@quenty/colorpicker 4.9.0 → 4.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [4.10.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/colorpicker@4.9.0...@quenty/colorpicker@4.10.0) (2023-02-21)
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+ ### Bug Fixes
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+
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+ * Fix sizing when negative on color picker ([9e8d4f6](https://github.com/Quenty/NevermoreEngine/commit/9e8d4f6b22232fa0e93a45e22e17b35388a43787))
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+
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  # [4.9.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/colorpicker@4.8.0...@quenty/colorpicker@4.9.0) (2023-01-11)
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  **Note:** Version bump only for package @quenty/colorpicker
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/colorpicker",
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- "version": "4.9.0",
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+ "version": "4.10.0",
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  "description": "Color picking UI system for Roblox.",
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  "keywords": [
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  "Roblox",
@@ -28,15 +28,15 @@
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  "access": "public"
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  },
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  "dependencies": {
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- "@quenty/baseobject": "^6.0.1",
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- "@quenty/basicpane": "^7.4.0",
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- "@quenty/blend": "^6.7.0",
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- "@quenty/color3utils": "^5.8.0",
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+ "@quenty/baseobject": "^6.1.0",
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+ "@quenty/basicpane": "^7.5.0",
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+ "@quenty/blend": "^6.8.0",
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+ "@quenty/color3utils": "^5.9.0",
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  "@quenty/inputobjectutils": "^4.0.0",
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- "@quenty/instanceutils": "^7.5.0",
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- "@quenty/loader": "^6.0.1",
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+ "@quenty/instanceutils": "^7.6.0",
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+ "@quenty/loader": "^6.1.0",
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  "@quenty/maid": "^2.4.0",
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  "@quenty/math": "^2.2.0"
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  },
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- "gitHead": "db2db00ab4e24a3eab0449b77a00bee6d91f2755"
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+ "gitHead": "e084b0cc097ddbcb7c782b8ecbd9c2d619c49354"
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  }
@@ -73,7 +73,7 @@ function ColorPickerTriangle:_render()
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  };
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  Blend.New "UIAspectRatioConstraint" {
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  AspectRatio = Blend.Computed(self._sizeValue, function(size)
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- if size.x == 0 or size.y == 0 then
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+ if size.x <= 0 or size.y <= 0 then
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  return 1
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  else
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  return size.x/size.y
@@ -185,7 +185,7 @@ function HSColorPicker:_render()
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  [Blend.Children] = {
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  Blend.New "UIAspectRatioConstraint" {
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  AspectRatio = Blend.Computed(self._sizeValue, function(size)
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- if size.x == 0 or size.y == 0 then
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+ if size.x <= 0 or size.y <= 0 then
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  return 1
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  else
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  return size.x/size.y
@@ -228,7 +228,7 @@ function HSVColorPicker:_render()
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  picker.Gui;
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  Blend.New "UIAspectRatioConstraint" {
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  AspectRatio = Blend.Computed(picker:GetSizeValue(), function(size)
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- if size.x == 0 or size.y == 0 then
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+ if size.x <= 0 or size.y <= 0 then
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  return 1
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  else
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  return size.x/size.y
@@ -246,7 +246,7 @@ function HSVColorPicker:_render()
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  [Blend.Children] = {
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  Blend.New "UIAspectRatioConstraint" {
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  AspectRatio = Blend.Computed(self._sizeValue, function(size)
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- if size.x == 0 or size.y == 0 then
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+ if size.x <= 0 or size.y <= 0 then
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  return 1
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  else
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  return size.x/size.y
@@ -195,7 +195,7 @@ function ValueColorPicker:_render()
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  [Blend.Children] = {
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  Blend.New "UIAspectRatioConstraint" {
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  AspectRatio = Blend.Computed(self._sizeValue, function(size)
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- if size.x == 0 or size.y == 0 then
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+ if size.x <= 0 or size.y <= 0 then
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  return 1
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  else
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  return size.x/size.y