@quenty/grouputils 10.10.1 → 10.10.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -0
- package/package.json +4 -4
- package/src/Shared/GroupUtils.lua +23 -5
package/CHANGELOG.md
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@@ -3,6 +3,17 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [10.10.2](https://github.com/Quenty/NevermoreEngine/compare/@quenty/grouputils@10.10.1...@quenty/grouputils@10.10.2) (2025-04-05)
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### Bug Fixes
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* Add types to packages ([2374fb2](https://github.com/Quenty/NevermoreEngine/commit/2374fb2b043cfbe0e9b507b3316eec46a4e353a0))
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## [10.10.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/grouputils@10.10.0...@quenty/grouputils@10.10.1) (2025-03-21)
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**Note:** Version bump only for package @quenty/grouputils
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package/package.json
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{
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"name": "@quenty/grouputils",
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"version": "10.10.
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"version": "10.10.2",
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"description": "Group utility functions for Roblox",
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"keywords": [
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"Roblox",
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"Quenty"
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],
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"dependencies": {
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"@quenty/loader": "^10.8.
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"@quenty/promise": "^10.10.
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"@quenty/loader": "^10.8.1",
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"@quenty/promise": "^10.10.2"
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},
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "78c3ac0ab08dd18085b6e6e6e4f745e76ed99f68"
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}
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--!strict
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--[=[
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Helpful functions involving Roblox groups.
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@class GroupUtils
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@@ -18,7 +19,7 @@ local GroupUtils = {}
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@param groupId number
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@return Promise<number> -- Generally from 0 to 255
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]=]
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function GroupUtils.promiseRankInGroup(player, groupId)
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function GroupUtils.promiseRankInGroup(player: Player, groupId: number): Promise.Promise<number>
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assert(typeof(player) == "Instance" and player:IsA("Player"), "Bad player")
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assert(type(groupId) == "number", "Bad groupId")
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@param groupId number
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@return Promise<string>
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]=]
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function GroupUtils.promiseRoleInGroup(player, groupId)
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function GroupUtils.promiseRoleInGroup(player: Player, groupId: number): Promise.Promise<string>
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assert(typeof(player) == "Instance" and player:IsA("Player"), "Bad player")
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assert(type(groupId) == "number", "Bad groupId")
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@@ -69,13 +70,30 @@ function GroupUtils.promiseRoleInGroup(player, groupId)
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end)
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end
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export type GroupRoleInfo = {
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Name: string,
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Rank: number,
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}
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export type GroupInfo = {
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Name: string,
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Id: number,
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Owner: {
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Name: string,
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Id: number,
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},
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EmblemUrl: string,
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Description: string,
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Roles: { GroupRoleInfo },
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}
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--[=[
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Retrieves groupInfo about a group.
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@param groupId number
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@return Promise<table>
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]=]
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function GroupUtils.promiseGroupInfo(groupId)
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function GroupUtils.promiseGroupInfo(groupId: number): Promise.Promise<GroupInfo>
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assert(groupId, "Bad groupId")
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return Promise.spawn(function(resolve, reject)
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@param rankId number
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@return Promise<table>
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]=]
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function GroupUtils.promiseGroupRoleInfo(groupId, rankId)
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function GroupUtils.promiseGroupRoleInfo(groupId: number, rankId: number): Promise.Promise<GroupRoleInfo>
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assert(groupId, "Bad groupId")
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assert(rankId, "Bad rankId")
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return Promise.rejected("No Roles table")
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end
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for _, rankInfo in
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for _, rankInfo in groupInfo.Roles do
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if rankInfo.Rank == rankId then
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return rankInfo
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end
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