@quenty/resetservice 11.19.3 → 11.19.4-canary.11a5dcf.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ ## [11.19.4-canary.11a5dcf.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/resetservice@11.19.3...@quenty/resetservice@11.19.4-canary.11a5dcf.0) (2025-05-10)
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+
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+
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+ ### Features
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+
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+ * Add even more types ([b31717d](https://github.com/Quenty/NevermoreEngine/commit/b31717d8c9f7620c457f5018a2affa760a65334a))
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+
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+
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+
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+
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+
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  ## [11.19.3](https://github.com/Quenty/NevermoreEngine/compare/@quenty/resetservice@11.19.2...@quenty/resetservice@11.19.3) (2025-04-10)
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  **Note:** Version bump only for package @quenty/resetservice
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/resetservice",
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- "version": "11.19.3",
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+ "version": "11.19.4-canary.11a5dcf.0",
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  "description": "Handles reset requests since Roblox's reset system doesn't handle ragdolls correctly",
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  "keywords": [
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  "Roblox",
@@ -26,17 +26,17 @@
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  "Quenty"
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  ],
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  "dependencies": {
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- "@quenty/coreguiutils": "^10.10.4",
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- "@quenty/loader": "^10.8.3",
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- "@quenty/maid": "^3.4.3",
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- "@quenty/playerutils": "^8.17.3",
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- "@quenty/promise": "^10.10.4",
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- "@quenty/remoting": "^12.18.3",
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- "@quenty/statestack": "^14.18.3",
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- "@quenty/table": "^3.7.4"
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+ "@quenty/coreguiutils": "10.10.5-canary.11a5dcf.0",
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+ "@quenty/loader": "10.8.4-canary.11a5dcf.0",
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+ "@quenty/maid": "3.4.4-canary.11a5dcf.0",
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+ "@quenty/playerutils": "8.17.4-canary.11a5dcf.0",
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+ "@quenty/promise": "10.10.5-canary.11a5dcf.0",
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+ "@quenty/remoting": "12.18.4-canary.11a5dcf.0",
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+ "@quenty/statestack": "14.18.4-canary.11a5dcf.0",
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+ "@quenty/table": "3.7.5-canary.11a5dcf.0"
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  },
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "b06c070ae91d5dab7bd8de6e290ad2caabb15d8f"
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+ "gitHead": "11a5dcf7d4c7a0bfbf3337e97d30e8346ea09d3f"
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  }
@@ -1,3 +1,4 @@
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+ --!strict
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  --[=[
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  Handles reset requests since Roblox's reset system doesn't handle ragdolls correctly.
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@@ -14,6 +15,7 @@ local ReplicatedStorage = game:GetService("ReplicatedStorage")
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  local CoreGuiUtils = require("CoreGuiUtils")
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  local Maid = require("Maid")
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+ local Promise = require("Promise")
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  local Remoting = require("Remoting")
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  local RETRY_ATTEMPTS = 3
@@ -33,11 +35,19 @@ function ResetServiceClient:Init()
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  self._remoting = self._maid:Add(Remoting.Client.new(ReplicatedStorage, "ResetService"))
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  self._resetBindable = self._maid:Add(Instance.new("BindableEvent"))
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- self._resetBindable.Event:connect(function()
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+ self._maid:GiveTask(self._resetBindable.Event:Connect(function()
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  self:PromiseResetCharacter()
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- end)
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-
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- CoreGuiUtils.promiseRetrySetCore(RETRY_ATTEMPTS, INITIAL_WAIT_TIME, "ResetButtonCallback", self._resetBindable)
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+ end))
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+
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+ self._maid
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+ :GivePromise(
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+ CoreGuiUtils.promiseRetrySetCore(
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+ RETRY_ATTEMPTS,
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+ INITIAL_WAIT_TIME,
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+ "ResetButtonCallback",
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+ self._resetBindable
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+ )
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+ )
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  :Catch(function(err)
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  warn(string.format("[ResetServiceClient] - Failed to SetCore due to %q", tostring(err)))
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  end)
@@ -46,11 +56,11 @@ end
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  --[=[
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  Requests the player's character resets
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  ]=]
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- function ResetServiceClient:RequestResetCharacter()
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+ function ResetServiceClient:RequestResetCharacter(): Promise.Promise<()>
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  return self:PromiseResetCharacter()
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  end
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- function ResetServiceClient:PromiseResetCharacter()
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+ function ResetServiceClient:PromiseResetCharacter(): Promise.Promise<()>
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  local character = Players.LocalPlayer.Character
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  if character then
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  local humanoid = character:FindFirstChildWhichIsA("Humanoid")
@@ -63,8 +73,8 @@ function ResetServiceClient:PromiseResetCharacter()
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  end
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  function ResetServiceClient:Destroy()
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- self._maid:DoCleaning()
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- self._maid = nil
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+ self._maid:DoCleaning();
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+ (self :: any)._maid = nil
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  end
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- return ResetServiceClient
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+ return ResetServiceClient
@@ -1,3 +1,4 @@
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+ --!strict
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  --[=[
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  Handles reset requests since Roblox's reset system doesn't handle ragdolls correctly
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  @server
@@ -8,11 +9,11 @@ local require = require(script.Parent.loader).load(script)
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  local ReplicatedStorage = game:GetService("ReplicatedStorage")
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- local Remoting = require("Remoting")
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  local Maid = require("Maid")
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- local StateStack = require("StateStack")
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  local PlayerUtils = require("PlayerUtils")
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  local Promise = require("Promise")
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+ local Remoting = require("Remoting")
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+ local StateStack = require("StateStack")
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  local ResetService = {}
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  ResetService.ServiceName = "ResetService"
@@ -47,7 +48,7 @@ function ResetService:PushResetProvider(promiseReset: () -> ())
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  return self._resetProviderStack:PushState(promiseReset)
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  end
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- function ResetService:PromiseResetCharacter(player)
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+ function ResetService:PromiseResetCharacter(player: Player): Promise.Promise<()>
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  assert(typeof(player) == "Instance", "Bad player")
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  if not player:IsDescendantOf(game) then
@@ -66,4 +67,4 @@ function ResetService:Destroy()
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  self._maid:DoCleaning()
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  end
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- return ResetService
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+ return ResetService