@quenty/playerutils 2.0.0 → 2.1.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [2.1.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/playerutils@2.0.0...@quenty/playerutils@2.1.0) (2022-10-16)
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+
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+
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+ ### Features
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+
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+ * Created RxPlayerUtils ([abeac52](https://github.com/Quenty/NevermoreEngine/commit/abeac52171ef3db0e56fdeb7fb344876cc8a3a4f))
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+
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+
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  # [2.0.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/playerutils@1.1.0...@quenty/playerutils@2.0.0) (2022-09-27)
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package/package.json CHANGED
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  {
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  "name": "@quenty/playerutils",
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- "version": "2.0.0",
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+ "version": "2.1.0",
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  "description": "Player utility functions",
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  "keywords": [
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  "Roblox",
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "cbbe2a3e91f0d1e337bb33652b4e32bec685bb76"
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+ "dependencies": {
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+ "@quenty/brio": "^8.1.0",
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+ "@quenty/loader": "^6.0.0",
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+ "@quenty/rx": "^7.1.0"
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+ },
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+ "gitHead": "667cf763046b6cd67b3e75adb03ba19be7c1f78c"
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  }
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+ --[=[
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+ Utilities for observing players
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+ @class RxPlayerUtils
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local Players = game:GetService("Players")
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+
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+ local Brio = require("Brio")
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+ local Maid = require("Maid")
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+ local Observable = require("Observable")
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+
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+ local RxPlayerUtils = {}
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+
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+ --[=[
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+ Observe players for the lifetime they exist
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+ @param predicate
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+ @return Observable<Brio<Player>>
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+ ]=]
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+ function RxPlayerUtils.observePlayersBrio(predicate: (Player) -> boolean?)
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+ assert(type(predicate) == "function" or predicate == nil, "Bad predicate!")
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+
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+ return Observable.new(function(sub)
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+ local maid = Maid.new()
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+
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+ local function handlePlayer(player)
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+ if predicate == nil or predicate(player) then
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+ local brio = Brio.new(player)
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+ maid[player] = brio
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+
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+ sub:Fire(brio)
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+ end
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+ end
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+
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+ maid:GiveTask(Players.PlayerAdded:Connect(handlePlayer))
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+
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+ maid:GiveTask(Players.PlayerRemoving:Connect(function(player)
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+ maid[player] = nil
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+ end))
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+
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+ for _, player in Players:GetPlayers() do
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+ handlePlayer(player)
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+ end
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+
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+ return maid
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+ end)
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+ end
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+
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+ return RxPlayerUtils
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+ {
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+ "name": "node_modules",
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+ "globIgnorePaths": [ "**/.package-lock.json" ],
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+ "tree": {
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+ "$path": { "optional": "../node_modules" }
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+ }
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+ }