@quenty/promise 5.0.0 → 5.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +12 -0
- package/package.json +3 -3
- package/src/Shared/Promise.lua +2 -6
package/CHANGELOG.md
CHANGED
|
@@ -3,6 +3,18 @@
|
|
|
3
3
|
All notable changes to this project will be documented in this file.
|
|
4
4
|
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
|
|
5
5
|
|
|
6
|
+
# [5.1.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/promise@5.0.0...@quenty/promise@5.1.0) (2022-07-31)
|
|
7
|
+
|
|
8
|
+
|
|
9
|
+
### Bug Fixes
|
|
10
|
+
|
|
11
|
+
* Promise uses task.defer() instead of Heartbeat ([0ae1e7a](https://github.com/Quenty/NevermoreEngine/commit/0ae1e7aa92543bf220ebd594772dea9b6b586612))
|
|
12
|
+
* Replace coroutine.resume in favor of task.spawn ([#260](https://github.com/Quenty/NevermoreEngine/issues/260)) ([3686a1e](https://github.com/Quenty/NevermoreEngine/commit/3686a1e7926c0c5d116bd51843a95a5bb4e33743))
|
|
13
|
+
|
|
14
|
+
|
|
15
|
+
|
|
16
|
+
|
|
17
|
+
|
|
6
18
|
# [5.0.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/promise@4.2.0...@quenty/promise@5.0.0) (2022-05-21)
|
|
7
19
|
|
|
8
20
|
**Note:** Version bump only for package @quenty/promise
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@quenty/promise",
|
|
3
|
-
"version": "5.
|
|
3
|
+
"version": "5.1.0",
|
|
4
4
|
"description": "Promise implementation for Roblox",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"Roblox",
|
|
@@ -27,10 +27,10 @@
|
|
|
27
27
|
"dependencies": {
|
|
28
28
|
"@quenty/deferred": "^2.1.0",
|
|
29
29
|
"@quenty/loader": "^5.0.0",
|
|
30
|
-
"@quenty/maid": "^2.
|
|
30
|
+
"@quenty/maid": "^2.4.0"
|
|
31
31
|
},
|
|
32
32
|
"publishConfig": {
|
|
33
33
|
"access": "public"
|
|
34
34
|
},
|
|
35
|
-
"gitHead": "
|
|
35
|
+
"gitHead": "e31b3a35aa475bb5699a24898a8639e107165b36"
|
|
36
36
|
}
|
package/src/Shared/Promise.lua
CHANGED
|
@@ -6,8 +6,6 @@
|
|
|
6
6
|
@class Promise
|
|
7
7
|
]=]
|
|
8
8
|
|
|
9
|
-
local RunService = game:GetService("RunService")
|
|
10
|
-
|
|
11
9
|
-- Turns out debug.traceback() is slow
|
|
12
10
|
local ENABLE_TRACEBACK = false
|
|
13
11
|
local _emptyRejectedPromise = nil
|
|
@@ -324,11 +322,9 @@ function Promise:_reject(values, valuesLength)
|
|
|
324
322
|
|
|
325
323
|
-- Check for uncaught exceptions
|
|
326
324
|
if self._unconsumedException and self._valuesLength > 0 then
|
|
327
|
-
|
|
325
|
+
task.defer(function()
|
|
328
326
|
-- Yield to end of frame, giving control back to Roblox.
|
|
329
327
|
-- This is the equivalent of giving something back to a task manager.
|
|
330
|
-
RunService.Heartbeat:Wait()
|
|
331
|
-
|
|
332
328
|
if self._unconsumedException then
|
|
333
329
|
if ENABLE_TRACEBACK then
|
|
334
330
|
warn(("[Promise] - Uncaught exception in promise\n\n%q\n\n%s")
|
|
@@ -338,7 +334,7 @@ function Promise:_reject(values, valuesLength)
|
|
|
338
334
|
:format(tostring(self._rejected[1])))
|
|
339
335
|
end
|
|
340
336
|
end
|
|
341
|
-
end)
|
|
337
|
+
end)
|
|
342
338
|
end
|
|
343
339
|
end
|
|
344
340
|
|