@quenty/inputobjectutils 4.3.0 → 4.4.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,22 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [4.4.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/inputobjectutils@4.3.0...@quenty/inputobjectutils@4.4.0) (2024-05-09)
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+
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+
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+ ### Bug Fixes
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+
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+ * Fix .package-lock.json replicating in packages ([75d0efe](https://github.com/Quenty/NevermoreEngine/commit/75d0efeef239f221d93352af71a5b3e930ec23c5))
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+
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+
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+ ### Features
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+
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+ * Add RxInputObjectUtils ([7391a63](https://github.com/Quenty/NevermoreEngine/commit/7391a6307e96851c184a412888c7a1ff14ef5b7d))
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+
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+
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+
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+
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  # [4.3.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/inputobjectutils@4.2.0...@quenty/inputobjectutils@4.3.0) (2024-04-27)
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  **Note:** Version bump only for package @quenty/inputobjectutils
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  {
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  "name": "inputobjectutils",
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+ "globIgnorePaths": [ "**/.package-lock.json" ],
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  "tree": {
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  "$path": "src"
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/inputobjectutils",
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- "version": "4.3.0",
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+ "version": "4.4.0",
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  "description": "Provides utility functions involving input objects",
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  "keywords": [
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  "Roblox",
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  "access": "public"
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  },
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  "dependencies": {
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- "@quenty/baseobject": "^10.2.0",
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- "@quenty/maid": "^3.1.0"
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+ "@quenty/baseobject": "^10.3.0",
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+ "@quenty/maid": "^3.2.0",
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+ "@quenty/rx": "^13.3.0"
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  },
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- "gitHead": "5c9eab1eac73f0d54953cca5017b7be968182f72"
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+ "gitHead": "3fd5cdca3128bf34c8d9dfae1e92d62533b6e6f5"
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  }
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+ --[=[
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+ @class RxInputObjectUtils
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local UserInputService = game:GetService("UserInputService")
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+
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+ local Maid = require("Maid")
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+ local Observable = require("Observable")
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+ local InputObjectUtils = require("InputObjectUtils")
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+
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+ local RxInputObjectUtils = {}
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+
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+ function RxInputObjectUtils.observeInputObjectEnded(initialInputObject)
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+ assert(initialInputObject, "Bad initialInputObject")
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+
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+ return Observable.new(function(sub)
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+ if initialInputObject.UserInputState == Enum.UserInputState.End then
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+ sub:Fire()
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+ sub:Complete()
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+ return
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+ end
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+
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+ local maid = Maid.new()
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+
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+ -- Handle mouse inputs
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+ maid:GiveTask(UserInputService.InputEnded:Connect(function(inputObject)
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+ if InputObjectUtils.isSameInputObject(initialInputObject, inputObject) then
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+ sub:Fire()
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+ sub:Complete()
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+ end
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+ end))
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+
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+ -- Handle touch events
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+ maid:GiveTask(initialInputObject:GetPropertyChangedSignal("UserInputState"):Connect(function()
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+ if initialInputObject.UserInputState == Enum.UserInputState.End then
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+ sub:Fire()
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+ sub:Complete()
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+ end
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+ end))
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+
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+ return maid
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+ end)
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+ end
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+
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+ return RxInputObjectUtils