@quenty/settings-inputkeymap 1.0.1-canary.281.b720162.0

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package/CHANGELOG.md ADDED
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+ # Change Log
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+
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+ All notable changes to this project will be documented in this file.
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+ See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+
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+ ## 1.0.1-canary.281.b720162.0 (2022-08-14)
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+
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+
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+ ### Features
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+
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+ * Add Settings-InputKeyMap package which saves keybinds for the user into the setting system. ([225254b](https://github.com/Quenty/NevermoreEngine/commit/225254bf28744c1bd476d9882c9edafa800a7998))
package/LICENSE.md ADDED
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+ MIT License
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+
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+ Copyright (c) 2014-2022 Quenty
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ ## SettingsInputKeyMap
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+ <div align="center">
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+ <a href="http://quenty.github.io/NevermoreEngine/">
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+ <img src="https://github.com/Quenty/NevermoreEngine/actions/workflows/docs.yml/badge.svg" alt="Documentation status" />
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+ </a>
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+ <a href="https://discord.gg/mhtGUS8">
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+ <img src="https://img.shields.io/discord/385151591524597761?color=5865F2&label=discord&logo=discord&logoColor=white" alt="Discord" />
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+ </a>
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+ <a href="https://github.com/Quenty/NevermoreEngine/actions">
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+ <img src="https://github.com/Quenty/NevermoreEngine/actions/workflows/build.yml/badge.svg" alt="Build and release status" />
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+ </a>
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+ </div>
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+
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+ Input key map setting saving for players
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+
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+ <div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Signal">View docs →</a></div>
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+
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+ ## Installation
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+ ```
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+ npm install @quenty/settings-inputkeymap --save
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+ ```
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+ {
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+ "name": "settings-inputkeymap",
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+ "tree": {
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+ "$path": "src"
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+ }
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+ }
package/package.json ADDED
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+ {
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+ "name": "@quenty/settings-inputkeymap",
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+ "version": "1.0.1-canary.281.b720162.0",
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+ "description": "Input key map setting saving for players",
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+ "keywords": [
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+ "Roblox",
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+ "Nevermore",
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+ "Lua",
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+ "Settings"
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+ ],
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+ "bugs": {
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+ "url": "https://github.com/Quenty/NevermoreEngine/issues"
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+ },
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+ "repository": {
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+ "type": "git",
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+ "url": "https://github.com/Quenty/NevermoreEngine.git",
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+ "directory": "src/settings-inputkeymap/"
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+ },
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+ "funding": {
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+ "type": "patreon",
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+ "url": "https://www.patreon.com/quenty"
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+ },
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+ "license": "MIT",
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+ "contributors": [
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+ "Quenty"
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+ ],
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+ "publishConfig": {
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+ "access": "public"
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+ },
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+ "dependencies": {
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+ "@quenty/baseobject": "5.1.0",
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+ "@quenty/enumutils": "1.0.1-canary.281.b720162.0",
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+ "@quenty/inputkeymaputils": "5.3.2-canary.281.b720162.0",
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+ "@quenty/inputmode": "5.2.1-canary.281.b720162.0",
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+ "@quenty/jsonutils": "5.1.0",
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+ "@quenty/loader": "5.0.0",
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+ "@quenty/maid": "2.4.0",
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+ "@quenty/servicebag": "5.1.0",
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+ "@quenty/settings": "2.3.2-canary.281.b720162.0",
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+ "@quenty/string": "2.3.1-canary.281.b720162.0"
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+ },
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+ "gitHead": "b720162ac53aede1f77664ccea0982b86127d824"
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+ }
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+ --[=[
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+ @class InputKeyMapSettingClient
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local BaseObject = require("BaseObject")
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+ local InputKeyMapSettingUtils = require("InputKeyMapSettingUtils")
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+ local SettingsServiceClient = require("SettingsServiceClient")
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+ local InputKeyMapSettingConstants = require("InputKeyMapSettingConstants")
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+
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+ local InputKeyMapSettingClient = setmetatable({}, BaseObject)
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+ InputKeyMapSettingClient.ClassName = "InputKeyMapSettingClient"
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+ InputKeyMapSettingClient.__index = InputKeyMapSettingClient
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+
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+ function InputKeyMapSettingClient.new(serviceBag, inputKeyMapList)
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+ local self = setmetatable(BaseObject.new(), InputKeyMapSettingClient)
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+
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+ self._serviceBag = assert(serviceBag, "No serviceBag")
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+ self._settingService = self._serviceBag:GetService(SettingsServiceClient)
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+
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+ self._inputKeyMapList = assert(inputKeyMapList, "No inputKeyMapList")
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+
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+ self._maid:GiveTask(self._settingService:ObserveLocalPlayerSettingsBrio():Subscribe(function(settingsBrio)
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+ if settingsBrio:IsDead() then
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+ return
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+ end
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+
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+ local settingMaid = settingsBrio:ToMaid()
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+ local settings = settingsBrio:GetValue()
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+
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+ settingMaid:GiveTask(self._inputKeyMapList:ObservePairsBrio():Subscribe(function(brio)
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+ if brio:IsDead() then
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+ return
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+ end
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+
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+ local maid = brio:ToMaid()
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+ local inputModeType, inputKeyMap = brio:GetValue()
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+
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+ local settingName = InputKeyMapSettingUtils.getSettingName(inputKeyMapList, inputModeType)
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+ local settingProperty = settings:GetSettingProperty(settingName, InputKeyMapSettingConstants.DEFAULT_VALUE)
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+
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+ -- Try to retrieve
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+ maid:GiveTask(settingProperty:Observe():Subscribe(function(currentValue)
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+ if currentValue == InputKeyMapSettingConstants.DEFAULT_VALUE or currentValue == nil then
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+ inputKeyMap:RestoreDefault()
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+ elseif type(currentValue) == "string" and currentValue ~= InputKeyMapSettingConstants.DEFAULT_VALUE then
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+ local decoded = InputKeyMapSettingUtils.decodeInputTypeList(currentValue)
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+ if decoded then
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+ inputKeyMap:SetInputTypesList(decoded)
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+ else
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+ warn(("[InputKeyMapSettingClient] - Failed to decode setting value from %q"):format(tostring(currentValue)))
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+ end
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+ else
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+ warn(("[InputKeyMapSettingClient] - Failed to decode setting value from %q"):format(tostring(currentValue)))
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+ end
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+ end))
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+
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+ maid:GiveTask(inputKeyMap:ObserveInputTypesList():Subscribe(function(inputTypeList)
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+ -- Store
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+ local encoded = InputKeyMapSettingUtils.encodeInputTypeList(inputTypeList)
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+ if encoded ~= InputKeyMapSettingUtils.encodeInputTypeList(inputKeyMap:GetDefaultInputTypesList()) then
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+ settings:SetValue(settingName, encoded)
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+ else
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+ settings:SetValue(settingName, InputKeyMapSettingConstants.DEFAULT_VALUE)
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+ end
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+ end))
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+ end))
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+ end))
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+
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+ return self
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+ end
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+
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+ return InputKeyMapSettingClient
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+ --[=[
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+ @class SettingsInputKeyMapServiceClient
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local Maid = require("Maid")
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+ local InputKeyMapSettingClient = require("InputKeyMapSettingClient")
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+
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+ local SettingsInputKeyMapServiceClient = {}
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+ SettingsInputKeyMapServiceClient.ServiceName = "SettingsInputKeyMapServiceClient"
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+
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+ function SettingsInputKeyMapServiceClient:Init(serviceBag)
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+ assert(not self._serviceBag, "Already initialized")
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+ self._serviceBag = assert(serviceBag, "No serviceBag")
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+ self._maid = Maid.new()
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+
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+ -- External
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+ self._serviceBag:GetService(require("SettingsServiceClient"))
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+ self._serviceBag:GetService(require("InputModeServiceClient"))
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+ self._serviceBag:GetService(require("InputKeyMapServiceClient"))
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+ self._inputKeyMapRegistry = self._serviceBag:GetService(require("InputKeyMapRegistryServiceShared"))
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+ end
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+
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+ function SettingsInputKeyMapServiceClient:Start()
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+ self._maid:GiveTask(self._inputKeyMapRegistry:ObserveInputKeyMapListsBrio():Subscribe(function(brio)
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+ if brio:IsDead() then
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+ return
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+ end
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+
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+ local maid = brio:ToMaid()
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+ local inputKeyMapList = brio:GetValue()
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+
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+ maid:GiveTask(InputKeyMapSettingClient.new(self._serviceBag, inputKeyMapList))
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+ end))
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+ end
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+
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+ function SettingsInputKeyMapServiceClient:Destroy()
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+ self._maid:DoCleaning()
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+ end
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+
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+ return SettingsInputKeyMapServiceClient
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+ --[=[
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+ Registers the settings automatically so we can validate on the server.
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+ @class InputKeyMapSetting
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local BaseObject = require("BaseObject")
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+ local InputKeyMapSettingUtils = require("InputKeyMapSettingUtils")
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+ local SettingsService = require("SettingsService")
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+ local InputKeyMapSettingConstants = require("InputKeyMapSettingConstants")
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+ local SettingDefinition = require("SettingDefinition")
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+ local SettingRegistryServiceShared = require("SettingRegistryServiceShared")
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+
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+ local InputKeyMapSetting = setmetatable({}, BaseObject)
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+ InputKeyMapSetting.ClassName = "InputKeyMapSetting"
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+ InputKeyMapSetting.__index = InputKeyMapSetting
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+
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+ function InputKeyMapSetting.new(serviceBag, inputKeyMapList)
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+ local self = setmetatable(BaseObject.new(), InputKeyMapSetting)
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+
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+ self._serviceBag = assert(serviceBag, "No serviceBag")
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+ self._settingService = self._serviceBag:GetService(SettingsService)
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+ self._settingRegistryServiceShared = self._serviceBag:GetService(SettingRegistryServiceShared)
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+
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+ self._inputKeyMapList = assert(inputKeyMapList, "No inputKeyMapList")
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+
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+ self._maid:GiveTask(self._inputKeyMapList:ObservePairsBrio():Subscribe(function(brio)
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+ if brio:IsDead() then
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+ return
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+ end
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+
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+ -- Register settings
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+ local maid = brio:ToMaid()
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+ local inputModeType, _ = brio:GetValue()
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+
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+ local settingName = InputKeyMapSettingUtils.getSettingName(inputKeyMapList, inputModeType)
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+ local definition = SettingDefinition.new(settingName, InputKeyMapSettingConstants.DEFAULT_VALUE)
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+
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+ maid:GiveTask(self._settingRegistryServiceShared:RegisterSettingDefinition(definition))
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+ end))
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+
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+ return self
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+ end
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+
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+ return InputKeyMapSetting
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+ --[=[
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+ @class SettingsInputKeyMapService
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local Maid = require("Maid")
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+ local InputKeyMapSetting = require("InputKeyMapSetting")
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+
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+ local SettingsInputKeyMapService = {}
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+ SettingsInputKeyMapService.ServiceName = "SettingsInputKeyMapService"
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+
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+ function SettingsInputKeyMapService:Init(serviceBag)
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+ assert(not self._serviceBag, "Already initialized")
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+ self._serviceBag = assert(serviceBag, "No serviceBag")
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+ self._maid = Maid.new()
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+
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+ -- External
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+ self._serviceBag:GetService(require("SettingsService"))
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+ self._inputKeyMapRegistry = self._serviceBag:GetService(require("InputKeyMapRegistryServiceShared"))
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+
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+ end
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+
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+ function SettingsInputKeyMapService:Start()
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+ self._maid:GiveTask(self._inputKeyMapRegistry:ObserveInputKeyMapListsBrio():Subscribe(function(brio)
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+ if brio:IsDead() then
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+ return
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+ end
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+
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+ local maid = brio:ToMaid()
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+ local inputKeyMapList = brio:GetValue()
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+
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+ maid:GiveTask(InputKeyMapSetting.new(self._serviceBag, inputKeyMapList))
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+ end))
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+ end
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+
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+ function SettingsInputKeyMapService:Destroy()
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+ self._maid:DoCleaning()
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+ end
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+
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+ return SettingsInputKeyMapService
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+ --[=[
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+ @class InputKeyMapSettingConstants
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local Table = require("Table")
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+
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+ return Table.readonly({
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+ DEFAULT_VALUE = "default";
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+ })
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+ --[=[
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+ Helper methods for encoding and decoding input lists into network storage
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+ @class InputKeyMapSettingUtils
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local HttpService = game:GetService("HttpService")
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+
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+ local EnumUtils = require("EnumUtils")
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+ local JSONUtils = require("JSONUtils")
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+ local InputTypeUtils = require("InputTypeUtils")
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+ local String = require("String")
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+
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+ local InputKeyMapSettingUtils = {}
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+
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+ --[=[
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+ Returns the canonical setting name for this input key map list.
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+
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+ @param inputKeyMapList InputKeyMapList
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+ @param inputModeType InputModeType
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+ @return string
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+ ]=]
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+ function InputKeyMapSettingUtils.getSettingName(inputKeyMapList, inputModeType)
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+ return ("Keybind_%s_%s"):format(String.toCamelCase(inputKeyMapList:GetListName()), inputModeType.Name)
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+ end
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+
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+ --[=[
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+ Encodes the list into a string which can be decoded later.
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+
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+ @param list { InputType }
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+ @return string
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+ ]=]
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+ function InputKeyMapSettingUtils.encodeInputTypeList(list)
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+ local newList = {}
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+
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+ for _, inputType in pairs(list) do
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+ if typeof(inputType) == "EnumItem" then
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+ table.insert(newList, EnumUtils.encodeAsString(inputType))
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+ elseif InputTypeUtils.isKnownInputType(inputType) then
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+ table.insert(newList, inputType)
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+ else
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+ warn(("[InputKeyMapSettingUtils] - Unknown inputType %q"):format(tostring(inputType)))
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+ table.insert(newList, inputType) -- Encode anyway
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+ end
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+ end
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+
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+ return HttpService:JSONEncode(newList)
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+ end
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+
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+ --[=[
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+ Decodes the list from a string into a safe value.
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+
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+ @param encoded string?
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+ @return string
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+ ]=]
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+ function InputKeyMapSettingUtils.decodeInputTypeList(encoded)
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+ if type(encoded) ~= "string" then
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+ return nil
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+ end
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+
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+ local ok, result = JSONUtils.jsonDecode(encoded)
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+ if not ok then
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+ return nil
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+ end
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+
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+ if type(result) ~= "table" then
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+ warn("[InputKeyMapSettingUtils] - Failed to decode table")
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+ return nil
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+ end
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+
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+ local decodedList = {}
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+
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+ for _, inputType in pairs(result) do
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+ if EnumUtils.isEncodedEnum(inputType) then
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+ table.insert(decodedList, EnumUtils.decodeFromString(inputType))
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+ elseif InputTypeUtils.isKnownInputType(inputType) then
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+ table.insert(decodedList, inputType)
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+ else
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+ warn(("[InputKeyMapSettingUtils] - Unknown inputType %q"):format(tostring(inputType)))
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+ table.insert(decodedList, inputType) -- Decode anyway
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+ end
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+ end
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+
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+ return decodedList
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+ end
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+
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+ return InputKeyMapSettingUtils
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+ {
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+ "name": "node_modules",
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+ "globIgnorePaths": [ "**/.package-lock.json" ],
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+ "tree": {
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+ "$path": { "optional": "../node_modules" }
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+ }
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+ }
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+ {
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+ "name": "SettingsInputKeyMapTest",
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+ "tree": {
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+ "$className": "DataModel",
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+ "ServerScriptService": {
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+ "settings-inputkeymap": {
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+ "$path": ".."
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+ },
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+ "Script": {
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+ "$path": "scripts/Server"
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+ }
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+ },
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+ "StarterPlayer": {
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+ "StarterPlayerScripts": {
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+ "Main": {
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+ "$path": "scripts/Client"
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+ }
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+ }
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+ }
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+ }
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+ }
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+ --[[
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+ @class ClientMain
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+ ]]
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+ local packages = game:GetService("ReplicatedStorage"):WaitForChild("Packages")
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+
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+ local serviceBag = require(packages.ServiceBag).new()
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+ serviceBag:GetService(packages.SettingsInputKeyMapServiceClient)
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+
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+ -- Start game
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+ serviceBag:Init()
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+ serviceBag:Start()
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+
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+ local InputKeyMapList = require(packages.InputKeyMapList)
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+ local InputModeTypes = require(packages.InputModeTypes)
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+ local InputKeyMap = require(packages.InputKeyMap)
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+ local SlottedTouchButtonUtils = require(packages.SlottedTouchButtonUtils)
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+
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+ local inputKeyMapList = InputKeyMapList.new("JUMP", {
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+ InputKeyMap.new(InputModeTypes.KeyboardAndMouse, { Enum.KeyCode.Q });
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+ InputKeyMap.new(InputModeTypes.Gamepads, { Enum.KeyCode.ButtonY });
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+ InputKeyMap.new(InputModeTypes.Touch, { SlottedTouchButtonUtils.createSlottedTouchButton("primary3") });
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+ }, {
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+ bindingName = "Jump";
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+ rebindable = true;
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+ })
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+
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+ serviceBag:GetService(packages.SettingsInputKeyMapServiceClient):AddInputKeyMapList(inputKeyMapList)
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+ --[[
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+ @class ServerMain
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+ ]]
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+ local ServerScriptService = game:GetService("ServerScriptService")
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+
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+ local loader = ServerScriptService:FindFirstChild("LoaderUtils", true).Parent
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+ local packages = require(loader).bootstrapGame(ServerScriptService["settings-inputkeymap"])
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+
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+ local serviceBag = require(packages.ServiceBag).new()
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+ serviceBag:GetService(packages.SettingsInputKeyMapService)
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+
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+ -- Start game
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+ serviceBag:Init()
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+ serviceBag:Start()