@quenty/gameconfig 12.24.4-canary.559.339cfa7.0 → 12.25.0-canary.0a5db80.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -3,25 +3,17 @@
3
3
  All notable changes to this project will be documented in this file.
4
4
  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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5
 
6
- ## [12.24.4-canary.559.339cfa7.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/gameconfig@12.24.3...@quenty/gameconfig@12.24.4-canary.559.339cfa7.0) (2025-05-10)
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+ # [12.25.0-canary.0a5db80.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/gameconfig@12.24.2...@quenty/gameconfig@12.25.0-canary.0a5db80.0) (2025-05-10)
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7
 
8
8
 
9
9
  ### Bug Fixes
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10
 
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- * Additional type checking updates ([05ba29a](https://github.com/Quenty/NevermoreEngine/commit/05ba29a03efc9f3feed74b34f1d9dfb237496214))
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+ * Additional type checking updates ([7e008c5](https://github.com/Quenty/NevermoreEngine/commit/7e008c58547bd00b5904e56541454a38c8d72ccc))
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12
 
13
13
 
14
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  ### Features
15
15
 
16
- * Add even more types ([b31717d](https://github.com/Quenty/NevermoreEngine/commit/b31717d8c9f7620c457f5018a2affa760a65334a))
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-
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-
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-
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-
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-
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- ## [12.24.3](https://github.com/Quenty/NevermoreEngine/compare/@quenty/gameconfig@12.24.2...@quenty/gameconfig@12.24.3) (2025-04-10)
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-
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- **Note:** Version bump only for package @quenty/gameconfig
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+ * Add even more types ([0a5db80](https://github.com/Quenty/NevermoreEngine/commit/0a5db8004684dc3e76fd5944599a22602d48cfa9))
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17
 
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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2
  "name": "@quenty/gameconfig",
3
- "version": "12.24.4-canary.559.339cfa7.0",
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+ "version": "12.25.0-canary.0a5db80.0",
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  "description": "Configuration service to specify Roblox badges, products, and other specific assets.",
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  "keywords": [
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  "Roblox",
@@ -27,31 +27,31 @@
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  "access": "public"
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  },
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  "dependencies": {
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- "@quenty/attributeutils": "14.17.4-canary.559.339cfa7.0",
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- "@quenty/badgeutils": "10.10.5-canary.559.339cfa7.0",
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- "@quenty/baseobject": "10.8.4-canary.559.339cfa7.0",
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- "@quenty/binder": "14.19.4-canary.559.339cfa7.0",
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- "@quenty/brio": "14.17.4-canary.559.339cfa7.0",
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- "@quenty/clienttranslator": "14.19.4-canary.559.339cfa7.0",
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- "@quenty/cmdrservice": "13.22.4-canary.559.339cfa7.0",
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- "@quenty/instanceutils": "13.17.4-canary.559.339cfa7.0",
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- "@quenty/loader": "10.8.4-canary.559.339cfa7.0",
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- "@quenty/maid": "3.4.4-canary.559.339cfa7.0",
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- "@quenty/marketplaceutils": "11.11.5-canary.559.339cfa7.0",
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- "@quenty/observablecollection": "12.20.4-canary.559.339cfa7.0",
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- "@quenty/playerutils": "8.17.4-canary.559.339cfa7.0",
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- "@quenty/preferredparentutils": "4.3.3-canary.559.339cfa7.0",
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- "@quenty/promise": "10.10.5-canary.559.339cfa7.0",
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- "@quenty/pseudolocalize": "3.4.3-canary.559.339cfa7.0",
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- "@quenty/remotefunctionutils": "10.10.5-canary.559.339cfa7.0",
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- "@quenty/remoting": "12.18.4-canary.559.339cfa7.0",
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- "@quenty/rx": "13.17.4-canary.559.339cfa7.0",
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- "@quenty/rxbinderutils": "14.19.4-canary.559.339cfa7.0",
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- "@quenty/servicebag": "11.11.5-canary.559.339cfa7.0",
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- "@quenty/statestack": "14.18.4-canary.559.339cfa7.0",
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+ "@quenty/attributeutils": "14.18.0-canary.0a5db80.0",
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+ "@quenty/badgeutils": "10.11.0-canary.0a5db80.0",
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+ "@quenty/baseobject": "10.9.0-canary.0a5db80.0",
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+ "@quenty/binder": "14.20.0-canary.0a5db80.0",
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+ "@quenty/brio": "14.18.0-canary.0a5db80.0",
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+ "@quenty/clienttranslator": "14.20.0-canary.0a5db80.0",
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+ "@quenty/cmdrservice": "13.23.0-canary.0a5db80.0",
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+ "@quenty/instanceutils": "13.18.0-canary.0a5db80.0",
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+ "@quenty/loader": "10.9.0-canary.0a5db80.0",
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+ "@quenty/maid": "3.5.0-canary.0a5db80.0",
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+ "@quenty/marketplaceutils": "11.12.0-canary.0a5db80.0",
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+ "@quenty/observablecollection": "12.21.0-canary.0a5db80.0",
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+ "@quenty/playerutils": "8.18.0-canary.0a5db80.0",
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+ "@quenty/preferredparentutils": "4.4.0-canary.0a5db80.0",
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+ "@quenty/promise": "10.11.0-canary.0a5db80.0",
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+ "@quenty/pseudolocalize": "3.4.2",
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+ "@quenty/remotefunctionutils": "10.11.0-canary.0a5db80.0",
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+ "@quenty/remoting": "12.19.0-canary.0a5db80.0",
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+ "@quenty/rx": "13.18.0-canary.0a5db80.0",
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+ "@quenty/rxbinderutils": "14.20.0-canary.0a5db80.0",
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+ "@quenty/servicebag": "11.12.0-canary.0a5db80.0",
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+ "@quenty/statestack": "14.19.0-canary.0a5db80.0",
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  "@quenty/string": "3.3.3",
53
- "@quenty/table": "3.7.5-canary.559.339cfa7.0",
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- "@quenty/valueobject": "13.17.4-canary.559.339cfa7.0"
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+ "@quenty/table": "3.8.0-canary.0a5db80.0",
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+ "@quenty/valueobject": "13.18.0-canary.0a5db80.0"
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  },
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- "gitHead": "339cfa778736f08768ed7305041f6221faa35bfc"
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+ "gitHead": "0a5db8004684dc3e76fd5944599a22602d48cfa9"
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  }
@@ -30,31 +30,29 @@ function GameConfigCommandServiceClient:_setupCommands()
30
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  local picker = self._gameConfigServiceClient:GetConfigPicker()
31
31
  -- TODO: Determine production vs. staging and set cmdr annotation accordingly.
32
32
 
33
+
33
34
  self._maid:GivePromise(self._cmdrService:PromiseCmdr()):Then(function(cmdr)
34
35
  GameConfigCmdrUtils.registerAssetTypes(cmdr, picker)
35
36
 
36
37
  local latestConfig = RxStateStackUtils.createStateStack(picker:ObserveActiveConfigsBrio())
37
38
  self._maid:GiveTask(latestConfig)
38
39
 
39
- self._maid:GiveTask(latestConfig
40
- :Observe()
41
- :Pipe({
42
- Rx.switchMap(function(config)
43
- if config then
44
- return config:ObserveConfigName()
45
- else
46
- return Rx.of(nil)
47
- end
48
- end),
49
- })
50
- :Subscribe(function(name)
51
- if name then
52
- cmdr:SetPlaceName(name)
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+ self._maid:GiveTask(latestConfig:Observe():Pipe({
41
+ Rx.switchMap(function(config)
42
+ if config then
43
+ return config:ObserveConfigName()
53
44
  else
54
- -- Default value
55
- cmdr:SetPlaceName("Cmdr")
45
+ return Rx.of(nil)
56
46
  end
57
- end))
47
+ end)
48
+ }):Subscribe(function(name)
49
+ if name then
50
+ cmdr:SetPlaceName(name)
51
+ else
52
+ -- Default value
53
+ cmdr:SetPlaceName("Cmdr")
54
+ end
55
+ end))
58
56
  end)
59
57
  end
60
58
 
@@ -62,4 +60,4 @@ function GameConfigCommandServiceClient:Destroy()
62
60
  self._maid:DoCleaning()
63
61
  end
64
62
 
65
- return GameConfigCommandServiceClient
63
+ return GameConfigCommandServiceClient
@@ -40,22 +40,21 @@ end
40
40
 
41
41
  function GameConfigAssetClient:_setupEntrySet(observeTranslationKey, observeTranslationValue)
42
42
  self._maid:GiveTask(Rx.combineLatestDefer({
43
- assetKey = self:ObserveAssetKey(),
44
- translationKey = observeTranslationKey,
45
- text = observeTranslationValue,
43
+ assetKey = self:ObserveAssetKey();
44
+ translationKey = observeTranslationKey;
45
+ text = observeTranslationValue;
46
46
  }):Subscribe(function(state)
47
- if
48
- type(state.translationKey) == "string"
49
- and type(state.text) == "string"
50
- and #state.text > 0
51
- and state.assetKey
52
- then
53
- local context = string.format("GameConfigAsset.%s", state.assetKey)
54
- local localeId = "en"
55
-
56
- self._configTranslator:SetEntryValue(state.translationKey, state.text, context, localeId, state.text)
57
- end
47
+ if type(state.translationKey) == "string"
48
+ and type(state.text) == "string"
49
+ and #state.text > 0
50
+ and state.assetKey then
51
+
52
+ local context = string.format("GameConfigAsset.%s", state.assetKey)
53
+ local localeId = "en"
54
+
55
+ self._configTranslator:SetEntryValue(state.translationKey, state.text, context, localeId, state.text)
56
+ end
58
57
  end))
59
58
  end
60
59
 
61
- return GameConfigAssetClient
60
+ return GameConfigAssetClient
@@ -38,4 +38,4 @@ function GameConfigClient.GetGameConfigAssetBinder(self: GameConfigClient)
38
38
  return self._gameConfigBindersClient.GameConfigAsset
39
39
  end
40
40
 
41
- return GameConfigClient
41
+ return GameConfigClient
@@ -4,10 +4,10 @@
4
4
 
5
5
  local require = require(script.Parent.loader).load(script)
6
6
 
7
- local Binder = require("Binder")
8
7
  local BinderProvider = require("BinderProvider")
8
+ local Binder = require("Binder")
9
9
 
10
10
  return BinderProvider.new(script.Name, function(self, serviceBag)
11
11
  self:Add(Binder.new("GameConfig", (require :: any)("GameConfigClient"), serviceBag))
12
12
  self:Add(Binder.new("GameConfigAsset", (require :: any)("GameConfigAssetClient"), serviceBag))
13
- end)
13
+ end)
@@ -4,8 +4,8 @@
4
4
 
5
5
  local require = require(script.Parent.loader).load(script)
6
6
 
7
- local GameConfigPicker = require("GameConfigPicker")
8
7
  local Maid = require("Maid")
8
+ local GameConfigPicker = require("GameConfigPicker")
9
9
  local ServiceBag = require("ServiceBag")
10
10
 
11
11
  local GameConfigServiceClient = {}
@@ -26,13 +26,14 @@ function GameConfigServiceClient:Init(serviceBag: ServiceBag.ServiceBag)
26
26
  self._serviceBag:GetService(require("GameConfigDataService"))
27
27
  self._binders = self._serviceBag:GetService(require("GameConfigBindersClient"))
28
28
 
29
- self._configPicker =
30
- self._maid:Add(GameConfigPicker.new(self._serviceBag, self._binders.GameConfig, self._binders.GameConfigAsset))
29
+ self._configPicker = self._maid:Add(GameConfigPicker.new(self._serviceBag, self._binders.GameConfig, self._binders.GameConfigAsset))
31
30
 
32
31
  self._serviceBag:GetService(require("GameConfigDataService")):SetConfigPicker(self._configPicker)
33
32
  end
34
33
 
35
- function GameConfigServiceClient:Start() end
34
+ function GameConfigServiceClient:Start()
35
+
36
+ end
36
37
 
37
38
  --[=[
38
39
  Retrieves the game configuration picker for the config service.
@@ -46,4 +47,4 @@ function GameConfigServiceClient:Destroy()
46
47
  self._maid:DoCleaning()
47
48
  end
48
49
 
49
- return GameConfigServiceClient
50
+ return GameConfigServiceClient
@@ -7,8 +7,8 @@ local require = require(script.Parent.loader).load(script)
7
7
 
8
8
  local TeleportService = game:GetService("TeleportService")
9
9
 
10
- local BadgeUtils = require("BadgeUtils")
11
10
  local GameConfigCmdrUtils = require("GameConfigCmdrUtils")
11
+ local BadgeUtils = require("BadgeUtils")
12
12
  local PlayerUtils = require("PlayerUtils")
13
13
  local ServiceBag = require("ServiceBag")
14
14
 
@@ -36,22 +36,22 @@ function GameConfigCommandService:_registerCommands()
36
36
  end)
37
37
 
38
38
  self._cmdrService:RegisterCommand({
39
- Name = "give-badge",
40
- Aliases = { "award-badge" },
41
- Description = "Awards the player a badge.",
42
- Group = "GameConfig",
39
+ Name = "give-badge";
40
+ Aliases = { "award-badge" };
41
+ Description = "Awards the player a badge.";
42
+ Group = "GameConfig";
43
43
  Args = {
44
44
  {
45
- Name = "Targets",
46
- Type = "players",
47
- Description = "The player to award.",
45
+ Name = "Targets";
46
+ Type = "players";
47
+ Description = "The player to award.";
48
48
  },
49
49
  {
50
- Name = "Badge",
51
- Type = "badgeIds",
52
- Description = "Badge to award.",
50
+ Name = "Badge";
51
+ Type = "badgeIds";
52
+ Description = "Badge to award.";
53
53
  },
54
- },
54
+ };
55
55
  }, function(_context, players, badgeIds)
56
56
  local givenTo = {}
57
57
 
@@ -66,27 +66,27 @@ function GameConfigCommandService:_registerCommands()
66
66
  end)
67
67
 
68
68
  self._cmdrService:RegisterCommand({
69
- Name = "goto-named-place",
70
- Description = "Teleport to a Roblox place.",
71
- Group = "GameConfig",
69
+ Name = "goto-named-place";
70
+ Description = "Teleport to a Roblox place.";
71
+ Group = "GameConfig";
72
72
  Args = {
73
73
  {
74
- Type = "players",
75
- Name = "Players",
76
- Description = "The players you want to teleport",
74
+ Type = "players";
75
+ Name = "Players";
76
+ Description = "The players you want to teleport";
77
77
  },
78
78
  {
79
- Type = "placeId",
80
- Name = "Place",
81
- Description = "The Place you want to teleport to",
79
+ Type = "placeId";
80
+ Name = "Place";
81
+ Description = "The Place you want to teleport to";
82
82
  },
83
83
  {
84
- Type = "string",
85
- Name = "JobId",
86
- Description = "The specific JobId you want to teleport to",
87
- Optional = true,
88
- },
89
- },
84
+ Type = "string";
85
+ Name = "JobId";
86
+ Description = "The specific JobId you want to teleport to";
87
+ Optional = true;
88
+ }
89
+ };
90
90
  }, function(context, players, placeId, jobId)
91
91
  if placeId <= 0 then
92
92
  return "Invalid place ID"
@@ -108,4 +108,4 @@ function GameConfigCommandService:_registerCommands()
108
108
  end)
109
109
  end
110
110
 
111
- return GameConfigCommandService
111
+ return GameConfigCommandService
@@ -7,9 +7,9 @@ local require = require(script.Parent.loader).load(script)
7
7
 
8
8
  local GameConfigAssetBase = require("GameConfigAssetBase")
9
9
  local GameConfigTranslator = require("GameConfigTranslator")
10
- local JSONTranslator = require("JSONTranslator")
11
10
  local Rx = require("Rx")
12
11
  local ServiceBag = require("ServiceBag")
12
+ local JSONTranslator = require("JSONTranslator")
13
13
 
14
14
  local GameConfigAsset = setmetatable({}, GameConfigAssetBase)
15
15
  GameConfigAsset.ClassName = "GameConfigAsset"
@@ -30,9 +30,9 @@ function GameConfigAsset.new(obj: Folder, serviceBag: ServiceBag.ServiceBag): Ga
30
30
  self._translator = self._serviceBag:GetService(GameConfigTranslator)
31
31
 
32
32
  self._maid:GiveTask(Rx.combineLatest({
33
- assetKey = self:ObserveAssetKey(),
34
- assetType = self:ObserveAssetType(),
35
- text = self:ObserveCloudName(),
33
+ assetKey = self:ObserveAssetKey();
34
+ assetType = self:ObserveAssetType();
35
+ text = self:ObserveCloudName();
36
36
  }):Subscribe(function(state)
37
37
  if state.text and state.text ~= "" then
38
38
  local prefix = string.format("assets.%s.%s.name", state.assetType, state.assetKey)
@@ -43,9 +43,9 @@ function GameConfigAsset.new(obj: Folder, serviceBag: ServiceBag.ServiceBag): Ga
43
43
  end))
44
44
 
45
45
  self._maid:GiveTask(Rx.combineLatest({
46
- assetKey = self:ObserveAssetKey(),
47
- assetType = self:ObserveAssetType(),
48
- text = self:ObserveCloudDescription(),
46
+ assetKey = self:ObserveAssetKey();
47
+ assetType = self:ObserveAssetType();
48
+ text = self:ObserveCloudDescription();
49
49
  }):Subscribe(function(state)
50
50
  if state.text and state.text ~= "" then
51
51
  local prefix = string.format("assets.%s.%s.description", state.assetType, state.assetKey)
@@ -58,4 +58,4 @@ function GameConfigAsset.new(obj: Folder, serviceBag: ServiceBag.ServiceBag): Ga
58
58
  return self
59
59
  end
60
60
 
61
- return GameConfigAsset
61
+ return GameConfigAsset
@@ -7,9 +7,9 @@
7
7
 
8
8
  local require = require(script.Parent.loader).load(script)
9
9
 
10
- local GameConfigAssetTypes = require("GameConfigAssetTypes")
11
10
  local GameConfigBase = require("GameConfigBase")
12
11
  local GameConfigBindersServer = require("GameConfigBindersServer")
12
+ local GameConfigAssetTypes = require("GameConfigAssetTypes")
13
13
  local GameConfigUtils = require("GameConfigUtils")
14
14
  local ServiceBag = require("ServiceBag")
15
15
 
@@ -44,4 +44,4 @@ function GameConfig.GetGameConfigAssetBinder(self: GameConfig)
44
44
  return self._gameConfigBindersServer.GameConfigAsset
45
45
  end
46
46
 
47
- return GameConfig
47
+ return GameConfig
@@ -4,10 +4,10 @@
4
4
 
5
5
  local require = require(script.Parent.loader).load(script)
6
6
 
7
- local Binder = require("Binder")
8
7
  local BinderProvider = require("BinderProvider")
8
+ local Binder = require("Binder")
9
9
 
10
10
  return BinderProvider.new(script.Name, function(self, serviceBag)
11
11
  self:Add(Binder.new("GameConfig", (require :: any)("GameConfig"), serviceBag))
12
12
  self:Add(Binder.new("GameConfigAsset", (require :: any)("GameConfigAsset"), serviceBag))
13
- end)
13
+ end)
@@ -7,14 +7,14 @@ local require = require(script.Parent.loader).load(script)
7
7
 
8
8
  local ReplicatedStorage = game:GetService("ReplicatedStorage")
9
9
 
10
- local GameConfigAssetTypeUtils = require("GameConfigAssetTypeUtils")
11
- local GameConfigAssetTypes = require("GameConfigAssetTypes")
12
- local GameConfigAssetUtils = require("GameConfigAssetUtils")
13
- local GameConfigPicker = require("GameConfigPicker")
14
- local GameConfigServiceConstants = require("GameConfigServiceConstants")
15
10
  local GameConfigUtils = require("GameConfigUtils")
11
+ local GameConfigPicker = require("GameConfigPicker")
16
12
  local Maid = require("Maid")
17
13
  local PreferredParentUtils = require("PreferredParentUtils")
14
+ local GameConfigAssetUtils = require("GameConfigAssetUtils")
15
+ local GameConfigAssetTypeUtils = require("GameConfigAssetTypeUtils")
16
+ local GameConfigAssetTypes = require("GameConfigAssetTypes")
17
+ local GameConfigServiceConstants = require("GameConfigServiceConstants")
18
18
  local ServiceBag = require("ServiceBag")
19
19
 
20
20
  local GameConfigService = {}
@@ -137,11 +137,7 @@ end
137
137
  @param assetKey string -- Key name to use for the bundle
138
138
  @param assetId number -- Cloud id
139
139
  ]=]
140
- function GameConfigService:AddTypedAsset(
141
- assetType: GameConfigAssetTypes.GameConfigAssetType,
142
- assetKey: string,
143
- assetId: number
144
- )
140
+ function GameConfigService:AddTypedAsset(assetType: GameConfigAssetTypes.GameConfigAssetType, assetKey: string, assetId: number)
145
141
  assert(GameConfigAssetTypeUtils.isAssetType(assetType), "Bad assetType")
146
142
  assert(type(assetKey) == "string", "Bad assetKey")
147
143
  assert(type(assetId) == "number", "Bad assetId")
@@ -193,4 +189,4 @@ function GameConfigService:Destroy()
193
189
  self._maid:DoCleaning()
194
190
  end
195
191
 
196
- return GameConfigService
192
+ return GameConfigService
@@ -8,5 +8,5 @@ local require = require(script.Parent.loader).load(script)
8
8
  local Table = require("Table")
9
9
 
10
10
  return Table.readonly({
11
- DEFAULT_CONFIG_NAME = "DefaultGameConfig",
12
- })
11
+ DEFAULT_CONFIG_NAME = "DefaultGameConfig";
12
+ })
@@ -9,9 +9,9 @@ local GameConfigAssetUtils = require("GameConfigAssetUtils")
9
9
  local GameConfigBindersServer = require("GameConfigBindersServer")
10
10
  local GameConfigService = require("GameConfigService")
11
11
  local GameConfigUtils = require("GameConfigUtils")
12
+ local String = require("String")
12
13
  local Maid = require("Maid")
13
14
  local ServiceBag = require("ServiceBag")
14
- local String = require("String")
15
15
 
16
16
  local MantleConfigProvider = {}
17
17
  MantleConfigProvider.ClassName = "MantleConfigProvider"
@@ -52,6 +52,7 @@ function MantleConfigProvider:_loadConfig(item)
52
52
  assert(coroutine.status(current) == "dead", "Loading the mantle config yielded")
53
53
  end
54
54
 
55
+
55
56
  function MantleConfigProvider:_parseDataToConfig(mantleConfigData, name)
56
57
  assert(type(mantleConfigData) == "table", "Bad mantleConfigData")
57
58
 
@@ -93,8 +94,7 @@ function MantleConfigProvider:_parseDataToConfig(mantleConfigData, name)
93
94
  return
94
95
  end
95
96
 
96
- local asset =
97
- GameConfigAssetUtils.create(self._gameConfigBindersServer.GameConfigAsset, assetType, assetName, assetId)
97
+ local asset = GameConfigAssetUtils.create(self._gameConfigBindersServer.GameConfigAsset, assetType, assetName, assetId)
98
98
  asset.Parent = GameConfigUtils.getOrCreateAssetFolder(gameConfig, assetType)
99
99
  end
100
100
 
@@ -117,4 +117,5 @@ function MantleConfigProvider:Destroy()
117
117
  self._maid:DoCleaning()
118
118
  end
119
119
 
120
- return MantleConfigProvider
120
+
121
+ return MantleConfigProvider
@@ -72,4 +72,4 @@ function GameConfigCmdrUtils.registerAssetType(cmdr, configPicker, assetType: Ga
72
72
  cmdr.Registry:RegisterType(assetType .. "Ids", cmdr.Util.MakeListableType(assetIdDefinition))
73
73
  end
74
74
 
75
- return GameConfigCmdrUtils
75
+ return GameConfigCmdrUtils
@@ -303,4 +303,4 @@ function GameConfigAssetBase:_promiseCloudDataForState(state: GameConfigAssetSta
303
303
  return GameConfigAssetUtils.promiseCloudDataForAssetType(self._serviceBag, state.assetType, state.assetId)
304
304
  end
305
305
 
306
- return GameConfigAssetBase
306
+ return GameConfigAssetBase
@@ -8,6 +8,6 @@ local require = require(script.Parent.loader).load(script)
8
8
  local Table = require("Table")
9
9
 
10
10
  return Table.readonly({
11
- ASSET_TYPE_ATTRIBUTE = "AssetType",
12
- ASSET_ID_ATTRIBUTE = "AssetId",
13
- })
11
+ ASSET_TYPE_ATTRIBUTE = "AssetType";
12
+ ASSET_ID_ATTRIBUTE = "AssetId";
13
+ })
@@ -5,8 +5,8 @@
5
5
  local require = require(script.Parent.loader).load(script)
6
6
 
7
7
  local AttributeUtils = require("AttributeUtils")
8
- local BadgeUtils = require("BadgeUtils")
9
8
  local GameConfigAssetConstants = require("GameConfigAssetConstants")
9
+ local BadgeUtils = require("BadgeUtils")
10
10
  local GameConfigAssetTypes = require("GameConfigAssetTypes")
11
11
  local MarketplaceServiceCache = require("MarketplaceServiceCache")
12
12
  local Promise = require("Promise")
@@ -47,11 +47,7 @@ end
47
47
  @param assetId number
48
48
  @return Promise<any>
49
49
  ]=]
50
- function GameConfigAssetUtils.promiseCloudDataForAssetType(
51
- serviceBag: ServiceBag.ServiceBag,
52
- assetType: GameConfigAssetTypes.GameConfigAssetType,
53
- assetId: number
54
- ): Promise.Promise<any>
50
+ function GameConfigAssetUtils.promiseCloudDataForAssetType(serviceBag: ServiceBag.ServiceBag, assetType: GameConfigAssetTypes.GameConfigAssetType, assetId: number): Promise.Promise<any>
55
51
  assert(type(assetType) == "string", "Bad assetType")
56
52
  assert(type(assetId) == "number", "Bad assetId")
57
53
 
@@ -71,13 +67,11 @@ function GameConfigAssetUtils.promiseCloudDataForAssetType(
71
67
  elseif assetType == GameConfigAssetTypes.BUNDLE then
72
68
  return marketplaceServiceCache:PromiseProductInfo(assetId, Enum.InfoType.Bundle)
73
69
  else
74
- local errorMessage = string.format(
75
- "[GameConfigAssetUtils.promiseCloudDataForAssetType] - Unknown GameConfigAssetType %q. Ignoring asset.",
76
- tostring(assetType)
77
- )
70
+ local errorMessage = string.format("[GameConfigAssetUtils.promiseCloudDataForAssetType] - Unknown GameConfigAssetType %q. Ignoring asset.",
71
+ tostring(assetType))
78
72
 
79
73
  return Promise.rejected(errorMessage)
80
74
  end
81
75
  end
82
76
 
83
- return GameConfigAssetUtils
77
+ return GameConfigAssetUtils
@@ -44,4 +44,4 @@ function GameConfigAssetTypeUtils.getPlural(assetType: GameConfigAssetTypes.Game
44
44
  return pluralMap[assetType] or error("Bad assetType")
45
45
  end
46
46
 
47
- return GameConfigAssetTypeUtils
47
+ return GameConfigAssetTypeUtils
@@ -289,4 +289,4 @@ function GameConfigBase.GetGameConfigAssetBinder(_self: GameConfigBase)
289
289
  error("Not implemented")
290
290
  end
291
291
 
292
- return GameConfigBase
292
+ return GameConfigBase
@@ -8,5 +8,5 @@ local require = require(script.Parent.loader).load(script)
8
8
  local Table = require("Table")
9
9
 
10
10
  return Table.readonly({
11
- GAME_ID_ATTRIBUTE = "GameId",
12
- })
11
+ GAME_ID_ATTRIBUTE = "GameId";
12
+ })
@@ -5,13 +5,13 @@
5
5
  local require = require(script.Parent.loader).load(script)
6
6
 
7
7
  local AttributeUtils = require("AttributeUtils")
8
- local Binder = require("Binder")
9
- local Brio = require("Brio")
10
- local GameConfigAssetTypeUtils = require("GameConfigAssetTypeUtils")
11
- local GameConfigAssetTypes = require("GameConfigAssetTypes")
12
8
  local GameConfigConstants = require("GameConfigConstants")
13
- local Observable = require("Observable")
9
+ local GameConfigAssetTypes = require("GameConfigAssetTypes")
10
+ local GameConfigAssetTypeUtils = require("GameConfigAssetTypeUtils")
11
+ local Binder = require("Binder")
14
12
  local RxInstanceUtils = require("RxInstanceUtils")
13
+ local Observable = require("Observable")
14
+ local Brio = require("Brio")
15
15
 
16
16
  local GameConfigUtils = {}
17
17
 
@@ -52,10 +52,7 @@ function GameConfigUtils.getOrCreateAssetFolder(
52
52
  return folder
53
53
  end
54
54
 
55
- function GameConfigUtils.observeAssetFolderBrio(
56
- config: Folder,
57
- assetType: GameConfigAssetTypes.GameConfigAssetType
58
- ): Observable.Observable<Brio.Brio<Folder>>
55
+ function GameConfigUtils.observeAssetFolderBrio(config: Folder, assetType: GameConfigAssetTypes.GameConfigAssetType): Observable.Observable<Brio.Brio<Folder>>
59
56
  assert(typeof(config) == "Instance", "Bad config")
60
57
  assert(GameConfigAssetTypeUtils.isAssetType(assetType), "Bad assetType")
61
58
 
@@ -64,4 +61,4 @@ function GameConfigUtils.observeAssetFolderBrio(
64
61
  return RxInstanceUtils.observeLastNamedChildBrio(config, "Folder", folderName)
65
62
  end
66
63
 
67
- return GameConfigUtils
64
+ return GameConfigUtils
@@ -5,8 +5,8 @@
5
5
 
6
6
  local require = require(script.Parent.loader).load(script)
7
7
 
8
- local GameConfigPicker = require("GameConfigPicker")
9
8
  local ServiceBag = require("ServiceBag")
9
+ local GameConfigPicker = require("GameConfigPicker")
10
10
 
11
11
  local GameConfigDataService = {}
12
12
  GameConfigDataService.ServiceName = "GameConfigDataService"
@@ -35,4 +35,4 @@ function GameConfigDataService.GetConfigPicker(self: GameConfigDataService): Gam
35
35
  return self._configPicker
36
36
  end
37
37
 
38
- return GameConfigDataService
38
+ return GameConfigDataService
@@ -9,10 +9,10 @@ local require = require(script.Parent.loader).load(script)
9
9
  return require("JSONTranslator").new("GameConfigTranslator", "en", {
10
10
  assetKeys = {
11
11
  name = {
12
- unknown = "???",
13
- },
12
+ unknown = "???";
13
+ };
14
14
  description = {
15
- unknown = "???",
16
- },
17
- },
18
- })
15
+ unknown = "???";
16
+ };
17
+ };
18
+ })
@@ -6,4 +6,4 @@ local require = require(script.Parent.loader).load(script)
6
6
 
7
7
  local MantleConfigProvider = require("MantleConfigProvider")
8
8
 
9
- return MantleConfigProvider.new(script)
9
+ return MantleConfigProvider.new(script)