 @@ end
263
263
  --[=[
264
264
  Wait for fire to be called, and return the arguments it was given.
265
265
 
266
- ::: info
266
+ :::info
267
267
  Signal:Wait() is implemented in terms of a temporary connection using
268
268
  a Signal:Connect() which disconnects itself.
269
269
  :::
@@ -286,7 +286,7 @@ end
286
286
  --[=[
287
287
  Connect a new, one-time handler to the event. Returns a connection object that can be disconnected.
288
288
 
289
- ::: info
289
+ :::info
290
290
  -- Implement Signal:Once() in terms of a connection which disconnects
291
291
  -- itself before running the handler.
292
292
  :::
@@ -304,7 +304,7 @@ function Signal.Once<T...>(self: Signal<T...>, fn: SignalHandler<T...>): Connect
304
304
  end
305
305
 
306
306
  --[=[
307
- Alias for [DisconnectAll]
307
+ Alias for [Signal.DisconnectAll]
308
308
 
309
309
  @function Destroy
310
310
  @within Signal