@quenty/ragdoll 9.27.0 → 9.27.1

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ ## [9.27.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/ragdoll@9.27.0...@quenty/ragdoll@9.27.1) (2023-06-20)
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+
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+ ### Bug Fixes
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+
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+ * Fix infinite death loop ([e4ea3e9](https://github.com/Quenty/NevermoreEngine/commit/e4ea3e9d7b6d9b6f07fd5f16f2690e89413be337))
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+
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+
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  # [9.27.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/ragdoll@9.26.0...@quenty/ragdoll@9.27.0) (2023-06-18)
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  **Note:** Version bump only for package @quenty/ragdoll
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/ragdoll",
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- "version": "9.27.0",
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+ "version": "9.27.1",
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  "description": "Quenty's Ragdoll system for Roblox - Floppy fun ragdolls",
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  "keywords": [
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  "Roblox",
@@ -55,5 +55,5 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "2e4b57d56175186261d4f80a334816e03d63f80e"
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+ "gitHead": "b000954278ce9d27986b2ab5014fa6f4f7d883c0"
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  }
@@ -141,15 +141,21 @@ function RxRagdollUtils.enforceHumanoidState(humanoid)
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  -- changes to your humanoid's state.
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  maid._keepAsPhysics = humanoid.StateChanged:Connect(function(_old, new)
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- if new ~= Enum.HumanoidStateType.Physics then
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+ if new ~= Enum.HumanoidStateType.Physics
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+ and new ~= Enum.HumanoidStateType.Dead then
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+
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  humanoid:ChangeState(Enum.HumanoidStateType.Physics)
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  end
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  end)
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  maid:GiveTask(function()
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  maid._keepAsPhysics = nil
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- humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
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+
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+ if humanoid:GetState() ~= Enum.HumanoidStateType.Dead then
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+ humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
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+ end
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  end)
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+
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  return maid
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  end
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