@quenty/receiptprocessing 2.1.1 → 2.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
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@@ -3,6 +3,22 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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# [2.2.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/receiptprocessing@2.1.1...@quenty/receiptprocessing@2.2.0) (2023-12-14)
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### Bug Fixes
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* Fix missing dependencies ([91e9170](https://github.com/Quenty/NevermoreEngine/commit/91e9170a2e34d2bdcc1ceb4f384ee59947a541ef))
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### Features
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* Allow receipt processing to handle client-side initialization if we're in a plugin or other scenario ([299280f](https://github.com/Quenty/NevermoreEngine/commit/299280f68f6f2c689ebd11bbf337da7102c22709))
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## [2.1.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/receiptprocessing@2.1.0...@quenty/receiptprocessing@2.1.1) (2023-10-28)
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**Note:** Version bump only for package @quenty/receiptprocessing
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package/package.json
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{
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"name": "@quenty/receiptprocessing",
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"version": "2.
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"version": "2.2.0",
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"description": "Centralize receipt processing within games since this is a constrained resource.",
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"keywords": [
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"Roblox",
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],
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"dependencies": {
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"@quenty/enumutils": "^3.1.0",
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"@quenty/loader": "^7.
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"@quenty/loader": "^7.1.0",
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"@quenty/maid": "^2.6.0",
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"@quenty/promise": "^7.
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"@quenty/rx": "^8.
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"@quenty/servicebag": "^7.
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"@quenty/signal": "^3.
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"@quenty/promise": "^7.1.0",
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"@quenty/rx": "^8.2.0",
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"@quenty/servicebag": "^7.1.0",
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"@quenty/signal": "^3.1.0",
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"@quenty/valueobject": "^8.2.0"
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},
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "2c2dbbc0cb2fbb46b4f3270c559c63890fe18b26"
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}
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local require = require(script.Parent.loader).load(script)
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local MarketplaceService = game:GetService("MarketplaceService")
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local RunService = game:GetService("RunService")
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local Promise = require("Promise")
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local EnumUtils = require("EnumUtils")
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@@ -33,8 +34,13 @@ function ReceiptProcessingService:Init(serviceBag)
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end
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function ReceiptProcessingService:Start()
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if RunService:IsServer() then
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MarketplaceService.ProcessReceipt = function(...)
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return self:_handleProcessReceiptAsync(...)
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end
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else
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-- Note: we're probably in test mode and initialized on the client
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warn("[ReceiptProcessingService] - Failed to bind process receipt")
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end
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end
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