@quenty/humanoidspeed 1.8.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +16 -0
- package/package.json +7 -7
- package/src/Server/HumanoidSpeed.lua +37 -1
package/CHANGELOG.md
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@@ -3,6 +3,22 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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# [2.0.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/humanoidspeed@1.8.0...@quenty/humanoidspeed@2.0.0) (2022-03-06)
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### Bug Fixes
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* Linting ([86f4a16](https://github.com/Quenty/NevermoreEngine/commit/86f4a1664de613b1bcdd146b6833d9cf3202546f))
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### Features
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* Add additive speed modifier too ([9520629](https://github.com/Quenty/NevermoreEngine/commit/9520629eeec9f1a21e64bb92a0a469f0f56933b6))
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# [1.8.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/humanoidspeed@1.7.1...@quenty/humanoidspeed@1.8.0) (2022-01-17)
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**Note:** Version bump only for package @quenty/humanoidspeed
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package/package.json
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{
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"name": "@quenty/humanoidspeed",
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"version": "
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"version": "2.0.0",
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"description": "Handles humanoid speed in a centralized location",
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"keywords": [
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"Roblox",
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@@ -27,15 +27,15 @@
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"Quenty"
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],
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"dependencies": {
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"@quenty/baseobject": "^
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"@quenty/binder": "^
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"@quenty/characterutils": "^
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"@quenty/loader": "^
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"@quenty/promise": "^
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"@quenty/baseobject": "^4.0.0",
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"@quenty/binder": "^5.0.0",
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"@quenty/characterutils": "^4.0.0",
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"@quenty/loader": "^4.0.0",
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"@quenty/promise": "^4.0.0",
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"@quenty/table": "^2.1.1"
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},
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "dd428cab58282c975a4c082957dc8f58e3186905"
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}
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@@ -32,6 +32,7 @@ function HumanoidSpeed.new(humanoid)
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self._speedValue.Parent = humanoid
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self._multipliers = {} -- Multiplicitive, [key] = mult, takes product of this list
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self._adders = {} -- [key] = added
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self._maid:GiveTask(self._speedValue.Changed:Connect(function()
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self:_update()
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@@ -71,11 +72,38 @@ function HumanoidSpeed:ApplySpeedMultiplier(multiplier)
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end
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end
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--[=[
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Applies a speed additive to the player's speed
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@param amount number
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@return function -- Cleanup function
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]=]
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function HumanoidSpeed:ApplySpeedAdditive(amount)
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assert(type(amount) == "number", "Bad amount")
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local key = HttpService:GenerateGUID(false)
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self._adders[key] = amount
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self:_update()
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return function()
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if self.Destroy then
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self:_removeSpeedAdder(key)
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end
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end
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end
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function HumanoidSpeed:_removeSpeedMultiplier(key)
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self._multipliers[key] = nil
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self:_update()
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end
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function HumanoidSpeed:_removeSpeedAdder(key)
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self._adders[key] = nil
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self:_update()
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end
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function HumanoidSpeed:_getMultiplier()
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local mult = 1
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for _, item in pairs(self._multipliers) do
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return mult
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end
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function HumanoidSpeed:_getBaseSpeed()
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local current = self._defaultSpeed
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for _, item in pairs(self._adders) do
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current = current + item
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end
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return current
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end
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function HumanoidSpeed:_update()
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local mult = self:_getMultiplier()
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self._speedValue.Value = mult*self
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self._speedValue.Value = mult*self:_getBaseSpeed()
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self._obj.WalkSpeed = self._speedValue.Value
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end
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