@quenty/highlight 2.2.0 → 2.3.0
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package/CHANGELOG.md
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@@ -3,6 +3,18 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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# [2.3.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/highlight@2.2.0...@quenty/highlight@2.3.0) (2022-11-04)
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### Features
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* Add ability to clone properties from a source highlight ([66dd191](https://github.com/Quenty/NevermoreEngine/commit/66dd191f103566d15982838b2ceedd16701ec991))
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* Add AnimatedHighlightGroup:HighlightWithTransferredProperties(fromAdornee, toAdornee) ([bd4f3e9](https://github.com/Quenty/NevermoreEngine/commit/bd4f3e9638433264963a0cdeb8ebf0a4ff4ca099))
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# [2.2.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/highlight@2.1.1...@quenty/highlight@2.2.0) (2022-10-23)
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**Note:** Version bump only for package @quenty/highlight
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@quenty/highlight",
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"version": "2.
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"version": "2.3.0",
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"description": "Animated highlight system for the Roblox highlight object",
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"keywords": [
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"Roblox",
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@@ -28,7 +28,7 @@
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"dependencies": {
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"@quenty/baseobject": "^6.0.0",
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"@quenty/basicpane": "^7.1.0",
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"@quenty/blend": "^6.
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"@quenty/blend": "^6.3.0",
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"@quenty/enumutils": "^3.0.0",
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"@quenty/instanceutils": "^7.1.0",
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"@quenty/loader": "^6.0.0",
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@@ -42,5 +42,5 @@
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "1cf7e4838d864bdce2e5751b6c97d38bce29e9a6"
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}
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@@ -58,6 +58,11 @@ function AnimatedHighlight.new()
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return self
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end
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function AnimatedHighlight.isAnimatedHighlight(value)
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return type(value) == "table" and
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getmetatable(value) == AnimatedHighlight
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end
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--[=[
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Sets the depth mode. Either can be:
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@@ -72,6 +77,27 @@ function AnimatedHighlight:SetHighlightDepthMode(depthMode)
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self._highlightDepthMode.Value = depthMode
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end
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function AnimatedHighlight:SetPropertiesFrom(sourceHighlight)
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assert(AnimatedHighlight.isAnimatedHighlight(sourceHighlight), "Bad AnimatedHighlight")
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self._highlightDepthMode.Value = sourceHighlight._highlightDepthMode.Value
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self._fillColor.Value = sourceHighlight._fillColor.Value
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self._outlineColor.Value = sourceHighlight._outlineColor.Value
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-- well, this can't be very fast...
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local function transferSpringValue(target, source)
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target.Speed = source.Speed
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target.Damper = source.Damper
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target.Target = source.Target
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target.Position = source.Position
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target.Velocity = source.Velocity
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end
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transferSpringValue(self._fillTransparencySpring, sourceHighlight._fillTransparencySpring)
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transferSpringValue(self._outlineTransparencySpring, sourceHighlight._outlineTransparencySpring)
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transferSpringValue(self._percentVisible, sourceHighlight._percentVisible)
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end
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function AnimatedHighlight:SetTransparencySpeed(speed)
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assert(type(speed) == "number", "Bad speed")
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@@ -202,6 +202,20 @@ function AnimatedHighlightGroup:_getOrCreateHighlight(adornee)
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return highlight
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end
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function AnimatedHighlightGroup:HighlightWithTransferredProperties(fromAdornee, toAdornee)
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assert(typeof(fromAdornee) == "Instance", "Bad fromAdornee")
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assert(typeof(toAdornee) == "Instance", "Bad toAdornee")
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local source = self._highlights[fromAdornee]
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if not source then
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return self:Highlight(toAdornee)
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end
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local target = self:Highlight(toAdornee)
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target:SetPropertiesFrom(source)
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return target
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end
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function AnimatedHighlightGroup:_removeHighlight(highlight)
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self._maid[highlight] = nil
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end
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