@quenty/color3utils 2.0.0 → 2.0.1

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,14 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ ## [2.0.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/color3utils@2.0.0...@quenty/color3utils@2.0.1) (2021-12-30)
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+
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+ **Note:** Version bump only for package @quenty/color3utils
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+
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  # [2.0.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/color3utils@1.2.0...@quenty/color3utils@2.0.0) (2021-09-05)
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package/LICENSE.md CHANGED
@@ -1,6 +1,6 @@
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  MIT License
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- Copyright (c) 2014 Quenty
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+ Copyright (c) 2014-2021 Quenty
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  Permission is hereby granted, free of charge, to any person obtaining a copy
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  of this software and associated documentation files (the "Software"), to deal
package/README.md CHANGED
@@ -1,10 +1,10 @@
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  ## Color3Utils
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  <div align="center">
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- <a href="http://quenty.github.io/api/">
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- <img src="https://img.shields.io/badge/docs-website-green.svg" alt="Documentation" />
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+ <a href="http://quenty.github.io/NevermoreEngine/">
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+ <img src="https://github.com/Quenty/NevermoreEngine/actions/workflows/docs.yml/badge.svg" alt="Documentation status" />
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  </a>
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  <a href="https://discord.gg/mhtGUS8">
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- <img src="https://img.shields.io/badge/discord-nevermore-blue.svg" alt="Discord" />
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+ <img src="https://img.shields.io/discord/385151591524597761?color=5865F2&label=discord&logo=discord&logoColor=white" alt="Discord" />
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  </a>
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  <a href="https://github.com/Quenty/NevermoreEngine/actions">
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  <img src="https://github.com/Quenty/NevermoreEngine/actions/workflows/build.yml/badge.svg" alt="Build and release status" />
@@ -13,27 +13,9 @@
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  Utility methods for Roblox Color3 values
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+ <div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Color3Utils">View docs →</a></div>
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+
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  ## Installation
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  ```
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  npm install @quenty/color3utils --save
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- ```
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-
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- ## Usage
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- Usage is designed to be simple.
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-
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- ### `Color3Utils.getRelativeLuminance(color)`
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- Luminance as per W3 per sRGB colorspace normalized with 0
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-
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- ### `Color3Utils.textShouldBeBlack(color)`
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- Returns whether or not the text should be black using
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-
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- ### `Color3Utils.scaleValue(color3, percent)`
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-
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- ### `Color3Utils.setValue(color3, value)`
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- ### `Color3Utils.setHue(color3, hue)`
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- ### `Color3Utils.scaleSaturation(color3, percent)`
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-
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- ### `Color3Utils.setSaturation(color3, saturation)`
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-
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+ ```
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/color3utils",
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- "version": "2.0.0",
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+ "version": "2.0.1",
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  "description": "Utility methods for Roblox Color3 values",
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  "keywords": [
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  "Roblox",
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "c06170ec47b0d4520c587ce2e6404d14b5dbb851"
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+ "gitHead": "d146c77d0a8e452824de0ab0b4b03ba0370bcc1b"
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  }
@@ -1,13 +1,20 @@
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- --- Utility methods for Roblox Color3 values
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- -- @module Color3Utils
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+ --[=[
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+ Utility methods for Roblox Color3 values
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+ @class Color3Utils
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+ ]=]
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  local Color3Utils = {}
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- --- Luminance as per W3 per sRGB colorspace normalized with 0
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- -- as the darkest dark, and 1 as the whitest white
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- -- @tparam {Color3} color The Color3 to check
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- -- @treturn A scalar from 0 to 1 with 0 as the darkest dark, and 1 as the whitest white
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- -- See https://www.w3.org/TR/WCAG20/#relativeluminancedef
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+ --[=[
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+ Luminance as per W3 per sRGB colorspace normalized with 0
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+ as the darkest dark, and 1 as the whitest white.
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+
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+ See https://www.w3.org/TR/WCAG20/#relativeluminancedef
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+ @param color Color3 -- The Color3 to check
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+ @return number -- A scalar from 0 to 1 with 0 as the darkest dark, and 1 as the whitest white
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+
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+ ]=]
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  function Color3Utils.getRelativeLuminance(color)
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  local components = { color.r, color.g, color.b }
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  local vals = {}
@@ -22,35 +29,69 @@ function Color3Utils.getRelativeLuminance(color)
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  return 0.2126 * vals[1] + 0.7152 * vals[2] + 0.0722 * vals[3]
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  end
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- --- Returns whether or not the text should be black using
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- -- relative luminance as a metric.
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- -- @tparam {Color3} color The Color3 to check
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- -- @treturn {boolean} True if the text should be black, false if it should be good
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- -- See https://stackoverflow.com/questions/3942878/
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+ --[=[
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+ Returns whether or not the text should be black using
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+ relative luminance as a metric.
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+
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+ See https://stackoverflow.com/questions/3942878/
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+ @param color Color3 -- The Color3 to check
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+ @return boolean -- True if the text should be black, false if it should be good
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+ ]=]
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  function Color3Utils.textShouldBeBlack(color)
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  return Color3Utils.getRelativeLuminance(color) > 0.179
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  end
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+ --[=[
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+ Scales the value component of hsv
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+ @param color3 Color3
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+ @param percent number -- Percent scaling
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+ @return Color3
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+ ]=]
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  function Color3Utils.scaleValue(color3, percent)
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  local h, s, v = Color3.toHSV(color3)
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  return Color3.fromHSV(h, s, percent*v)
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  end
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+ --[=[
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+ Sets the value component of hsv
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+ @param color3 Color3
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+ @param value number
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+ @return Color3
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+ ]=]
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  function Color3Utils.setValue(color3, value)
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  local h, s, _ = Color3.toHSV(color3)
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  return Color3.fromHSV(h, s, value)
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  end
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+ --[=[
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+ Sets the hue component of hsv
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+ @param color3 Color3
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+ @param hue number
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+ @return Color3
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+ ]=]
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  function Color3Utils.setHue(color3, hue)
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  local _, s, v = Color3.toHSV(color3)
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  return Color3.fromHSV(hue, s, v)
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  end
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+ --[=[
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+ Scales the saturation component of hsv
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+ @param color3 Color3
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+ @param percent number -- Percent scaling
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+ @return Color3
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+ ]=]
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  function Color3Utils.scaleSaturation(color3, percent)
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  local h, s, v = Color3.toHSV(color3)
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  return Color3.fromHSV(h, percent*s, v)
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  end
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+ --[=[
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+ Sets the saturation component of hsv
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+ @param color3 Color3
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+ @param saturation number
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+ @return Color3
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+ ]=]
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  function Color3Utils.setSaturation(color3, saturation)
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  local h, _, v = Color3.toHSV(color3)
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  return Color3.fromHSV(h, saturation, v)