@quenty/ragdoll 9.23.0 → 9.24.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
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@@ -3,6 +3,22 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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# [9.24.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/ragdoll@9.23.0...@quenty/ragdoll@9.24.0) (2023-05-26)
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### Bug Fixes
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* Fix dependencies ([67791a2](https://github.com/Quenty/NevermoreEngine/commit/67791a289c0956bf4947ac81bf792ee56496b3e8))
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### Features
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* Initial refactor of guis to use ValueObject instead of ValueObject ([723aba0](https://github.com/Quenty/NevermoreEngine/commit/723aba0208cae7e06c9d8bf2d8f0092d042d70ea))
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# [9.23.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/ragdoll@9.22.0...@quenty/ragdoll@9.23.0) (2023-05-08)
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package/package.json
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{
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"name": "@quenty/ragdoll",
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"version": "9.
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"version": "9.24.0",
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"description": "Quenty's Ragdoll system for Roblox - Floppy fun ragdolls",
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"keywords": [
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"Roblox",
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"Quenty"
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],
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"dependencies": {
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"@quenty/attributeutils": "^8.
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"@quenty/attributeutils": "^8.15.0",
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"@quenty/baseobject": "^6.2.1",
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"@quenty/binder": "^8.
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"@quenty/brio": "^8.
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"@quenty/camera": "^9.
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"@quenty/binder": "^8.16.0",
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"@quenty/brio": "^8.13.0",
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"@quenty/camera": "^9.13.0",
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"@quenty/cancellabledelay": "^3.4.0",
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"@quenty/characterutils": "^6.
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"@quenty/characterutils": "^6.7.0",
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"@quenty/draw": "^4.2.0",
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"@quenty/enumutils": "^3.1.0",
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"@quenty/hapticfeedbackutils": "^3.1.0",
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"@quenty/instanceutils": "^7.
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"@quenty/instanceutils": "^7.14.0",
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"@quenty/loader": "^6.2.1",
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"@quenty/maid": "^2.5.0",
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"@quenty/motor6d": "^1.
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"@quenty/playerhumanoidbinder": "^8.
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"@quenty/motor6d": "^1.22.0",
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"@quenty/playerhumanoidbinder": "^8.16.0",
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"@quenty/promise": "^6.5.0",
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"@quenty/qframe": "^6.
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"@quenty/r15utils": "^7.
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"@quenty/qframe": "^6.7.0",
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"@quenty/r15utils": "^7.15.0",
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"@quenty/remoting": "^6.5.0",
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"@quenty/rx": "^7.
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"@quenty/rxbinderutils": "^8.
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"@quenty/spring": "^6.
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"@quenty/rx": "^7.11.0",
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"@quenty/rxbinderutils": "^8.17.0",
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"@quenty/spring": "^6.3.0",
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"@quenty/steputils": "^3.2.0",
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"@quenty/table": "^3.2.0",
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"@quenty/valuebaseutils": "^7.
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"@quenty/valuebaseutils": "^7.14.0",
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"@quenty/valueobject": "^7.14.0"
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},
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "11058e90e51ea83d3dad6ae9abe59cc19c36b94b"
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}
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local require = require(script.Parent.loader).load(script)
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local BaseObject = require("BaseObject")
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local
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local ValueObject = require("ValueObject")
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local FRAMES_TO_EXAMINE = 8
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local FRAME_TIME = 0.1
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@@ -28,12 +28,10 @@ function BindableRagdollHumanoidOnFall.new(humanoid, ragdollBinder)
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self._ragdollBinder = assert(ragdollBinder, "Bad ragdollBinder")
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self.ShouldRagdoll =
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self.ShouldRagdoll.Value = false
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self.ShouldRagdoll = ValueObject.new(false, "boolean")
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self._maid:GiveTask(self.ShouldRagdoll)
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self._isFalling =
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self._isFalling.Value = false
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self._isFalling = ValueObject.new(false, "boolean")
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self._maid:GiveTask(self._isFalling)
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-- Setup Ragdoll
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@@ -64,13 +62,13 @@ function BindableRagdollHumanoidOnFall.new(humanoid, ragdollBinder)
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end
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function BindableRagdollHumanoidOnFall:ObserveIsFalling()
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return
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return self._isFalling:Observe()
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end
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function BindableRagdollHumanoidOnFall:_initLastVelocityRecords()
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self._lastVelocityRecords = {}
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for _ = 1, FRAMES_TO_EXAMINE + 1 do -- Add an extra frame because we remove before inserting
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table.insert(self._lastVelocityRecords, Vector3.
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table.insert(self._lastVelocityRecords, Vector3.zero)
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end
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end
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local rootPart = self._obj.RootPart
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if not rootPart then
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self._isFalling.Value = false
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table.insert(self._lastVelocityRecords, Vector3.
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table.insert(self._lastVelocityRecords, Vector3.zero)
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return
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end
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local RagdollAdditionalAttachmentUtils = {}
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local V3_ZERO = Vector3.
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local V3_ZERO = Vector3.zero
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local V3_UP = Vector3.new(0, 1, 0)
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local V3_DOWN = Vector3.new(0, -1, 0)
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local V3_RIGHT = Vector3.new(1, 0, 0)
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