@quenty/draw 4.1.0 → 4.1.1

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ ## [4.1.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/draw@4.1.0...@quenty/draw@4.1.1) (2022-08-01)
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+ ### Bug Fixes
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+ * Disable CanQuery/CanTouch on debug line part ([#275](https://github.com/Quenty/NevermoreEngine/issues/275)) ([00c6cfd](https://github.com/Quenty/NevermoreEngine/commit/00c6cfd5958ba0cca8787f7976ab01bb45721cf2))
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  # [4.1.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/draw@4.0.0...@quenty/draw@4.1.0) (2022-06-21)
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  **Note:** Version bump only for package @quenty/draw
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/draw",
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- "version": "4.1.0",
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+ "version": "4.1.1",
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  "description": "A utility library to debug things in 3D space for Roblox.",
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  "keywords": [
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  "Roblox",
@@ -28,5 +28,5 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "c8732cc5dea767b3ff362db43137e2a16da7bc0d"
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+ "gitHead": "0f42ea877636753d2ec56b04c03ffe225b6c2d84"
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  }
@@ -100,8 +100,8 @@ function Draw.ray(ray, color, parent, meshDiameter, diameter)
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  rotatedPart.Anchored = true
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  rotatedPart.Archivable = false
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  rotatedPart.CanCollide = false
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- part.CanQuery = false
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- part.CanTouch = false
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+ rotatedPart.CanQuery = false
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+ rotatedPart.CanTouch = false
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  rotatedPart.CastShadow = false
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  rotatedPart.CFrame = CFrame.new(ray.Origin, ray.Origin + ray.Direction)
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  rotatedPart.Transparency = 1