@quenty/signal 2.2.0 → 2.3.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [2.3.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@2.2.0...@quenty/signal@2.3.0) (2022-08-22)
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+
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+
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+ ### Features
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+
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+ * Signal :Once(fn) method ([#285](https://github.com/Quenty/NevermoreEngine/issues/285)) ([9f9f8e3](https://github.com/Quenty/NevermoreEngine/commit/9f9f8e3f0d50f73392271011aa3a37f137ae03fb))
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+
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  # [2.2.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/signal@2.1.0...@quenty/signal@2.2.0) (2022-03-27)
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  **Note:** Version bump only for package @quenty/signal
package/LICENSE.md CHANGED
@@ -1,6 +1,6 @@
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  MIT License
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- Copyright (c) 2014-2021 Quenty
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+ Copyright (c) 2014-2022 Quenty
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  Permission is hereby granted, free of charge, to any person obtaining a copy
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  of this software and associated documentation files (the "Software"), to deal
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/signal",
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- "version": "2.2.0",
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+ "version": "2.3.0",
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  "description": "A simple signal implementation for Roblox",
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  "keywords": [
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  "Roblox",
@@ -29,5 +29,5 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "501844bd6c3d3f765fd3032b997d8030bc963a1f"
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+ "gitHead": "4efdac5a9e3433adc7903782e233d805dba568ac"
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  }
@@ -1,5 +1,6 @@
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  --[=[
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- Lua-side duplication of the API of events on Roblox objects.
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+ Lua-side duplication of the [API of events on Roblox objects](https://create.roblox.com/docs/reference/engine/datatypes/RBXScriptSignal).
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+
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  Signals are needed for to ensure that for local events objects are passed by
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  reference rather than by value where possible, as the BindableEvent objects
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  always pass signal arguments by value, meaning tables will be deep copied.
@@ -118,6 +119,26 @@ function Signal:Connect(handler)
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  end)
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  end
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+ --[=[
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+ Connect a new, one-time handler to the event. Returns a connection object that can be disconnected.
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+ @param handler (... T) -> () -- One-time function handler called when `:Fire(...)` is called
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+ @return RBXScriptConnection
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+ ]=]
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+ function Signal:Once(handler)
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+ if not (type(handler) == "function") then
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+ error(("once(%s)"):format(typeof(handler)), 2)
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+ end
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+
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+ return self._bindableEvent.Event:Once(function(key)
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+ local args = self._argMap[key]
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+ if args then
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+ handler(table.unpack(args, 1, args.n))
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+ else
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+ error("Missing arg data, probably due to reentrance.")
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+ end
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+ end)
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+ end
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+
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  --[=[
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  Wait for fire to be called, and return the arguments it was given.
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  @yields