@quenty/draw 7.5.0 → 7.6.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [7.6.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/draw@7.5.0...@quenty/draw@7.6.0) (2024-10-04)
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+ ### Bug Fixes
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+
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+ * Draw.updateRay renders properly ([ec1fd94](https://github.com/Quenty/NevermoreEngine/commit/ec1fd94ba5f1edd3332975d97bc26cdcf85f65c3))
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+
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  # [7.5.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/draw@7.4.0...@quenty/draw@7.5.0) (2024-09-25)
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  **Note:** Version bump only for package @quenty/draw
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/draw",
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- "version": "7.5.0",
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+ "version": "7.6.0",
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  "description": "A utility library to debug things in 3D space for Roblox.",
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  "keywords": [
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  "Roblox",
@@ -29,8 +29,8 @@
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  "access": "public"
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  },
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  "dependencies": {
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- "@quenty/loader": "^10.5.0",
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- "@quenty/maid": "^3.3.0"
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+ "@quenty/loader": "^10.6.0",
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+ "@quenty/maid": "^3.4.0"
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  },
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- "gitHead": "41715b15e2b48b2d22ff4f5277a8d4b7a0d32ef3"
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+ "gitHead": "035abfa088c854a73e1c65b350267eaa17669646"
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  }
@@ -357,7 +357,7 @@ function Draw.updateRay(rayPart, ray, color, diameter)
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  assert(typeof(rayPart) == "Instance", "Bad rayPart")
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  assert(typeof(ray) == "Ray", "Bad typeof(ray) for Ray")
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  color = Draw._toColor3(color) or rayPart.Color
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- diameter = diameter or rayPart.Size.x
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+ diameter = diameter or rayPart.Size.z
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  local rayCenter = ray.Origin + ray.Direction/2
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  local distance = ray.Direction.Magnitude
@@ -366,11 +366,11 @@ function Draw.updateRay(rayPart, ray, color, diameter)
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  rayPart.Size = Vector3.new(distance, diameter, diameter)
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  rayPart.CFrame = CFrame.new(rayCenter, ray.Origin + ray.Direction) * CFrame.Angles(0, math.pi/2, 0)
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- local lineHandleAdornment = rayPart:FindFirstChildWhichIsA("CylinderHandleAdornment")
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- if lineHandleAdornment then
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- lineHandleAdornment.Height = ray.Direction.Magnitude
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- lineHandleAdornment.Radius = 5*diameter
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- lineHandleAdornment.Color3 = color
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+ local cylinderHandleAdornment = rayPart:FindFirstChildWhichIsA("CylinderHandleAdornment")
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+ if cylinderHandleAdornment then
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+ cylinderHandleAdornment.Height = ray.Direction.Magnitude
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+ cylinderHandleAdornment.Radius = diameter/4
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+ cylinderHandleAdornment.Color3 = color
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  end
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  local partSize = rayPart.Size