@quenty/scrollingframe 12.12.0-canary.ae8d76d.0 → 12.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -3,12 +3,12 @@
3
3
  All notable changes to this project will be documented in this file.
4
4
  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
5
5
 
6
- # [12.12.0-canary.ae8d76d.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/scrollingframe@12.11.4...@quenty/scrollingframe@12.12.0-canary.ae8d76d.0) (2025-05-10)
6
+ # [12.12.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/scrollingframe@12.11.4...@quenty/scrollingframe@12.12.0) (2025-05-10)
7
7
 
8
8
 
9
9
  ### Features
10
10
 
11
- * Add even more types ([ae8d76d](https://github.com/Quenty/NevermoreEngine/commit/ae8d76d996594e017ac4bfa19f3c064ebe307cd8))
11
+ * Add even more types ([b31717d](https://github.com/Quenty/NevermoreEngine/commit/b31717d8c9f7620c457f5018a2affa760a65334a))
12
12
 
13
13
 
14
14
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@quenty/scrollingframe",
3
- "version": "12.12.0-canary.ae8d76d.0",
3
+ "version": "12.12.0",
4
4
  "description": "Creates an inertia based scrolling frame that is animated and has inertia frames Alternative to a Roblox ScrollingFrame with inertia scrolling and complete control over behavior and style",
5
5
  "keywords": [
6
6
  "Roblox",
@@ -25,14 +25,14 @@
25
25
  "Quenty"
26
26
  ],
27
27
  "dependencies": {
28
- "@quenty/loader": "10.8.3",
29
- "@quenty/maid": "3.4.3",
30
- "@quenty/signal": "7.10.3",
31
- "@quenty/spring": "10.9.0-canary.ae8d76d.0",
32
- "@quenty/table": "3.7.4"
28
+ "@quenty/loader": "^10.9.0",
29
+ "@quenty/maid": "^3.5.0",
30
+ "@quenty/signal": "^7.11.0",
31
+ "@quenty/spring": "^10.9.0",
32
+ "@quenty/table": "^3.8.0"
33
33
  },
34
34
  "publishConfig": {
35
35
  "access": "public"
36
36
  },
37
- "gitHead": "ae8d76d996594e017ac4bfa19f3c064ebe307cd8"
37
+ "gitHead": "20cff952c2cf06b959f2f11d2293bdef38acc604"
38
38
  }
@@ -9,6 +9,6 @@ local require = require(script.Parent.loader).load(script)
9
9
  local Table = require("Table")
10
10
 
11
11
  return Table.readonly({
12
- Vertical = { Direction = "y" };
13
- Horizontal = { Direction = "x" };
14
- })
12
+ Vertical = { Direction = "y" },
13
+ Horizontal = { Direction = "x" },
14
+ })
@@ -70,7 +70,7 @@ function ScrollModel:__index(index)
70
70
  return (self._viewSize / self.TotalContentLength)
71
71
  elseif index == "RenderedContentScrollPercentSize" then
72
72
  local Position = self.Position
73
- return self.ContentScrollPercentSize * (1-self:GetScale(self:_getTimesOverBounds(Position)))
73
+ return self.ContentScrollPercentSize * (1 - self:GetScale(self:_getTimesOverBounds(Position)))
74
74
  elseif index == "ContentScrollPercent" then
75
75
  return (self.Position - self._min) / (self.TotalContentLength - self._viewSize)
76
76
  elseif index == "RenderedContentScrollPercent" then
@@ -87,9 +87,9 @@ function ScrollModel:__index(index)
87
87
  local timesOverBounds = self:_getTimesOverBounds(position)
88
88
  local scale = self:GetScale(timesOverBounds)
89
89
  if timesOverBounds > 0 then
90
- return -self.ContentMax - scale*self.BackBounceRenderRange
90
+ return -self.ContentMax - scale * self.BackBounceRenderRange
91
91
  elseif timesOverBounds < 0 then
92
- return self.ContentMin + scale*self.BackBounceRenderRange
92
+ return self.ContentMin + scale * self.BackBounceRenderRange
93
93
  else
94
94
  return -position
95
95
  end
@@ -138,4 +138,4 @@ function ScrollModel:__newindex(index, value)
138
138
  end
139
139
  end
140
140
 
141
- return ScrollModel
141
+ return ScrollModel
@@ -62,7 +62,7 @@ end
62
62
  function Scrollbar:UpdateRender()
63
63
  if self._model.TotalContentLength > self._model.ViewSize then
64
64
  local percentSize = self._model.RenderedContentScrollPercentSize
65
- local pos = (1-percentSize) * self._model.RenderedContentScrollPercent
65
+ local pos = (1 - percentSize) * self._model.RenderedContentScrollPercent
66
66
 
67
67
  if self._scrollType == SCROLL_TYPE.Vertical then
68
68
  self.Gui.Size = UDim2.new(self.Gui.Size.X, UDim.new(percentSize, 0))
@@ -86,4 +86,4 @@ function Scrollbar:Destroy()
86
86
  setmetatable(self, nil)
87
87
  end
88
88
 
89
- return Scrollbar
89
+ return Scrollbar
@@ -12,8 +12,8 @@ local RunService = game:GetService("RunService")
12
12
  local UserInputService = game:GetService("UserInputService")
13
13
 
14
14
  local Maid = require("Maid")
15
- local ScrollModel = require("ScrollModel")
16
15
  local SCROLL_TYPE = require("SCROLL_TYPE")
16
+ local ScrollModel = require("ScrollModel")
17
17
  local Table = require("Table")
18
18
 
19
19
  local ScrollingFrame = {}
@@ -200,8 +200,6 @@ function ScrollingFrame:_getInputProcessor(inputBeganObject: InputObject)
200
200
  end
201
201
  end
202
202
 
203
-
204
-
205
203
  -- Binds input to a specific GUI
206
204
  -- @return maid Maid -- To cleanup inputs
207
205
  function ScrollingFrame:BindInput(gui, options)
@@ -228,9 +226,10 @@ function ScrollingFrame:StartScrolling(inputBeganObject, options)
228
226
  return
229
227
  end
230
228
 
231
- if inputBeganObject.UserInputType == Enum.UserInputType.MouseButton1
232
- or inputBeganObject.UserInputType == Enum.UserInputType.Touch then
233
-
229
+ if
230
+ inputBeganObject.UserInputType == Enum.UserInputType.MouseButton1
231
+ or inputBeganObject.UserInputType == Enum.UserInputType.Touch
232
+ then
234
233
  local maid = Maid.new()
235
234
 
236
235
  local startTime = tick()
@@ -290,7 +289,8 @@ function ScrollingFrame:StartScrollbarScrolling(scrollbarContainer, inputBeganOb
290
289
  if inputObject.UserInputType == Enum.UserInputType.MouseMovement then
291
290
  local direction = self._scrollType.Direction
292
291
  local offset = (inputObject.Position - startPosition)[direction]
293
- local percent = offset / (scrollbarContainer.AbsoluteSize[direction] * (1 - self._model.ContentScrollPercentSize))
292
+ local percent = offset
293
+ / (scrollbarContainer.AbsoluteSize[direction] * (1 - self._model.ContentScrollPercentSize))
294
294
  self._model.ContentScrollPercent = startPercent + percent
295
295
  self._model.TargetContentScrollPercent = self._model.ContentScrollPercent
296
296
 
@@ -316,4 +316,4 @@ function ScrollingFrame:Destroy()
316
316
  setmetatable(self, nil)
317
317
  end
318
318
 
319
- return ScrollingFrame
319
+ return ScrollingFrame