@quenty/grouputils 10.20.0 → 10.20.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/package.json +3 -3
- package/src/Shared/GroupUtils.lua +84 -6
package/CHANGELOG.md
CHANGED
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@@ -3,6 +3,14 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [10.20.2](https://github.com/Quenty/NevermoreEngine/compare/@quenty/grouputils@10.20.1...@quenty/grouputils@10.20.2) (2026-06-03)
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**Note:** Version bump only for package @quenty/grouputils
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## [10.20.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/grouputils@10.20.0...@quenty/grouputils@10.20.1) (2026-05-30)
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**Note:** Version bump only for package @quenty/grouputils
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# [10.20.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/grouputils@10.19.0...@quenty/grouputils@10.20.0) (2026-05-29)
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**Note:** Version bump only for package @quenty/grouputils
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@quenty/grouputils",
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"version": "10.20.
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"version": "10.20.2",
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"description": "Group utility functions for Roblox",
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"keywords": [
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"Roblox",
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@@ -30,10 +30,10 @@
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],
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"dependencies": {
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"@quenty/loader": "10.11.0",
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"@quenty/promise": "10.18.
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"@quenty/promise": "10.18.1"
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},
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "1acafc712ce34f5dbaa70bb23b16da95e9cd3f82"
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}
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@@ -13,6 +13,58 @@ local Promise = require("Promise")
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local GroupUtils = {}
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type RoleTable = {
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Id: number,
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Name: string,
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Rank: number,
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}
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type RoleTableList = { RoleTable }
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type GetRolesInGroupAsyncResult = {
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IsMember: boolean,
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Roles: RoleTableList,
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}
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local function _getHighestRoleTable(roleTableList: RoleTableList): RoleTable?
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local highestRank = 0
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local highestRankRoleTable: RoleTable? = nil
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for _, roleTable in roleTableList do
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if roleTable.Rank > highestRank then
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highestRank = roleTable.Rank
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highestRankRoleTable = roleTable
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end
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end
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return highestRankRoleTable
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end
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type GetGroupDictionary = {
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Name: string,
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Id: number,
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EmblemUrl: string,
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EmbelmId: number,
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Rank: number, -- deprecated, but probably won't annoy lint:luau
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Role: string, -- deprecated, but probably won't annoy lint:luau
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IsPrimary: boolean,
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IsInClan: boolean, -- deprecated, always false
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}
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type GetGroupsAsyncResult = { GetGroupDictionary }
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local function _getRankAndRoleFallback(userId: number, groupId: number): (number, string?)
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-- euvin: i yoinked this from
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-- https://devforum.roblox.com/t/groupservicegetrolesingroupasync-is-not-enabled-yet-wiki-tells-me-to-use-it/4660969
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--? The GetRankInGroup method is deprecated and unstable now.
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--? https://devforum.roblox.com/t/excessive-rate-limits-when-checking-gamepasses-group-ranks/3549665
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local groups = GroupService:GetGroupsAsync(userId) :: GetGroupsAsyncResult
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for _, GroupInfo: GetGroupDictionary in groups do
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if GroupInfo.Id == groupId then
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return GroupInfo.Rank, GroupInfo.Role
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end
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end
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return 0, nil
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end
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--[=[
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Retrieves the rank of the player in the group.
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@@ -25,11 +77,25 @@ function GroupUtils.promiseRankInGroup(player: Player, groupId: number): Promise
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assert(type(groupId) == "number", "Bad groupId")
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return Promise.spawn(function(resolve, reject)
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local rank = nil
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local rank: number = nil
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local ok, err = pcall(function()
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--
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-- GetRankInGroupAsync is deprecated, changed from GetRankInGroupAsync to GetRolesInGroupAsync
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-- ... but GetRolesInGroupAsync fails for some reason and hasn't been fixed (June 2, 2026)
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-- so we will fall back to a deprecated method anyway
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local result = GroupService:GetRolesInGroupAsync(player.UserId, groupId) :: GetRolesInGroupAsyncResult
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if result.IsMember then
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local highestRoleTable = _getHighestRoleTable(result.Roles)
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if highestRoleTable then
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rank = highestRoleTable.Rank
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end
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end
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end)
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if not rank then
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ok, err = pcall(function()
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local gotRank, _ = _getRankAndRoleFallback(player.UserId, groupId)
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rank = gotRank
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end)
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end
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if not ok then
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return reject(err)
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@@ -55,12 +121,24 @@ function GroupUtils.promiseRoleInGroup(player: Player, groupId: number): Promise
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assert(type(groupId) == "number", "Bad groupId")
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return Promise.spawn(function(resolve, reject)
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local role = nil
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local role: string? = nil
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local ok, err = pcall(function()
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local result = GroupService:GetRolesInGroupAsync(player.UserId, groupId) :: GetRolesInGroupAsyncResult
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if result.IsMember then
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local highestRoleTable = _getHighestRoleTable(result.Roles)
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if highestRoleTable then
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role = highestRoleTable.Name
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end
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end
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end)
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if not role then
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ok, err = pcall(function()
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local _, gotRole = _getRankAndRoleFallback(player.UserId, groupId)
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role = gotRole
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end)
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end
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if not ok then
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return reject(err)
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end
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