@quenty/humanoidmovedirectionutils 10.11.0 → 10.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
3
3
  All notable changes to this project will be documented in this file.
4
4
  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
5
5
 
6
+ ## [10.11.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/humanoidmovedirectionutils@10.11.0...@quenty/humanoidmovedirectionutils@10.11.1) (2026-05-11)
7
+
8
+
9
+ ### Bug Fixes
10
+
11
+ * Fix direction utils luau-lsp ([4505987](https://github.com/Quenty/NevermoreEngine/commit/4505987af5ccdd7d116f3f88ccfe568f85138ba7))
12
+
13
+
14
+
15
+
16
+
6
17
  # [10.11.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/humanoidmovedirectionutils@10.10.0...@quenty/humanoidmovedirectionutils@10.11.0) (2026-04-23)
7
18
 
8
19
  **Note:** Version bump only for package @quenty/humanoidmovedirectionutils
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@quenty/humanoidmovedirectionutils",
3
- "version": "10.11.0",
3
+ "version": "10.11.1",
4
4
  "description": "Gets the relative move direction from the camera and the humanoid allowing Roblox's input system to be layered on top of a camera system.",
5
5
  "keywords": [
6
6
  "Roblox",
@@ -34,5 +34,5 @@
34
34
  "publishConfig": {
35
35
  "access": "public"
36
36
  },
37
- "gitHead": "9413391da8b6f9026762285b601fd1d37d385a54"
37
+ "gitHead": "754fea6847285062ee132f5f38d75d00fad177d4"
38
38
  }
@@ -49,8 +49,8 @@ function HumanoidMoveDirectionUtils.getRelativeMoveDirection(cameraCFrame: CFram
49
49
  direction = direction + add
50
50
  end
51
51
  end
52
- if direction.magnitude > 0 then
53
- return (relative + direction.unit).unit
52
+ if direction.Magnitude > 0 then
53
+ return (relative + direction.Unit).Unit
54
54
  end
55
55
 
56
56
  return relative