@quenty/scrollingframe 3.4.0 → 4.0.1-canary.238.2c4d310.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +16 -0
- package/README.md +2 -2
- package/package.json +7 -7
- package/src/Client/SCROLL_TYPE.lua +4 -2
- package/src/Client/ScrollModel.lua +4 -2
- package/src/Client/Scrollbar.lua +3 -2
- package/src/Client/ScrollingFrame.lua +22 -13
package/CHANGELOG.md
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@@ -3,6 +3,22 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [4.0.1-canary.238.2c4d310.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/scrollingframe@4.0.0...@quenty/scrollingframe@4.0.1-canary.238.2c4d310.0) (2021-12-29)
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**Note:** Version bump only for package @quenty/scrollingframe
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# [4.0.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/scrollingframe@3.4.0...@quenty/scrollingframe@4.0.0) (2021-12-22)
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**Note:** Version bump only for package @quenty/scrollingframe
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# [3.4.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/scrollingframe@3.3.0...@quenty/scrollingframe@3.4.0) (2021-12-18)
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**Note:** Version bump only for package @quenty/scrollingframe
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package/README.md
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## ScrollingFrame
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<div align="center">
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<a href="http://quenty.github.io/
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<a href="http://quenty.github.io/NevermoreEngine/">
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<img src="https://img.shields.io/badge/docs-website-green.svg" alt="Documentation" />
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</a>
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<a href="https://discord.gg/mhtGUS8">
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<img src="https://img.shields.io/
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<img src="https://img.shields.io/discord/385151591524597761?color=5865F2&label=discord&logo=discord&logoColor=white" alt="Discord" />
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</a>
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<a href="https://github.com/Quenty/NevermoreEngine/actions">
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<img src="https://github.com/Quenty/NevermoreEngine/actions/workflows/build.yml/badge.svg" alt="Build and release status" />
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package/package.json
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{
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"name": "@quenty/scrollingframe",
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"version": "
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"version": "4.0.1-canary.238.2c4d310.0",
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"description": "Creates an inertia based scrolling frame that is animated and has inertia frames Alternative to a Roblox ScrollingFrame with inertia scrolling and complete control over behavior and style",
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"keywords": [
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"Roblox",
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"Quenty"
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],
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"dependencies": {
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"@quenty/loader": "
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"@quenty/maid": "
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"@quenty/signal": "
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"@quenty/spring": "
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"@quenty/table": "
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"@quenty/loader": "3.1.2-canary.238.2c4d310.0",
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"@quenty/maid": "2.0.2-canary.238.2c4d310.0",
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"@quenty/signal": "2.0.1-canary.238.2c4d310.0",
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"@quenty/spring": "3.0.1-canary.238.2c4d310.0",
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"@quenty/table": "2.1.1-canary.238.2c4d310.0"
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},
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "2c4d310b84afd0570d89667dc5d4aa69a0ef304a"
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}
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package/src/Client/Scrollbar.lua
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--[=[
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Creates an inertia based scrolling frame that is animated and has inertia frames
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Alternative to a Roblox ScrollingFrame with inertia scrolling and complete control over behavior and style.
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@deprecated 1.0.0
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@class ScrollingFrame
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]=]
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local require = require(script.Parent.loader).load(script)
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ScrollingFrame.ClassName = "ScrollingFrame"
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ScrollingFrame.__index = ScrollingFrame
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--[=[
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Creates a new ScrollingFrame which can be used. Prefer Container.Active = true so scroll wheel works.
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Container should be in a Frame with ClipsDescendants = true
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@param gui BaseGui -- Gui to use
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@return ScrollingFrame
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]=]
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function ScrollingFrame.new(gui)
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local self = setmetatable({}, ScrollingFrame)
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return self
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end
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-- Sets the scroll type for the frame
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function ScrollingFrame:SetScrollType(scrollType)
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assert(Table.contains(SCROLL_TYPE, scrollType))
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self._scrollType = scrollType
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end
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end
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-- Scrolls to the position in pixels offset
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function ScrollingFrame:ScrollTo(position, doNotAnimate)
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self._model.Target = position
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if doNotAnimate then
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end
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end
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-- Scrolls to the top
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function ScrollingFrame:ScrollToTop(doNotAnimate)
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self:ScrollTo(self._model.Min, doNotAnimate)
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end
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-- Scrolls to the bottom
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function ScrollingFrame:ScrollToBottom(doNotAnimate)
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self:ScrollTo(self._model.Max, doNotAnimate)
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end
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self:_freeScroll()
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end
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-- Scrolls until model is at rest
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function ScrollingFrame:_freeScroll(lowPriority)
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if lowPriority and self._maid._updateMaid then
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return
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self._maid._updateMaid = maid
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end
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--
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-- @param[opt=1] strength
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function ScrollingFrame:_getVelocityTracker(strength)
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strength = strength or 1
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-- @
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-- Binds input to a specific GUI
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-- @return maid Maid -- To cleanup inputs
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function ScrollingFrame:BindInput(gui, options)
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local maid = Maid.new()
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