@quenty/gameconfig 5.23.0 → 5.24.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
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@@ -3,6 +3,17 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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# [5.24.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/gameconfig@5.23.0...@quenty/gameconfig@5.24.0) (2023-04-20)
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### Features
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* Add GameConfigPicker:PromisePriceInRobux(assetType, assetIdOrKey) ([5250175](https://github.com/Quenty/NevermoreEngine/commit/52501754a64f86e54c40f95ea746a1c078fd553b))
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# [5.23.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/gameconfig@5.22.1...@quenty/gameconfig@5.23.0) (2023-04-10)
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**Note:** Version bump only for package @quenty/gameconfig
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "@quenty/gameconfig",
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"version": "5.
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"version": "5.24.0",
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"description": "Configuration service to specify Roblox badges, products, and other specific assets.",
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"keywords": [
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"Roblox",
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"access": "public"
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},
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"dependencies": {
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"@quenty/attributeutils": "^8.
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"@quenty/attributeutils": "^8.13.0",
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"@quenty/badgeutils": "^6.5.0",
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"@quenty/baseobject": "^6.2.1",
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"@quenty/binder": "^8.14.0",
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@@ -38,7 +38,7 @@
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"@quenty/loader": "^6.2.1",
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"@quenty/maid": "^2.5.0",
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"@quenty/marketplaceutils": "^6.6.0",
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"@quenty/observablecollection": "^5.
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"@quenty/observablecollection": "^5.14.0",
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"@quenty/preferredparentutils": "^3.1.0",
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"@quenty/promise": "^6.5.0",
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"@quenty/pseudolocalize": "^3.2.0",
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"@quenty/table": "^3.2.0",
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"@quenty/valueobject": "^7.12.0"
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},
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"gitHead": "
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"gitHead": "15d1274fffdaef706f849fd5dca2f14364c1264e"
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}
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@@ -10,6 +10,8 @@ local RxBinderUtils = require("RxBinderUtils")
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local ObservableMapSet = require("ObservableMapSet")
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local RxBrioUtils = require("RxBrioUtils")
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local GameConfigAssetTypeUtils = require("GameConfigAssetTypeUtils")
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local Promise = require("Promise")
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local GameConfigAssetUtils = require("GameConfigAssetUtils")
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local GameConfigPicker = setmetatable({}, BaseObject)
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GameConfigPicker.ClassName = "GameConfigPicker"
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@@ -172,6 +174,44 @@ function GameConfigPicker:FindFirstActiveAssetOfId(assetType: string, assetId: n
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return nil
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end
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--[=[
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Find the first asset of a given key
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@param assetType string
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@param assetIdOrKey string | number
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@return GameConfigAssetBase
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]=]
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function GameConfigPicker:PromisePriceInRobux(assetType, assetIdOrKey)
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assert(GameConfigAssetTypeUtils.isAssetType(assetType), "Bad assetType")
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assert(type(assetIdOrKey) == "number" or type(assetIdOrKey) == "string", "Bad assetIdOrKey")
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if type(assetIdOrKey) == "string" then
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local asset = self:FindFirstActiveAssetOfKey(assetType, assetIdOrKey)
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if asset then
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return asset:PromiseCloudPriceInRobux()
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end
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return Promise.rejected(string.format("Could not turn %q into asset id", tostring(assetIdOrKey)))
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elseif type(assetIdOrKey) == "number" then
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local asset = self:FindFirstActiveAssetOfId(assetType, assetIdOrKey)
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if asset then
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-- TODO: Maybe cancel token
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return asset:PromiseCloudPriceInRobux()
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end
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return GameConfigAssetUtils.promiseCloudDataForAssetType(assetType, assetIdOrKey)
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:Then(function(cloudData)
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if type(cloudData.PriceInRobux) == "number" then
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return cloudData.PriceInRobux
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else
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return Promise.rejected()
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end
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end)
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else
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error("[GameConfigPicker.PromisePriceInRobux] - Bad assetIdOrKey")
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end
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end
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--[=[
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Find the first asset of a given key
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