@quenty/settings-inputkeymap 3.6.0 → 3.7.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [3.7.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/settings-inputkeymap@3.6.0...@quenty/settings-inputkeymap@3.7.0) (2022-11-12)
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+ ### Features
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+ * Binder provider now provides name for debugging ([72d547e](https://github.com/Quenty/NevermoreEngine/commit/72d547ea47358dfab1128dd076723f5a1a0d9fd8))
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+
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  # [3.6.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/settings-inputkeymap@3.5.1...@quenty/settings-inputkeymap@3.6.0) (2022-11-08)
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  **Note:** Version bump only for package @quenty/settings-inputkeymap
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/settings-inputkeymap",
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- "version": "3.6.0",
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+ "version": "3.7.0",
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  "description": "Input key map setting saving for players",
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  "keywords": [
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  "Roblox",
@@ -30,15 +30,15 @@
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  "dependencies": {
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  "@quenty/baseobject": "^6.0.1",
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  "@quenty/enumutils": "^3.0.0",
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- "@quenty/inputkeymaputils": "^7.5.0",
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- "@quenty/inputmode": "^7.2.1",
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+ "@quenty/inputkeymaputils": "^7.6.0",
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+ "@quenty/inputmode": "^7.3.0",
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  "@quenty/jsonutils": "^6.0.1",
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  "@quenty/loader": "^6.0.1",
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  "@quenty/maid": "^2.4.0",
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- "@quenty/servicebag": "^6.1.1",
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- "@quenty/settings": "^4.5.0",
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+ "@quenty/servicebag": "^6.2.0",
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+ "@quenty/settings": "^4.6.0",
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  "@quenty/string": "^3.0.0",
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  "@quenty/table": "^3.1.0"
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  },
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- "gitHead": "3432599d8ed7bf7f0436d7cd5495925543450117"
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+ "gitHead": "24d3b85c01f0ce732d4290b62af8cc1b5c47f07a"
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  }
@@ -40,6 +40,7 @@ function InputKeyMapSettingClient.new(serviceBag, inputKeyMapList)
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  local settingName = InputKeyMapSettingUtils.getSettingName(inputKeyMapList, inputModeType)
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  local settingProperty = settings:GetSettingProperty(settingName, InputKeyMapSettingConstants.DEFAULT_VALUE)
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+ print("hi")
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  -- Try to retrieve
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  maid:GiveTask(settingProperty:Observe():Subscribe(function(currentValue)
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  if currentValue == InputKeyMapSettingConstants.DEFAULT_VALUE or currentValue == nil then