@quenty/randomutils 6.17.0 → 6.17.1
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- package/CHANGELOG.md +4 -0
- package/package.json +2 -2
- package/src/Shared/RandomUtils.lua +2 -2
package/CHANGELOG.md
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@@ -3,6 +3,10 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [6.17.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/randomutils@6.17.0...@quenty/randomutils@6.17.1) (2026-05-30)
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**Note:** Version bump only for package @quenty/randomutils
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# [6.17.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/randomutils@6.16.0...@quenty/randomutils@6.17.0) (2026-05-29)
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**Note:** Version bump only for package @quenty/randomutils
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package/package.json
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{
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"name": "@quenty/randomutils",
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"version": "6.17.
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"version": "6.17.1",
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"description": "Quenty's RandomUtils, utility functions for Roblox",
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"keywords": [
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"Roblox",
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"@quenty/table": "3.9.2",
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"@quentystudios/jest-lua": "3.10.0-quenty.2"
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},
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"gitHead": "
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"gitHead": "598b2b62b36bdcbdbbd56f7db10c399831cc6eba"
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}
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:::tip
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Each method generally takes a random object in as the last argument,
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which can be used to seed the randomness. This is especially useful for
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reproducing state in testing.
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:::
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@class RandomUtils
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@@ -186,7 +186,7 @@ function RandomUtils.gaussianRandom(random: Random?): number
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end
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--[=[
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@param random
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@param random Random? -- Optional random to use
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@return Vector3
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]=]
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function RandomUtils.randomUnitVector3(random: Random?): Vector3
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