@quenty/playerinputmode 9.29.0 → 9.30.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [9.30.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/playerinputmode@9.29.0...@quenty/playerinputmode@9.30.0) (2026-01-16)
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+
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+
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+ ### Features
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+
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+ * Add SimpleEnum package and interface, to simplify enum usage across Nevermore ([d3040d7](https://github.com/Quenty/NevermoreEngine/commit/d3040d7a07ae7b2586bb982399b401fe19f1eb3f))
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+
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  # [9.29.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/playerinputmode@9.28.1...@quenty/playerinputmode@9.29.0) (2026-01-13)
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  **Note:** Version bump only for package @quenty/playerinputmode
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/playerinputmode",
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- "version": "9.29.0",
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+ "version": "9.30.0",
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  "description": "Service that takes active input modes from the player and exposes it to every other player via the server.",
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  "keywords": [
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  "Roblox",
@@ -31,12 +31,13 @@
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  "dependencies": {
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  "@quenty/attributeutils": "14.23.0",
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  "@quenty/brio": "14.23.0",
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+ "@quenty/enums": "1.1.0",
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  "@quenty/inputmode": "13.26.0",
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  "@quenty/loader": "10.9.3",
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  "@quenty/maid": "3.5.3",
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  "@quenty/playerutils": "8.25.0",
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  "@quenty/promise": "10.13.0",
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- "@quenty/remoting": "12.24.0",
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+ "@quenty/remoting": "12.25.0",
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  "@quenty/rx": "13.22.0",
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  "@quenty/servicebag": "11.13.6",
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  "@quenty/table": "3.9.2"
@@ -44,5 +45,5 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "fbe4f7a70d781c1b2dd62ec19aec1ce6ce2d742c"
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+ "gitHead": "8d2e7927e4399b4297a04d474d29bdd85692051d"
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  }
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- --!nonstrict
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+ --!strict
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  --[=[
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  @class PlayerInputModeTypes
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  ]=]
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  local require = require(script.Parent.loader).load(script)
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- local Table = require("Table")
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+ local SimpleEnum = require("SimpleEnum")
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- return Table.readonly({
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- GAMEPAD = "gamepad",
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- TOUCH = "touch",
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- KEYBOARD = "keyboard",
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+ return SimpleEnum.new({
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+ GAMEPAD = "gamepad" :: "gamepad",
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+ TOUCH = "touch" :: "touch",
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+ KEYBOARD = "keyboard" :: "keyboard",
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  })