@quenty/datastore 13.38.0 → 13.39.1

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,14 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ ## [13.39.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/datastore@13.39.0...@quenty/datastore@13.39.1) (2026-05-30)
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+
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+ **Note:** Version bump only for package @quenty/datastore
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+ # [13.39.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/datastore@13.38.0...@quenty/datastore@13.39.0) (2026-05-29)
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+
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+ **Note:** Version bump only for package @quenty/datastore
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+
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  # [13.38.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/datastore@13.37.2...@quenty/datastore@13.38.0) (2026-05-18)
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  **Note:** Version bump only for package @quenty/datastore
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/datastore",
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- "version": "13.38.0",
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+ "version": "13.39.1",
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  "description": "Quenty's Datastore implementation for Roblox",
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  "keywords": [
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  "Roblox",
@@ -30,25 +30,25 @@
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  ],
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  "dependencies": {
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  "@quenty/baseobject": "10.13.0",
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- "@quenty/bindtocloseservice": "8.31.0",
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+ "@quenty/bindtocloseservice": "8.32.1",
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  "@quenty/loader": "10.11.0",
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  "@quenty/maid": "3.9.0",
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  "@quenty/math": "2.7.5",
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- "@quenty/messagingserviceutils": "7.21.0",
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+ "@quenty/messagingserviceutils": "7.22.1",
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  "@quenty/nevermore-test-runner": "1.4.0",
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- "@quenty/pagesutils": "5.19.0",
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- "@quenty/promise": "10.18.0",
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- "@quenty/promisemaid": "5.18.0",
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- "@quenty/rx": "13.28.2",
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- "@quenty/servicebag": "11.18.0",
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- "@quenty/signal": "7.13.0",
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+ "@quenty/pagesutils": "5.19.1",
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+ "@quenty/promise": "10.18.1",
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+ "@quenty/promisemaid": "5.18.1",
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+ "@quenty/rx": "13.28.3",
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+ "@quenty/servicebag": "11.18.1",
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+ "@quenty/signal": "7.13.1",
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  "@quenty/symbol": "3.5.2",
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  "@quenty/table": "3.9.2",
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- "@quenty/valueobject": "13.30.2",
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+ "@quenty/valueobject": "13.31.1",
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  "@quentystudios/jest-lua": "3.10.0-quenty.2"
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  },
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "5cba15660c2856169fd0362e1eeeca4c260029c2"
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+ "gitHead": "598b2b62b36bdcbdbbd56f7db10c399831cc6eba"
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  }
@@ -6,6 +6,7 @@
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  * Automatic saving every 5 minutes
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  * Jitter (doesn't save all at the same time)
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  * De-duplication (only updates data it needs)
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+ * Session locking (prevents concurrent access)
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  * Battle tested across multiple top games.
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  ```lua
@@ -330,7 +331,7 @@ function DataStore.DidLoadFail(self: DataStore): boolean
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  end
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  --[=[
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- Returns whether the datastore has loaded successfully.\
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+ Returns whether the datastore has loaded successfully.
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  @return Promise<boolean>
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  ]=]
@@ -508,10 +508,10 @@ function DataStoreStage.MarkDataAsSaved(self: DataStoreStage, parentWriter: Data
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  end
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  --[=[
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- Helper method that when invokes ensures the data view.
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+ Helper method that promises the latest data view.
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  :::tip
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- This is a helper method. You probably want [DataStore.LoadAll] instead.
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+ This is a helper method. You probably want [DataStoreStage.LoadAll] instead.
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  :::
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  @return Promise
@@ -528,7 +528,7 @@ function DataStoreStage.PromiseViewUpToDate(self: DataStoreStage): Promise.Promi
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  end
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  --[=[
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- Ovewrites the full stage with the data specified.
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+ Overwrites the full stage with the data specified.
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  :::tip
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  Use this method carefully as it can lead to data loss in ways that a specific :Store() call
@@ -638,7 +638,7 @@ function DataStoreStage.StoreOnValueChange(self: DataStoreStage, name: DataStore
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  end
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  --[=[
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- If these is data not yet written then this will return true
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+ If there is data not yet written then this will return true
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  @return boolean
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  ]=]